freezmo/lib/deck-seed.ts
Martin Dvorak 4513364019 Phase 3: Check my work, follow-ups and turn-into-deck
Check my work (third homework mode)
- One model call with its own system prompt marks the student's own
  attempt: verdict, what's right, each issue with why + fix, and the
  corrected version that keeps everything the student got right.
  Unasked-for extras are never errors. The attempt is typed/pasted
  (photos of handwriting are documented as unsupported) and stored in
  the record so Redo re-checks the same work.
- Server: mode "check" + solution on POST /api/homework (zod, 400
  server.needSolution without one) and the same NDJSON stream; new
  checkHomework() pipeline with repair-once validation.

Follow-ups
- New POST /api/homework/refine (plain JSON, RATE_LIMIT_REFINE, zod,
  auth before body): shorter / more detail / explain, plain text back,
  language preserved.
- Shorter + More detail + Original rewrite the finished answer and the
  corrected version in place (FollowUpBar); every guide step has
  Explain step N differently; failed calls say so without losing text.

Turn into a study deck
- Any result hands its content (answer, corrected version or assembled
  guide) to New deck through a one-shot sessionStorage seed with the
  options step pre-filled.

UI
- Phone step 2 gains the third card: tapping it reveals the solution
  field + submit; desktop has three cards and the solution field shows
  with the mode. Homework history labels and share/card previews cover
  the new mode.

Verified: new phase-3 suite 20/20 against a stub Ollama (check payload,
missing-solution 400, refine validation, phone + desktop check flows,
shorter follow-up with restore, guide explain, deck hand-off) plus
regression 74/74, mobile 52/52, declutter 116/116, wizard 80/80,
animation 8/8, native 35/35, phase1 38/38, phase2 43/43, i18n 25/25.
Key parity 734/734. Lint + build clean. SW freezmo-v27.
2026-10-10 14:36:04 +00:00

36 lines
903 B
TypeScript

"use client";
/**
* Hand-off from a homework result to the New deck flow: the content travels in
* sessionStorage and the wizard picks it up on mount, with the options step
* pre-filled. One-shot, like the share-target payload.
*/
export type DeckSeed = {
text: string;
difficulty?: "easy" | "medium" | "hard";
count?: number;
};
const KEY = "freezmo.deck.seed.v1";
export function setDeckSeed(seed: DeckSeed): void {
try {
window.sessionStorage.setItem(KEY, JSON.stringify(seed));
} catch {
/* private mode */
}
}
export function takeDeckSeed(): DeckSeed | null {
try {
const raw = window.sessionStorage.getItem(KEY);
if (!raw) return null;
window.sessionStorage.removeItem(KEY);
const parsed = JSON.parse(raw) as DeckSeed;
if (typeof parsed.text !== "string" || !parsed.text.trim()) return null;
return parsed;
} catch {
return null;
}
}