Mobile only (<=639px / coarse pointers); desktop keeps its behaviour. Foundation - lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations, easings and variants (screens, tabs, wizard steps, list stagger). - Native-feel CSS: press feedback scales every button, card, chip, tab, row and summary to 0.96 with a spring-like cubic-bezier on transform (scoped to phones/coarse pointers), tap-highlight off, touch-action manipulation, chrome text non-selectable, reduced motion drops it. - App shell fades in once on launch; the study feed fades in on phones. Applied - Tab bar: sliding active pill (shared layoutId) + icon bounce. - Study Decks/Homework, language toggle, difficulty and size pickers: the same gliding highlight, gated so desktop keeps the old styling. - Route content enters direction-aware (deeper = from the right, back = from the left, same-depth = crossfade) via RouteTransition on the library/create/homework content columns; library tab switches crossfade; wizard steps slide forward/backward (reduced motion safe). - Library: cards fade up in a capped stagger on first load, glide with layout animations and shrink away on delete (AnimatePresence). - Study feed: correct feedback pulses, wrong shakes, the progress bar settles with a spring curve, score and XP count up on the results. - Settings sheet uses the sheet spring; the drawer now follows the finger and closes on release velocity, like the sheet. - Generation progress: the stage message fades/slides between stages; the icon keeps its gentle wobble; the feed fades in on hand-off. Skipped, on purpose: LazyMotion (the sliding highlights need layout animations = domMax, same features the current import already has); route exit animations (the App Router unmounts the outgoing page — exits are handled by in-page AnimatePresence); replacing the study feed's native scroll-snap with finger-follow drag (would fight the platform scroller); finger-follow height animation for native <details> expanders. Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace: no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter 116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
248 lines
8.8 KiB
TypeScript
248 lines
8.8 KiB
TypeScript
"use client";
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import Link from "next/link";
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import { motion } from "framer-motion";
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import { useI18n } from "@/lib/i18n";
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import { useCountUp } from "@/lib/motion";
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import type { Activity, Deck } from "@/lib/schemas";
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import { downloadDeck } from "@/lib/storage";
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import { useIsPhone } from "@/lib/use-phone";
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import { cn } from "@/lib/utils";
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import { BoltIcon, DownloadIcon, FlameIcon, HomeIcon, RefreshIcon, SnowflakeIcon, SparklesIcon } from "@/components/icons";
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import { Button, Chip } from "@/components/ui";
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import type { AttemptResult } from "./StudyFeed";
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type Translator = (key: string, vars?: Record<string, string | number>) => string;
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export function answerFor(activity: Activity, tr: Translator): string {
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switch (activity.type) {
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case "flashcard":
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return activity.back;
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case "multiple_choice":
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return activity.options[activity.correctIndex];
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case "true_false":
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return activity.answer ? tr("results.true") : tr("results.false");
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case "fill_blank":
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return activity.answer;
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case "matching":
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return activity.pairs.map((pair) => `${pair.term} → ${pair.definition}`).join("; ");
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case "ordering":
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return activity.items.map((item, index) => `${index + 1}. ${item}`).join(" ");
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case "short_answer":
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return activity.referenceAnswer;
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}
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}
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export function promptFor(activity: Activity): string {
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switch (activity.type) {
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case "flashcard":
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return activity.front;
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case "multiple_choice":
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return activity.question;
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case "true_false":
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return activity.statement;
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case "fill_blank":
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return activity.sentence.replace(/_{2,}/, "____");
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case "matching":
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return activity.instruction;
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case "ordering":
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return activity.instruction;
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case "short_answer":
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return activity.question;
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}
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}
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export function ResultsScreen({
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deck,
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xp,
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bestStreak,
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total,
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correct,
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missed,
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results,
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retryMode,
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onRetryMissed,
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onRestart,
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onRegenerate,
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regenerating,
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regenerateError,
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}: {
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deck: Deck;
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xp: number;
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bestStreak: number;
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total: number;
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correct: number;
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missed: Activity[];
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results: Record<string, AttemptResult>;
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retryMode: boolean;
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onRetryMissed: () => void;
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onRestart: () => void;
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onRegenerate: () => void;
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regenerating: boolean;
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regenerateError: string | null;
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}) {
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const { t } = useI18n();
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const isPhone = useIsPhone();
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const percent = total > 0 ? Math.round((correct / total) * 100) : 0;
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/* Phones: the score and XP count up; desktop jumps straight in. */
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const percentShown = useCountUp(percent, !isPhone);
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const xpShown = useCountUp(xp, !isPhone);
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const perfect = missed.length === 0 && total > 0;
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const tone = percent >= 80 ? "emerald" : percent >= 50 ? "frost" : "amber";
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return (
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<div className="space-y-4">
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<motion.div
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initial={{ opacity: 0, scale: 0.96 }}
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animate={{ opacity: 1, scale: 1 }}
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className="card flex flex-col items-center gap-3 p-6 text-center"
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>
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<ScoreRing percent={percent} display={percentShown} tone={tone} />
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<h1 className="text-2xl font-semibold text-frost-950 text-balance dark:text-frost-50">
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{perfect ? t("results.perfect") : percent >= 60 ? t("results.nice") : t("results.start")}
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</h1>
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<p className="text-sm text-frost-600 dark:text-frost-300">
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{perfect
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? t("results.acedAll", { n: total, title: deck.title })
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: t("results.gotOf", {
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correct,
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total,
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retry: retryMode ? t("results.retrySuffix") : "",
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})}
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</p>
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<div className="mt-1 flex flex-wrap justify-center gap-2">
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<Chip tone="accent">
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<BoltIcon className="size-3.5" /> {t("results.xpEarned", { n: xpShown })}
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</Chip>
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<Chip tone="warning">
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<FlameIcon className="size-3.5" /> {t("results.bestStreak", { n: bestStreak })}
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</Chip>
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<Chip tone="neutral">
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{t("results.difficulty", {
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level:
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deck.difficulty === "easy"
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? t("upload.easy")
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: deck.difficulty === "hard"
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? t("upload.hard")
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: t("upload.medium"),
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})}
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</Chip>
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{deck.bestScore !== undefined && !retryMode ? (
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<Chip tone="success">{t("results.best", { n: deck.bestScore })}</Chip>
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) : null}
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</div>
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</motion.div>
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{missed.length > 0 ? (
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<div className="card space-y-3 p-5">
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<h2 className="flex items-center gap-2 text-base font-bold text-frost-950 dark:text-frost-50">
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<SnowflakeIcon className="size-4" /> {t("results.missed", { n: missed.length })}
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</h2>
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<ul className="space-y-3">
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{missed.map((activity) => (
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<li
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key={activity.id}
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className="rounded-2xl border border-white/50 bg-white/45 backdrop-blur-xl p-3 text-sm dark:border-white/10 dark:bg-white/5"
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>
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<p className="font-semibold text-frost-950 dark:text-frost-50">{promptFor(activity)}</p>
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{results[activity.id]?.userAnswer ? (
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<p className="mt-1 text-xs text-rose-600 dark:text-rose-300">
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{t("results.yourAnswer", { answer: results[activity.id]?.userAnswer ?? "" })}
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</p>
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) : null}
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<p className="mt-1 text-xs text-emerald-700 dark:text-emerald-300">
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<span className="font-bold">{t("results.answer")} </span>
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{answerFor(activity, t)}
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</p>
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</li>
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))}
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</ul>
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</div>
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) : null}
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<div className="flex flex-col gap-2">
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{missed.length > 0 ? (
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<Button size="lg" onClick={onRetryMissed}>
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<RefreshIcon className="size-5" /> {t("results.retryMissed", { n: missed.length })}
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</Button>
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) : (
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<Button size="lg" variant="secondary" onClick={onRestart}>
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<RefreshIcon className="size-5" /> {t("results.studyAgain")}
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</Button>
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)}
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{missed.length > 0 ? (
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<Button size="lg" variant="secondary" onClick={onRestart}>
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<RefreshIcon className="size-5" /> {t("results.studyWhole")}
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</Button>
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) : null}
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<Button
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size="lg"
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variant="secondary"
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onClick={onRegenerate}
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loading={regenerating}
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disabled={regenerating}
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>
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<SparklesIcon className="size-5" />
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{regenerating ? t("results.regenerating") : t("results.regenerate")}
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</Button>
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{regenerateError ? (
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<p className="text-center text-xs text-rose-600 dark:text-rose-300" role="alert">
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{regenerateError}
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</p>
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) : null}
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<div className="grid grid-cols-2 gap-2">
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<Button variant="ghost" onClick={() => downloadDeck(deck)}>
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<DownloadIcon className="size-4" /> {t("results.export")}
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</Button>
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<Link
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href="/"
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className="inline-flex items-center justify-center gap-2 rounded-2xl bg-white/80 px-4 py-2.5 text-sm font-semibold text-frost-800 transition hover:bg-white dark:bg-white/10 dark:text-frost-100 dark:hover:bg-white/20"
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>
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<HomeIcon className="size-4" /> {t("common.library")}
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</Link>
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</div>
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</div>
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</div>
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);
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}
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function ScoreRing({ percent, display, tone }: { percent: number; display: number; tone: "emerald" | "frost" | "amber" }) {
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const { t } = useI18n();
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const radius = 52;
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const circumference = 2 * Math.PI * radius;
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const offset = circumference * (1 - Math.min(100, Math.max(0, percent)) / 100);
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const colors: Record<string, string> = {
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emerald: "stroke-emerald-500",
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frost: "stroke-accent-500",
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amber: "stroke-amber-500",
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};
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return (
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<div className="relative grid size-32 place-items-center">
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<svg viewBox="0 0 120 120" className="size-32 -rotate-90" aria-hidden>
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<circle cx="60" cy="60" r={radius} className="fill-none stroke-[var(--surface-sunken)]" strokeWidth="10" />
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<motion.circle
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cx="60"
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cy="60"
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r={radius}
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strokeWidth="10"
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strokeLinecap="round"
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className={cn("fill-none", colors[tone])}
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strokeDasharray={circumference}
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initial={{ strokeDashoffset: circumference }}
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animate={{ strokeDashoffset: offset }}
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transition={{ duration: 1, ease: "easeOut" }}
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/>
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</svg>
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<div className="absolute flex flex-col items-center">
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<span className="text-3xl font-extrabold text-frost-950 dark:text-frost-50">{display}%</span>
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<span className="text-[11px] font-semibold uppercase tracking-wide text-frost-500 dark:text-frost-400">
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{t("results.score")}
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</span>
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</div>
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</div>
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);
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}
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