The conversation column was max-w-3xl and centred, which on a 1280 window
left a ~140px empty strip between the rail and the messages - "the chat
cuts off weirdly". It now uses the library's container (max-w-6xl,
lg:px-10) and the composer's content padding matches, so the chat starts
right next to the sidebar and every row shares one left edge.
Contrast 0 findings, chat 102/102, mobile 126/126, i18n 13/13,
native 33/33. Version 0.5.0 (the 0.4.9 rollover), SW -> freezmo-v74.
Settings -> Providers takes keys for OpenAI, Anthropic (their official
OpenAI-compatibility layer), DeepSeek, Groq, OpenRouter and any custom
OpenAI-compatible endpoint. One adapter (lib/openai-compat) covers
listing, streaming chat, JSON generation and vision, and every model
flow can run on a provider: the chat picker lists each enabled
provider's models (labelled, remembered), and a "Study generation"
choice moves decks, homework, grading and attachment transcription onto
a provider model.
Keys stay in this browser exactly like the Ollama one
(freezmo.providers.v1): never stored server-side, never in a backup or
the sync payload, forwarded only with the request that needs them. The
provider test asserts the key reaches the provider while the routing
header stays on the app side.
New suite tests/providers-test.mjs (13 checks) stubs both protocols:
model listing, chat streaming, study generation and the Settings flow.
Privacy policy updated (en+cs). Contrast 0 findings, axe clean, mobile
126/126, chat 102/102, wizard 95/95, bubbles 34/34, regression 44/44,
i18n 13/13, native 33/33. Version 0.4.7, SW -> freezmo-v72.
- Aero: blue gradients back on the active segment and every primary
(Review due, the card's Study button, the composer's send button); a
frosted backing behind the page heading and the All decks label; a
bottom-weighted rail tint; chat header/composer/welcome panels; calmer
orbs; stronger card veil + a stronger blur bake.
- Dark/Light: a dedicated --track token makes progress bars read (the
first attempt shifted --surface-sunken and the pixel scan caught the
sheet-contrast regression); brighter dark secondary text; darker light
segmented labels and difficulty tints; stronger light card border and
shadow.
- Chat UI: friendly model chip ("Gemma 4 31B") with the raw name in a
tooltip, larger chips, plain centered disclaimer, vertically centered
welcome panel, distinct chat-plus icon for new chat.
- Chat models: every chat-capable model from the server's /api/tags is
selectable (favourites first, search field when long, live-list
validation in the route); default CHAT_MODEL_DEFAULT or gemma4:31b.
- Reduce motion: Settings toggle (default off) that parks the scene,
collapses CSS animations and drives framer-motion's calm mode.
- Folders hint, "New" badge on fresh decks.
Contrast: 0 findings, axe clean, mobile 126/126, chat 102/102, wizard
95/95, regression 44/44, i18n 13/13, native 33/33.
Version 0.4.6, SW -> freezmo-v71.
Bubbles: ten -> eighteen (interleaved, 18px to 96px, 10-23s runs), with a
tighter specular hotspot, a reflected-light glint low on the sphere, a 1px
glass edge and a brighter inner rim on both the bubbles and the drifting
orbs. Bodies stay translucent with capped opacity, so wallpaper text stays
readable; bubble-perf shows no added frame cost.
Chat: the conversation scrolls up to the glass header, and a line clipped
exactly at that edge read as a rendering bug over the busy wallpaper - the
scroller now carries a 14px top mask in Aero, shorter than the column's
16px top padding so a fresh conversation shows no dimming.
Contrast 0 findings, axe clean, chat 101/101, mobile 123/123 (bubble count
pinned to 18), regression 44/44, i18n 13/13, native 33/33.
Version 0.3.7, SW -> freezmo-v66.
UI batch from feedback:
- The study/review/exam/homework chrome is now a single 58px pill: round
close button, title + position over the progress bar, chips (or the exam
timer) at the far end — everything on the centre line, so nothing crowds
the rounded corners any more. Homework guide gets the same recipe.
- The immersive feeds carry z-[45] so they paint over the app chrome (on
/exam the header used to cover the top of the chrome), and the page chrome
behind an open overlay (.app-header, .segmented, .tabbar) is hidden while
the transparent overlay is up, so it can no longer ghost through the glass.
The guide's disclaimer moved inside the overlay with it.
- Chat: the context and model chips toggle their own popover (pressed state,
aria-expanded), opening one closes the other, a press outside closes it —
no more being forced to pick something to get out.
- Homework: the model's plain-text step explanations/hints/verdicts keep
their line breaks (whitespace-pre-wrap) — a step used to collapse into one
run-on paragraph with the whole solution inside it; the guide prompt now
says the explanation is coaching, 2-4 sentences.
- The four glacier blobs are at 25% of their old opacity (0.045 light,
0.1 dark).
Tests: phase-2 chrome geometry + exam layering checks (62), chat desktop
picker checks (101), the standing suites all green. README: decisions 54-56,
decision 23 updated. SW -> freezmo-v44.
- Desktop: on /chat the main sidebar shows the chat list (search, New chat,
items with rename/delete, active highlight) in place of the deck
navigation; the separate second column is gone and the chat uses the full
width. The expand/collapse chevron sits outside the swappable section and
a collapsed rail stays clean (the highlighted Chat row already opens a
new chat). Active conversation travels via a tiny store (lib/chat-active)
so the sidebar needs no useSearchParams and pages stay static.
- Header (phones): history, theme and New chat are now identical chips -
same 44px hit area, rounded-2xl, border/surface tokens, size-5 icons,
even spacing; the title block truncates cleanly. ThemeToggle gained a
'plain' variant so the header styles it without touching other pages.
- ChatIcon redrawn (clean message-circle, no inner lines) and the empty
state uses the app's icon-chip pattern (size-12 chip, accent-600/200)
instead of the bare oversized glyph; the model chip icon follows.
- Also fixed a pre-existing dev-only breakage found while verifying: the
tab-bar bounce animated three keyframes with a spring, which framer
motion's dev build throws on - breaking client updates in the dev
instance (library tab switching, sheet Escape). It now uses a tween.
- Dev metadata keeps the Apple icons in both branches.
- SW -> freezmo-v35.
- Conversations in a versioned IndexedDB store (freezmo-chat v1, zod
validated with the same schema backup/sync use, capped at 100 x 300).
Settled turns persist (question always; answer when produced, partial
stops included); ?c=<id> keeps reloads on the conversation via
history.replaceState (no router round-trip mid-chat).
- History UI: desktop column, phone sheet (spring, backdrop, Escape),
auto titles from the first question, inline rename, delete with an
Undo toast, diacritic-folding search over titles and message text.
Scope and model are remembered per conversation; history is readable
offline.
- Assistant actions: Turn into flashcards (New deck with the answer as
notes, landing on the options step - deck seed gained step) and Save
to notes (appends to the single scoped deck, trimmed at 40k).
- Chats travel in the backup export (preview counts them) and in the
encrypted sync payload; still never the key.
- Motion from lib/motion.ts: message fade-up, sheet springs for the
model/context/history sheets, 150ms composer height transition, all
skipped under reduced motion.
- Tests: chat suite 63 -> 89 checks (history, reload, rename/search/
delete/undo, actions, export, two-device sync round-trip, offline,
desktop panel). Full set: 12/12 suites, 513 checks. SW -> freezmo-v33.
Also: tests/model-compare.mjs benchmark (diagnostic) for deciding the
default text model on numbers; defaults unchanged.
Entry points (no sixth tab): Ask in the Library header (desktop button,
phone icon), Ask about this deck in the deck menu, Ask a question on
study/homework results (compact result travels as context), and a Chat
row in the desktop sidebar. Phones get a full-screen route with back +
New chat; the tab bar steps aside.
- Client-side retrieval: chunk scoped decks (~800 tokens), BM25 against
the question + recent turns, top chunks under ~7k tokens, each
labelled with deck + section. Notes come from the deck's stored
sourceText (already kept for Regenerate); decks without it fall back
to generated content and the UI says so.
- Stateless server: /api/chat validates against the CHAT_MODELS
allowlist, trims the history to ~6k tokens, caps context at ~9k and
streams token/thinking/done/error NDJSON. /api/chat/extract reduces
attachments to text through the existing vision step.
- UI: user bubbles + full-width assistant text, streaming with stop,
auto-scroll that pauses with a jump-to-bottom button, safe markdown
(React nodes, no HTML injection; KaTeX dynamically imported only when
a message has math), Thinking row for reasoning, copy/regenerate/
edit-and-resend, model + context pickers (last model remembered),
composer with visualViewport keyboard handling, safe-area, 16px
textarea, Enter-to-send on desktop.
- Usage-limit failures keep the draft and show the shared message with
Settings/Ollama actions; stopping maps the reader abort to a clean
stopped state; offline disables sending with a reason.
- Settings: Keep notes text for chat toggle; deck menu: Delete notes
text. RATE_LIMIT_CHAT + CHAT_MODELS in .env.example and README.
- Tests: chat suite (63 checks, stub Ollama) wired into run-all.
Full set: 12/12 suites, 487 checks. SW -> freezmo-v32.
Also: tests/model-compare.mjs (diagnostic) benchmarks two models on the
same notes (latency, repair rounds, activity types) so the gpt-oss vs
gemma default can be decided on numbers; defaults unchanged.