My space sim written in Java.
- Java 100%
| assets | ||
| gradle/wrapper | ||
| src/main/java/dev/dvorakmortonxd | ||
| .gitignore | ||
| build.gradle.kts | ||
| gradlew | ||
| gradlew.bat | ||
| LICENSE | ||
| README.md | ||
| settings.gradle.kts | ||
My own SpaceSim written in Java
pretty self-explanatory idk what else to write...
docs i'd like to keep close
Swing tutorial (Oracle): https://docs.oracle.com/javase/tutorial/uiswing/ JFrame, JPanel, key listeners, timers, etc. Java 2D graphics tutorial: https://docs.oracle.com/javase/tutorial/2d/ drawing shapes, images, and Graphics2D.
credits for assets
Ive used font from OpenFont Library (the one called Caveat Brush) all other assets are made by me, images are made in Krita. while not a direct copy I took inspiration for the plyer sprites from this: https://tnypixels.itch.io/top-down-rpg-character-sprite-walk-idle-animation