freezmo/lib/wizard-draft.ts
Martin Dvorak 4369ba1a17 Native-feel pass: PWA integration, system back, offline, haptics, undo
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

System integration
- Manifest: id, display_override, monochrome icon, Make my homework
  shortcut and a share target (text/URL via GET, files via POST).
  iOS startup images for the common iPhone sizes. Pinch-zoom is allowed
  again (double-tap zoom is disabled via touch-action instead).
- Share target: /share chooser with New deck / Make my homework; POSTed
  files wait in a 10-minute in-memory store, reach the wizard through
  sessionStorage and never touch disk.
- Web Share: Share rows for decks (JSON file where supported) and the
  homework result, with a clipboard fallback and a toast.
- Offline: a quiet pill appears and Freeze / mode cards are disabled
  with a clear reason; input is never lost (error cards keep Retry).
- State: wizard drafts (text, options, photos up to a size budget)
  survive reloads and OS kills and are cleared on success; re-tapping
  the active tab scrolls to the top; the deck page shows a skeleton
  instead of a spinner.

Navigation and gestures
- System Back closes the topmost layer first: a small history-entry
  stack (lib/use-back-close.ts) covers the drawer, Settings sheet,
  install sheet, deck actions panel and one wizard step; navigations
  are never rewound and stale entries are skipped.
- Destructive-but-reversible actions use Undo toasts: deleting a deck
  (no confirm) and removing a file in the wizard. Irreversible ones
  keep their confirm.

Input and feedback
- Every phone input got inputmode / enterkeyhint / autocomplete /
  autocapitalize / spellcheck; Enter on the last field advances the
  wizard; a clipboard-paste button appears where the API exists.
- Haptics behind a Settings toggle (on by default): tab switches,
  toggles, correct/wrong, completion; Vibration API + the iOS hidden
  switch tick, throttled and silent everywhere else.
- Wake lock during the study feed and homework guide, released on
  leave and re-acquired when the tab returns.

Verified: new native suite 35/35 (manifest/head/viewport, offline,
share target GET + POST, back-gesture layers, undo, share fallback,
tab re-tap, haptics persistence, draft restore), regression 74/74,
mobile 52/52, wizard 80/80, declutter 116/116, animation 8/8,
i18n 25/25. Lint + build clean. SW freezmo-v23.

Needs a real device (documented in the README): iOS haptic tick,
system share sheet entry, wake-lock grant, iPhone startup images,
iOS edge-swipe back, install prompts. Pull-to-refresh and the app
badge were skipped on purpose.
2026-10-10 12:16:03 +00:00

66 lines
1.9 KiB
TypeScript

"use client";
/**
* Draft persistence for the wizards, so an OS kill (or an accidental reload)
* doesn't lose the user's photos, pasted text or options. Best-effort: photo
* data URLs can be large, so every write is guarded and skipped on quota
* errors instead of breaking the flow.
*/
export type WizardDraft = {
v: 1;
savedAt: number;
text?: string;
focus?: string;
difficulty?: string;
count?: number;
folderId?: string;
images?: Array<{ id: string; name: string; dataUrl: string; bytes: number; width: number; height: number }>;
};
const TTL_MS = 24 * 60 * 60 * 1000;
const MAX_BYTES = 3_000_000;
function keyFor(scope: "deck" | "homework"): string {
return `freezmo.draft.${scope}.v1`;
}
export function saveWizardDraft(scope: "deck" | "homework", draft: Omit<WizardDraft, "v" | "savedAt">): void {
try {
const images = (draft.images ?? []).filter(() => true);
const size = images.reduce((sum, image) => sum + image.dataUrl.length, 0);
const payload: WizardDraft = {
v: 1,
savedAt: Date.now(),
...draft,
// Photos over the budget are dropped rather than failing the whole save.
images: size > MAX_BYTES ? [] : images,
};
window.localStorage.setItem(keyFor(scope), JSON.stringify(payload));
} catch {
/* quota or private mode — drafts are a nice-to-have */
}
}
export function loadWizardDraft(scope: "deck" | "homework"): WizardDraft | null {
try {
const raw = window.localStorage.getItem(keyFor(scope));
if (!raw) return null;
const parsed = JSON.parse(raw) as WizardDraft;
if (parsed.v !== 1 || Date.now() - parsed.savedAt > TTL_MS) {
window.localStorage.removeItem(keyFor(scope));
return null;
}
return parsed;
} catch {
return null;
}
}
export function clearWizardDraft(scope: "deck" | "homework"): void {
try {
window.localStorage.removeItem(keyFor(scope));
} catch {
/* ignore */
}
}