freezmo/components/LoadingState.tsx
pepaskopec-blip bfc0f806b9 The scene stops heating the MacBook
"Terribly high CPU usage, the MacBook gets really hot" - a fanless MacBook
Air on a 144Hz screen. Measured on that machine with headed engines
(process CPU plus the per-process GPU time macOS keeps): an idle Aero
library cost LibreWolf ~110% CPU and ~230ms/s of GPU, the study feed ~130%,
Chromium up to ~57% CPU and ~350ms/s of GPU, Safari ~220-250ms/s of
WindowServer GPU. Priced one by one:

- the gradient mask on .ice-floats re-rendered the animated layer offscreen
  on every frame (~75 points of Gecko CPU). The floats now rise through a
  plain rectangular band clear of the header, the bottom chrome and the
  rail, and fade in and out inside it, so the clip never cuts a visible one;
- the overlay grain forced a backdrop readback per frame for a texture that
  measured a mean <=0.11/255 difference: removed;
- the invisible blob drift made every frame a full-screen redraw: the blobs
  are painted once;
- static glass (answer tiles, feedback panel, chips, inputs, dropzones,
  lists, segmented controls, Aero hint chips) re-blurred the moving scene
  every frame: only floating glass blurs now, and Aero's baked chat chrome
  drops a live blur that never showed under the bake;
- the scene also parks while the window has no focus and under any dialog
  or sheet scrim (.scene-pause); the loading icon is a compositor-run CSS
  animation instead of a framer-motion main-thread loop.

After, focused and animating: LibreWolf library 109% -> 33% CPU, study
134% -> 34%, chat 130% -> 42%; Chromium GPU 2.5-4.4x lower with 7-22 points
less CPU; Safari's WindowServer GPU -20-26% in Aero, about half in dark.
Unfocused or under a sheet: nothing. bubbles-test sweeps every float through
41 phases against the band and pins the parking and the cost contract;
tests/heat-probe.mjs (macOS) repeats the measurement; the suites find
Playwright's Chromium on macOS.

All 15 suites pass, lint clean, the contrast scan lost a finding. Version
0.6.7, SW v89.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-15 19:42:29 +02:00

126 lines
4.2 KiB
TypeScript

"use client";
import { useEffect, useState } from "react";
import { motion } from "framer-motion";
import { useAppReducedMotion as useReducedMotion } from "@/lib/motion-pref";
import { Button, ProgressBar } from "@/components/ui";
import { useI18n } from "@/lib/i18n";
import { cn } from "@/lib/utils";
/**
* The one loading screen for every model pipeline — deck/notes creation,
* homework, and the route-level "preparing…" screens: the app icon, the
* rotating stage message as the headline, the two-step progress bar, the
* checklist of stages, an optional tip and Cancel.
*
* Extracted from the deck wizard (the look people already know) so the
* homework flows and route loads read exactly the same.
*/
export type LoadingStage = {
id: string;
/** First line of the checklist (= the stage's first message). */
labelKey: string;
/** Rotating messages while this stage runs. */
messageKeys: string[];
};
export function LoadingState({
stages,
activeStage,
message,
messageKey,
tipKeys,
onCancel,
}: {
/** Pipeline stages in order. Omit for a plain "working" screen. */
stages?: LoadingStage[];
/** Which stage is running now (matches a stage id). */
activeStage?: string;
/** Live message from the server; wins until the first rotation tick. */
message?: string;
/** Static message for screens without stages. */
messageKey?: string;
/** Pick one of these at random and show it under the stages. */
tipKeys?: string[];
onCancel?: () => void;
}) {
const { t } = useI18n();
const reduceMotion = useReducedMotion();
const [tick, setTick] = useState(0);
const [tip, setTip] = useState<string | null>(null);
useEffect(() => {
if (!stages) return;
const timer = window.setInterval(() => setTick((value) => value + 1), 3200);
return () => window.clearInterval(timer);
}, [stages]);
useEffect(() => {
if (!tipKeys || tipKeys.length === 0) return;
setTip(tipKeys[Math.floor(Math.random() * tipKeys.length)]);
}, [tipKeys]);
const activeIndex = stages ? Math.max(0, stages.findIndex((stage) => stage.id === activeStage)) : 0;
const rotation = stages?.[activeIndex]?.messageKeys ?? [];
const shown =
tick === 0 && message
? message
: rotation.length > 0
? t(rotation[tick % rotation.length])
: messageKey
? t(messageKey)
: "";
return (
<div
role="status"
aria-busy="true"
className="relative flex min-h-[70dvh] flex-col items-center justify-center gap-6 text-center"
>
{/* The app icon, not the bare snowflake — same logo as the header,
sidebar and empty states. */}
<div aria-hidden className={cn("relative size-28", !reduceMotion && "loading-bob")}>
{/* eslint-disable-next-line @next/next/no-img-element -- static app icon, no optimisation needed */}
<img src="/icons/icon-512.png" alt="" className="size-28 rounded-[1.75rem] shadow-lift" />
</div>
<div className="relative w-full max-w-md space-y-3">
<motion.p
key={shown}
initial={reduceMotion ? false : { opacity: 0, y: 8 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.22, ease: "easeOut" }}
className="text-xl font-extrabold text-[var(--text)]"
aria-live="polite"
>
{shown}
</motion.p>
{stages && stages.length > 0 ? (
<ProgressBar value={activeIndex + 1} max={stages.length} label={t("upload.generationProgress")} />
) : null}
{stages && stages.length > 1 ? (
<ol className="space-y-1 text-left text-[14.5px] leading-relaxed text-[var(--text-muted)]">
{stages.map((stage, index) => (
<li key={stage.id} className="flex items-center gap-2">
<span aria-hidden>{index < activeIndex ? "✅" : index === activeIndex ? "🌀" : "⬜"}</span>
{t(stage.labelKey)}
</li>
))}
</ol>
) : null}
{tip ? <p className="pt-2 text-[12.5px] text-[var(--text-subtle)]">{t(tip)}</p> : null}
{onCancel ? (
<Button variant="ghost" size="sm" className="touch-target" onClick={onCancel}>
{t("upload.cancel")}
</Button>
) : null}
</div>
</div>
);
}