added 2 new classes

This commit is contained in:
kojtech 2026-10-21 21:21:07 +02:00
commit 2ace3e9cea

58
main.py
View file

@ -9,6 +9,64 @@ pygame.display.set_caption("Sugarmania")
clock = pygame.time.Clock()
font = pygame.font.SysFont(None, 36)
class ChaserEnemy:
def __init__(self, avoid_rect):
self.rect = pygame.Rect(0, 0, 36, 36)
while True:
self.rect.x = random.randint(0, WIDTH - 36)
self.rect.y = random.randint(0, HEIGHT - 36)
if abs(self.rect.x - avoid_rect.x) > 150 or abs(self.rect.y - avoid_rect.y) > 150:
break
self.speed = 2
self.spawn_timer = 60
def update(self, target):
if self.rect.centerx < target.centerx:
self.rect.x += self.speed
elif self.rect.centerx > target.centerx:
self.rect.x -= self.speed
if self.rect.y < target.centery:
self.rect.y += self.speed
elif self.rect.centery > target.centery:
self.rect.y -= self.speed
class DasherEnemy:
def __init__(self, avoid_rect):
self.rect = pygame.Rect(0, 0, 36, 36)
while True:
self.rect.x = random.randint(0, WIDTH - 36)
self.rect.y = random.randint(0, HEIGHT - 36)
if abs(self.rect.x - avoid_rect.x) > 150 or abs(self.rect.y - avoid_rect.y) > 150:
break
self.x = float(self.rect.x)
self.y = float(self.rect.y)
self.vx = 0
self.vy = 0
self.state = "wait"
self.timer = 90
self.spawn_timer = 60
def update(self, target):
self.timer -= 1
if self.state == "wait":
dx = target.centerx - self.rect.centerx
dy = target.centery - self.rect.centery
dist = max(1, (dx ** 2 + dy ** 2) ** 0,5)
self.vx = dx / dist * 9
self.vy = dy / dist * 9
self.state = "dash"
self.timer = 30
else:
self.x += self.vx
self.y += self.vy
self.rect.x = int(self.x)
self.rect.y = int(self.y)
self.rect.clamp_ip(screen.get_rect())
self.x, self.y = float(self.rect.x), float(self.rect.y)
if self.timer <= 0:
self.state = "wait"
self.timer = 90
player_img = pygame.image.load("player.png").convert_alpha()
player_img = pygame.transform.scale(player_img, (40, 60))
player = pygame.Rect(300, 220, 40, 60)