From your notes: the generator now stores a verbatim source quote with every
activity (schema + prompt + a server-side clamp so a chatty model cannot drop a
card), and the feedback panel shows the sentence that carries it with the quote
highlighted green. Decks made before the change, and quotes the model trimmed,
fall back to a local IDF-weighted match over the saved notes text
(lib/notes-source.ts): nothing is shown unless at least two distinct terms
land. The passage hides in exam mode with the other reveals.
Read aloud: a Web Speech API speaker control on the text a learner reads
(flashcard faces, questions, statements, sentences, instructions) via
lib/speech.ts and components/SpeakButton.tsx — one utterance app-wide, a voice
matched to the deck's language, and no button at all where the browser has no
speech synthesis. It used to sit inside the flashcard's flip button (nested
buttons, tapping it flipped the card); it now lives next to the hint row.
Timed runs: the feed chrome carries a timer chip (off by default) that gives
each card 30 seconds; a card that runs out is recorded as a miss through the
same path as a wrong answer (history + SRS agree), shows a toast, and the feed
moves straight on with a fresh budget. handleAnswered ignores a second result
per card, so a timeout plus a manual answer cannot record twice.
The generator's type spec now names what each type suits (language decks lean
on flashcards/matching/fill blank, ordering needs a real sequence, short answer
reasoning), so the deck-aware guidance covers all seven types.
New activities-test suite (24 checks: quote path, local path, the green mark,
the speech stub, the timed run on Playwright's fake clock), registered in
run-all; phase2 pins that the notes passage stays hidden in exam mode; en+cs
keys for every new string; no new dependencies. Version 0.6.1, SW v83.
Buttons: the recipe's thin veils let btn-secondary/btn-ghost/glass-pill
blend into the grass and sky - they now carry a stronger pale-glass veil
(the Ask-pill look) over the blurred scene, ghosts plus a rim and
full-contrast text. Homework make/check results gained the same red "!"
report control as the feeds and the guide (a synthetic short-answer
activity maps into the report flow; pinned in phase3).
Reduced motion: the manual toggle only fed framer's MotionConfig, which
strips transform animations - while components branched on the OS-only
useReducedMotion - so translucent sheets still spring-faded their opacity
in over the page (the "ugly visual glitch with the settings panel"). All
16 components now read useAppReducedMotion() (OS or toggle), and the
settings sheet/scrim and the library's phone sheet go instant. Verified
frame by frame: opacity 1.00 from the first frame.
Contrast 0 findings, axe clean; mobile 126/126, chat 102/102, providers
20/20, wizard 95/95, phase3 31/31, bubbles 34/34, i18n 13/13, native
33/33. Version 0.5.4, SW -> freezmo-v76.
On a GPU-composited desktop the flipped card showed the question mirrored
over the answer. Both faces are glass layers with backdrop-filter, and on
some compositing paths the front's backface keeps rendering, so the
pre-rotated back face and the mirrored front face both painted.
- The faces are now painted by an explicit visibility swap driven by the
animation's own rotation (onUpdate): the swap lands at the 90° edge-on
moment, where it cannot be seen, so exactly one face is ever in the
render tree — independent of backface-visibility and of the browser's
3D flattening rules. onAnimationComplete lands the swap for instant
flips (reduced motion now skips the spring, matching the app's motion
rules).
- PromptCard takes an optional style so the face can carry the visibility.
- phase-2 suite: the painted-face invariant at rest, flipped and flipped
back, plus the answer reading inside the card (56 checks).
- README: decision 53. SW -> freezmo-v39.
Homework (/homework — entry points in the drawer and on the create screen)
- Assignment intake reuses the study pipeline: pasted text, photos
(camera/picker, compressed in the browser) and documents (PDF/DOCX/PPTX/
ODT/text) through lib/image + lib/documents, the same vision step and the
same language guard. Raw files never leave the device — only text and JPEG
data URLs reach the server.
- Two large choice cards: “Just make it” returns the finished homework
(answer only, plain text, copy + make it again); “Explain how to make this
homework” builds an interactive guide.
- The guide is one step per screen in the study-feed snap layout:
explanation, three progressive hints (nudge -> hint -> the answer) and an
optional checkpoint rendered by the existing activity components (graded
through /api/grade). The last screen assembles the solution from the step
answers, with a copy button. Checkpoints carry xp 0 so the guide stays free
of XP/streak chrome.
- Results live in freezmo.homework.v1 with a small history (open/delete);
“Make it again” re-runs from the stored assignment text (the vision
transcription when photos were used) — no original files are stored.
- The answer and the guide are written in the assignment's language, never
translated into the UI language.
Server
- POST /api/homework: NDJSON stage events like /api/generate, the same
http-guard, auth checked before parsing, and its own RATE_LIMIT_HOMEWORK
(documented in .env.example + the README table).
- New prompts in lib/prompts.ts and zod schemas in lib/schemas.ts with the
same single repair retry; TEXT_MODEL for content, VISION_MODEL only for
photos. New shared client pieces: useNotesIntake, lib/homework store,
lib/clipboard, and a shared NDJSON reader in lib/client-api.
Also finishing the mobile polish pass from the previous request
- Phone ice scene: the top-left orb moved behind the glass header (it sat
behind the page heading/subtitle). The settings sheet's scroll cue is now a
bare chevron inside a content fade (mask) instead of a chip over the status
banner, and the API key card's note/disclosure/actions are tightened.
- theme-color now follows the in-app theme (SSR metas still fall back to the
OS preference); apple-mobile-web-app-status-bar-style stays “default”
because iOS fixes the status-bar text colour at launch.
Verified: 78/78 homework checks (text/photo/PDF, both modes, EN+CS, dark+light,
360/390px, copy, history persistence, storage privacy, API language, axe), plus
the existing suites re-run (mobile 47/47, pixel contrast 0 below AA, i18n 27/27,
desktop regression 72/72). Lint + build clean; service worker freezmo-v6.
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.
i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
x-freezmo-locale header. The hook's t/plural are bound to the locale React
is rendering with, so the first client render matches the server HTML and
then re-renders in the stored language; module-level t is only for event
handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).
UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
folder bar, create flow, all seven activities, study chrome, results,
settings + health panel, API-key gate and help, install sheet, offline and
the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
documents, pages, words, wrong attempts).
Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
ollama error mapping) answer in the request's language, so error cards and
the health panel never fall back to English mid-sentence.
Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
the .dark class after hydration; render-time t() is now bound to the
hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.
Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.
Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
(#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
transform-only loops), five glossy ice orbs (40-220px radial
gradients with a highlight at 30% 25% and a blue shadow) placed so the
glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
orbs fewer.
Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
.study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
never adds a second blur layer. @supports fallback for no
backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.
Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
and selected states use the gradient; the active sidebar item is a
frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
deep blue in light (biased so the label sits on the darker half and
keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.
Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
pager are slim glass pills.
Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.
Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.
Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.
Gitignore excludes .env*, the generated pdf.js worker and local scratch files.