freezmo/public
Martin Dvorak 5d82612e2a Podcast player: pause no longer kills the system voice
"It only plays once, and when you pause it you can't unpause."

WebKit leaves speechSynthesis paused after a cancel(), and every later
speak() is queued into that paused state - silently. Fixes:
- resume() whenever the synth is paused, before speaking and after our own
  cancel;
- a ~90ms beat before a speak() that follows a cancel (several engines drop
  it otherwise);
- no cancel when nothing is pending.

The speech engine also no longer rebuilds on rate or voice changes: both are
read live through getters, so a voiceschanged arriving after the first
utterance cannot leave a second engine speaking over the first. A rate or
voice change restarts the current part from the same word instead (the Web
Speech API cannot change either mid-utterance), making the change audible at
once; the natural engine applies speed live and resumes across a voice swap.

The suite's speech stub now models the quirk (cancel -> paused, speak while
paused is dropped and counted) and pins that nothing is ever spoken into a
paused engine. 44 checks. Version 0.7.7, SW v99.
2026-10-16 17:25:12 +00:00
..
aero Aero: heavier shared blur, and the composer field reads as a field 2026-10-15 10:15:11 +00:00
icons Infra: split dev and production (releases, services, deploy script) 2026-10-11 19:25:29 +00:00
sw.js Podcast player: pause no longer kills the system voice 2026-10-16 17:25:12 +00:00