freezmo/components/ResultsScreen.tsx
Martin Dvorak 3ea2cea100 Freezmo: self-hosted notes-to-activities study app
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.

Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
  sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
  page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
  light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
  guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.

Gitignore excludes .env*, the generated pdf.js worker and local scratch files.
2026-10-06 20:56:55 +00:00

205 lines
7.2 KiB
TypeScript

"use client";
import Link from "next/link";
import { motion } from "framer-motion";
import type { Activity, Deck } from "@/lib/schemas";
import { downloadDeck } from "@/lib/storage";
import { cn } from "@/lib/utils";
import { BoltIcon, DownloadIcon, FlameIcon, HomeIcon, RefreshIcon, SnowflakeIcon } from "@/components/icons";
import { Button, Chip } from "@/components/ui";
import type { AttemptResult } from "./StudyFeed";
export function answerFor(activity: Activity): string {
switch (activity.type) {
case "flashcard":
return activity.back;
case "multiple_choice":
return activity.options[activity.correctIndex];
case "true_false":
return activity.answer ? "True" : "False";
case "fill_blank":
return activity.answer;
case "matching":
return activity.pairs.map((pair) => `${pair.term} → ${pair.definition}`).join("; ");
case "ordering":
return activity.items.map((item, index) => `${index + 1}. ${item}`).join(" ");
case "short_answer":
return activity.referenceAnswer;
}
}
export function promptFor(activity: Activity): string {
switch (activity.type) {
case "flashcard":
return activity.front;
case "multiple_choice":
return activity.question;
case "true_false":
return activity.statement;
case "fill_blank":
return activity.sentence.replace(/_{2,}/, "____");
case "matching":
return activity.instruction;
case "ordering":
return activity.instruction;
case "short_answer":
return activity.question;
}
}
export function ResultsScreen({
deck,
xp,
bestStreak,
total,
correct,
missed,
results,
retryMode,
onRetryMissed,
onRestart,
}: {
deck: Deck;
xp: number;
bestStreak: number;
total: number;
correct: number;
missed: Activity[];
results: Record<string, AttemptResult>;
retryMode: boolean;
onRetryMissed: () => void;
onRestart: () => void;
}) {
const percent = total > 0 ? Math.round((correct / total) * 100) : 0;
const perfect = missed.length === 0 && total > 0;
const tone = percent >= 80 ? "emerald" : percent >= 50 ? "frost" : "amber";
return (
<div className="space-y-4">
<motion.div
initial={{ opacity: 0, scale: 0.96 }}
animate={{ opacity: 1, scale: 1 }}
className="card flex flex-col items-center gap-3 p-6 text-center"
>
<ScoreRing percent={percent} tone={tone} />
<h1 className="text-2xl font-semibold text-frost-950 text-balance dark:text-frost-50">
{perfect ? "Perfect freeze! 🧊" : percent >= 60 ? "Nicely done!" : "Good start — keep going!"}
</h1>
<p className="text-sm text-frost-600 dark:text-frost-300">
{perfect
? `You aced all ${total} activities in “${deck.title}”.`
: `You got ${correct} of ${total} right${retryMode ? " on the retry run" : ""}.`}
</p>
<div className="mt-1 flex flex-wrap justify-center gap-2">
<Chip tone="accent">
<BoltIcon className="size-3.5" /> {xp} XP earned
</Chip>
<Chip tone="warning">
<FlameIcon className="size-3.5" /> Best streak {bestStreak}
</Chip>
<Chip tone="neutral">
{[deck.difficulty].map((value) => value[0].toUpperCase() + value.slice(1))[0]} difficulty
</Chip>
{deck.bestScore !== undefined && !retryMode ? (
<Chip tone="success">🏆 Best {deck.bestScore}%</Chip>
) : null}
</div>
</motion.div>
{missed.length > 0 ? (
<div className="card space-y-3 p-5">
<h2 className="flex items-center gap-2 text-base font-bold text-frost-950 dark:text-frost-50">
<SnowflakeIcon className="size-4" /> Missed items ({missed.length})
</h2>
<ul className="space-y-3">
{missed.map((activity) => (
<li
key={activity.id}
className="rounded-2xl border border-white/50 bg-white/45 backdrop-blur-xl p-3 text-sm dark:border-white/10 dark:bg-white/5"
>
<p className="font-semibold text-frost-950 dark:text-frost-50">{promptFor(activity)}</p>
{results[activity.id]?.userAnswer ? (
<p className="mt-1 text-xs text-rose-600 dark:text-rose-300">
Your answer: {results[activity.id]?.userAnswer}
</p>
) : null}
<p className="mt-1 text-xs text-emerald-700 dark:text-emerald-300">
<span className="font-bold">Answer: </span>
{answerFor(activity)}
</p>
</li>
))}
</ul>
</div>
) : null}
<div className="flex flex-col gap-2">
{missed.length > 0 ? (
<Button size="lg" onClick={onRetryMissed}>
<RefreshIcon className="size-5" /> Retry missed ones ({missed.length})
</Button>
) : (
<Button size="lg" variant="secondary" onClick={onRestart}>
<RefreshIcon className="size-5" /> Study this deck again
</Button>
)}
{missed.length > 0 ? (
<Button size="lg" variant="secondary" onClick={onRestart}>
<RefreshIcon className="size-5" /> Study the whole deck again
</Button>
) : null}
<div className="grid grid-cols-2 gap-2">
<Button variant="ghost" onClick={() => downloadDeck(deck)}>
<DownloadIcon className="size-4" /> Export JSON
</Button>
<Link
href="/"
className="inline-flex items-center justify-center gap-2 rounded-2xl bg-white/80 px-4 py-2.5 text-sm font-semibold text-frost-800 transition hover:bg-white dark:bg-white/10 dark:text-frost-100 dark:hover:bg-white/20"
>
<HomeIcon className="size-4" /> Library
</Link>
</div>
</div>
</div>
);
}
function ScoreRing({ percent, tone }: { percent: number; tone: "emerald" | "frost" | "amber" }) {
const radius = 52;
const circumference = 2 * Math.PI * radius;
const offset = circumference * (1 - Math.min(100, Math.max(0, percent)) / 100);
const colors: Record<string, string> = {
emerald: "stroke-emerald-500",
frost: "stroke-accent-500",
amber: "stroke-amber-500",
};
return (
<div className="relative grid size-32 place-items-center">
<svg viewBox="0 0 120 120" className="size-32 -rotate-90" aria-hidden>
<circle cx="60" cy="60" r={radius} className="fill-none stroke-[var(--surface-sunken)]" strokeWidth="10" />
<motion.circle
cx="60"
cy="60"
r={radius}
strokeWidth="10"
strokeLinecap="round"
className={cn("fill-none", colors[tone])}
strokeDasharray={circumference}
initial={{ strokeDashoffset: circumference }}
animate={{ strokeDashoffset: offset }}
transition={{ duration: 1, ease: "easeOut" }}
/>
</svg>
<div className="absolute flex flex-col items-center">
<span className="text-3xl font-extrabold text-frost-950 dark:text-frost-50">{percent}%</span>
<span className="text-[11px] font-semibold uppercase tracking-wide text-frost-500 dark:text-frost-400">
score
</span>
</div>
</div>
);
}