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15 commits

Author SHA1 Message Date
67e2cefcfe Aero goes underwater with rising bubbles; floating cookie notice; Czech title
Frutiger Aero, closer to the mock:
- The scene is water now: sun shafts through a bright surface, caustic
  patches, reeds on the left, a city silhouette on the right, and ten soap
  bubbles that actually rise (own keyframes, varied sizes/speeds/sway; the
  spans are display:none outside aero so they cost nothing elsewhere, and
  they sit still under reduced motion).
- Pale blue glass at 0.8: still reads as glass, but dark navy text clears
  4.5:1 over the water. The phone tab bar mixes the sheet glass instead of
  the page — in aero the page *is* the water, which left its labels at 3.9:1.
- The aero page-level text (muted/subtle) is much darker for the same reason.
- The PWA status bar follows the new water blue (#2fa7e6).

The cookie notice is floating glass now (blurred backdrop, rim, shadow): as a
plain card it read as part of the page background instead of a notice.

Czech: "Tvoje mraznička" -> "Tvůj mrazák" (library title), test updated.

Contrast: 0 below-minimum findings and 0 axe violations across every screen,
all three themes. Version 0.2.1, SW -> freezmo-v55.
2026-10-13 05:46:53 +00:00
e56653dae1 Frutiger Aero theme, pixel-measured contrast fixes, sheet surfaces
Frutiger Aero (Settings -> Theme): a third theme, not a dark/light variant.
A sky gradient with a strip of grass, the glacier blobs become clouds, the
orbs soap bubbles, glass gets the classic horizon gloss and the buttons a
glossy aqua. The light/dark toggles (header, rail, chat header) hide while it
is on and the picker says why; the pre-paint script applies the class before
first paint and the PWA status bar follows (#3fa3e0). Its muted/frost text is
darker than Light's because those labels sit directly on the sky.

Contrast, measured on real pixels (tests/contrast.mjs, now covering aero):
- The light settings sheet was translucent over a dark scrim, so its muted
  text measured ~2.8:1. Sheets and dialogs now use --glass-sheet-bg (a more
  opaque surface), and Light's --text-muted is a touch darker.
- Result: 0 below-minimum findings and 0 axe violations across every screen,
  all three themes, phone and desktop.

Also: the suites now seed the cookie notice as already dismissed (they run as
a returning user); the regression suite opts out to test the notice itself —
the previous deploy failed its gate because the notice blocked a chat chip
click. The notice also hides during immersive sessions (overlay-open), so it
can never cover a study feed.

Version 0.1.8, SW -> freezmo-v54.
2026-10-12 22:10:16 +00:00
464781a7fd Privacy policy, terms of service, cookie policy + a cookie notice
Three plain-language documents in both app languages (lib/legal.ts, rendered
by components/LegalPage.tsx): /privacy describes the local-first storage, the
key never leaving the browser and the three opt-in server copies (sync,
reminders, reports); /terms covers the GPL-3.0-only software, your own Ollama
key, fair use and liability; /cookies states what is true — no cookies at all
(no Set-Cookie, no document.cookie), strictly-necessary local storage instead,
no tracking.

A cookie notice tells every new browser the same thing once and remembers the
dismissal (freezmo.consent.v1). It sits at z-44: below the immersive study
feeds so it can never cover a session, above the phone tab bar. Settings links
all three documents. The regression suite checks the pages render with real
sections and that dismissing the notice sticks.

Version 0.1.7, SW -> freezmo-v53.
2026-10-12 21:26:55 +00:00
8a3bef0add Chat layout: history in the main sidebar, consistent header, cleaner icon
- Desktop: on /chat the main sidebar shows the chat list (search, New chat,
  items with rename/delete, active highlight) in place of the deck
  navigation; the separate second column is gone and the chat uses the full
  width. The expand/collapse chevron sits outside the swappable section and
  a collapsed rail stays clean (the highlighted Chat row already opens a
  new chat). Active conversation travels via a tiny store (lib/chat-active)
  so the sidebar needs no useSearchParams and pages stay static.
- Header (phones): history, theme and New chat are now identical chips -
  same 44px hit area, rounded-2xl, border/surface tokens, size-5 icons,
  even spacing; the title block truncates cleanly. ThemeToggle gained a
  'plain' variant so the header styles it without touching other pages.
- ChatIcon redrawn (clean message-circle, no inner lines) and the empty
  state uses the app's icon-chip pattern (size-12 chip, accent-600/200)
  instead of the bare oversized glyph; the model chip icon follows.
- Also fixed a pre-existing dev-only breakage found while verifying: the
  tab-bar bounce animated three keyframes with a spring, which framer
  motion's dev build throws on - breaking client updates in the dev
  instance (library tab switching, sheet Escape). It now uses a tween.
- Dev metadata keeps the Apple icons in both branches.
- SW -> freezmo-v35.
2026-10-11 20:11:11 +00:00
3f52ab47c2 Infra: split dev and production (releases, services, deploy script)
- Production now runs from ~/freezmo-prod/current (release symlink) as a
  standalone server on :3207; releases are exported by scripts/deploy.sh,
  built and e2e-verified on a temp port, switched atomically, health-
  checked via the new /api/healthz (commit + build time) and rolled back
  automatically on failure. Last 5 releases kept; scripts/rollback.sh for
  manual rollback. Shared env + data live in ~/freezmo-prod/shared/ and
  are symlinked into every release (existing sync/push data migrated and
  verified identical).
- Dev runs from ~/freezmo via freezmo-dev.service: next dev on :3217
  (LAN only), its own build folder (.next-dev via NEXT_DIST_DIR), its own
  data (~/freezmo/.freezmo-dev), DEV badge, dev favicon/theme colour,
  "Freezmo Dev" PWA identity and never the production service worker.
- /api/healthz + the Settings Details version row (short commit + build
  time). output: standalone in next.config (next start still works).
- AGENTS.md documents the workflow rules: only dev updates during a task,
  temporary dirs/ports for test builds, and deploy-at-the-end as the only
  production path. README gains an Environments and deploy section.
- Fix found by the rehearsal: lib/dev-mode.ts must not be a client module
  (a server component importing a constant from a "use client" module
  gets a truthy proxy, which baked dev metadata into production builds).
- SW -> freezmo-v34.
2026-10-11 19:25:29 +00:00
4369ba1a17 Native-feel pass: PWA integration, system back, offline, haptics, undo
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

System integration
- Manifest: id, display_override, monochrome icon, Make my homework
  shortcut and a share target (text/URL via GET, files via POST).
  iOS startup images for the common iPhone sizes. Pinch-zoom is allowed
  again (double-tap zoom is disabled via touch-action instead).
- Share target: /share chooser with New deck / Make my homework; POSTed
  files wait in a 10-minute in-memory store, reach the wizard through
  sessionStorage and never touch disk.
- Web Share: Share rows for decks (JSON file where supported) and the
  homework result, with a clipboard fallback and a toast.
- Offline: a quiet pill appears and Freeze / mode cards are disabled
  with a clear reason; input is never lost (error cards keep Retry).
- State: wizard drafts (text, options, photos up to a size budget)
  survive reloads and OS kills and are cleared on success; re-tapping
  the active tab scrolls to the top; the deck page shows a skeleton
  instead of a spinner.

Navigation and gestures
- System Back closes the topmost layer first: a small history-entry
  stack (lib/use-back-close.ts) covers the drawer, Settings sheet,
  install sheet, deck actions panel and one wizard step; navigations
  are never rewound and stale entries are skipped.
- Destructive-but-reversible actions use Undo toasts: deleting a deck
  (no confirm) and removing a file in the wizard. Irreversible ones
  keep their confirm.

Input and feedback
- Every phone input got inputmode / enterkeyhint / autocomplete /
  autocapitalize / spellcheck; Enter on the last field advances the
  wizard; a clipboard-paste button appears where the API exists.
- Haptics behind a Settings toggle (on by default): tab switches,
  toggles, correct/wrong, completion; Vibration API + the iOS hidden
  switch tick, throttled and silent everywhere else.
- Wake lock during the study feed and homework guide, released on
  leave and re-acquired when the tab returns.

Verified: new native suite 35/35 (manifest/head/viewport, offline,
share target GET + POST, back-gesture layers, undo, share fallback,
tab re-tap, haptics persistence, draft restore), regression 74/74,
mobile 52/52, wizard 80/80, declutter 116/116, animation 8/8,
i18n 25/25. Lint + build clean. SW freezmo-v23.

Needs a real device (documented in the README): iOS haptic tick,
system share sheet entry, wake-lock grant, iPhone startup images,
iOS edge-swipe back, install prompts. Pull-to-refresh and the app
badge were skipped on purpose.
2026-10-10 12:16:03 +00:00
374752c59e Animation pass: one shared motion language for phones
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

Foundation
- lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations,
  easings and variants (screens, tabs, wizard steps, list stagger).
- Native-feel CSS: press feedback scales every button, card, chip, tab,
  row and summary to 0.96 with a spring-like cubic-bezier on transform
  (scoped to phones/coarse pointers), tap-highlight off, touch-action
  manipulation, chrome text non-selectable, reduced motion drops it.
- App shell fades in once on launch; the study feed fades in on phones.

Applied
- Tab bar: sliding active pill (shared layoutId) + icon bounce.
- Study Decks/Homework, language toggle, difficulty and size pickers:
  the same gliding highlight, gated so desktop keeps the old styling.
- Route content enters direction-aware (deeper = from the right, back =
  from the left, same-depth = crossfade) via RouteTransition on the
  library/create/homework content columns; library tab switches
  crossfade; wizard steps slide forward/backward (reduced motion safe).
- Library: cards fade up in a capped stagger on first load, glide with
  layout animations and shrink away on delete (AnimatePresence).
- Study feed: correct feedback pulses, wrong shakes, the progress bar
  settles with a spring curve, score and XP count up on the results.
- Settings sheet uses the sheet spring; the drawer now follows the
  finger and closes on release velocity, like the sheet.
- Generation progress: the stage message fades/slides between stages;
  the icon keeps its gentle wobble; the feed fades in on hand-off.

Skipped, on purpose: LazyMotion (the sliding highlights need layout
animations = domMax, same features the current import already has);
route exit animations (the App Router unmounts the outgoing page —
exits are handled by in-page AnimatePresence); replacing the study
feed's native scroll-snap with finger-follow drag (would fight the
platform scroller); finger-follow height animation for native <details>
expanders.

Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace:
no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter
116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
2026-10-10 11:01:29 +00:00
ef2a6a3589 Add “Make my homework”, and finish the mobile polish pass
Homework (/homework — entry points in the drawer and on the create screen)

- Assignment intake reuses the study pipeline: pasted text, photos
  (camera/picker, compressed in the browser) and documents (PDF/DOCX/PPTX/
  ODT/text) through lib/image + lib/documents, the same vision step and the
  same language guard. Raw files never leave the device — only text and JPEG
  data URLs reach the server.
- Two large choice cards: “Just make it” returns the finished homework
  (answer only, plain text, copy + make it again); “Explain how to make this
  homework” builds an interactive guide.
- The guide is one step per screen in the study-feed snap layout:
  explanation, three progressive hints (nudge -> hint -> the answer) and an
  optional checkpoint rendered by the existing activity components (graded
  through /api/grade). The last screen assembles the solution from the step
  answers, with a copy button. Checkpoints carry xp 0 so the guide stays free
  of XP/streak chrome.
- Results live in freezmo.homework.v1 with a small history (open/delete);
  “Make it again” re-runs from the stored assignment text (the vision
  transcription when photos were used) — no original files are stored.
- The answer and the guide are written in the assignment's language, never
  translated into the UI language.

Server

- POST /api/homework: NDJSON stage events like /api/generate, the same
  http-guard, auth checked before parsing, and its own RATE_LIMIT_HOMEWORK
  (documented in .env.example + the README table).
- New prompts in lib/prompts.ts and zod schemas in lib/schemas.ts with the
  same single repair retry; TEXT_MODEL for content, VISION_MODEL only for
  photos. New shared client pieces: useNotesIntake, lib/homework store,
  lib/clipboard, and a shared NDJSON reader in lib/client-api.

Also finishing the mobile polish pass from the previous request

- Phone ice scene: the top-left orb moved behind the glass header (it sat
  behind the page heading/subtitle). The settings sheet's scroll cue is now a
  bare chevron inside a content fade (mask) instead of a chip over the status
  banner, and the API key card's note/disclosure/actions are tightened.
- theme-color now follows the in-app theme (SSR metas still fall back to the
  OS preference); apple-mobile-web-app-status-bar-style stays “default”
  because iOS fixes the status-bar text colour at launch.

Verified: 78/78 homework checks (text/photo/PDF, both modes, EN+CS, dark+light,
360/390px, copy, history persistence, storage privacy, API language, axe), plus
the existing suites re-run (mobile 47/47, pixel contrast 0 below AA, i18n 27/27,
desktop regression 72/72). Lint + build clean; service worker freezmo-v6.
2026-10-08 18:30:33 +00:00
618ad5fb9c Add an English/Czech interface language switch
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.

i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
  translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
  English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
  x-freezmo-locale header. The hook's t/plural are bound to the locale React
  is rendering with, so the first client render matches the server HTML and
  then re-renders in the stored language; module-level t is only for event
  handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).

UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
  button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
  folder bar, create flow, all seven activities, study chrome, results,
  settings + health panel, API-key gate and help, install sheet, offline and
  the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
  documents, pages, words, wrong attempts).

Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
  ollama error mapping) answer in the request's language, so error cards and
  the health panel never fall back to English mid-sentence.

Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
  the .dark class after hydration; render-time t() is now bound to the
  hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
  DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.

Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
2026-10-08 13:56:32 +00:00
52cce42cde Frosted ice glass restyle
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.

Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
  (#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
  four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
  transform-only loops), five glossy ice orbs (40-220px radial
  gradients with a highlight at 30% 25% and a blue shadow) placed so the
  glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
  orbs fewer.

Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
  .study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
  dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
  1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
  never adds a second blur layer. @supports fallback for no
  backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
  pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.

Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
  and selected states use the gradient; the active sidebar item is a
  frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
  deep blue in light (biased so the label sits on the darker half and
  keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.

Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
  cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
  pager are slim glass pills.

Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.

Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
2026-10-08 10:11:55 +00:00
979f3ddc39 Navy theme from the app icon, frosted glass, and the new mark in-app
The icon's artwork is now the source of truth for the palette:

- frost-* is a navy-tinted neutral scale and accent-* is the icon's
  snowflake blue; light page #f4f7fd / sidebar #e9eff9 / border
  #dce4f1, dark page #0e1424 / sidebar #0a0f1c / surfaces #171f33.
- Surfaces are frosted glass: .card, .glass-panel, .list-group and
  .sidebar-surface are translucent with backdrop-blur/saturate, and the
  page wrapper no longer paints an opaque --page, so the fixed navy/blue
  backdrop reads through the sidebar, cards, chrome and sheets.
- The primary CTA is the icon's blue (#1d61ab in light, #59a8f7 in dark
  with ink text).
- The gate stage, fields and glows are navy/blue; viewport theme-color
  and the manifest background/theme colour are #0e1424.
- The old monochrome snowflake tile is gone from the brand: sidebar,
  header, key gate and empty state now show the real app icon (the
  install sheet already did). Decorative snowflakes stay.
- --surface-strong is finally defined (it was referenced but never
  declared, so those inputs had no fill).
- Icon URLs carry ?v=2 so browser favicon caches refetch.

Updated the contrast audit (21 pairs) and the deck-chrome token
assertions to the new theme. Verified: contrast 21/21, deck chrome
15/15, key gate 49/49, install sheet 64/64, final ux 12/12, retry
14/14, zoom 6/6, security 8/8, pwa 16/16, deck fixes 15/15.
2026-10-08 06:15:51 +00:00
080306f111 Stop phones zooming when a field is focused
- Viewport: maximum-scale=1 and user-scalable=no (app-like, no pinch or
  double-tap zoom on phones).
- Mobile-only rule keeps every input/textarea/select at 16px so iOS
  Safari's focus auto-zoom never triggers (it ignores user-scalable=no for
  that). Deliberately unlayered so it beats the per-component Tailwind
  sizes; desktop keeps the designed 12-14px fields.

New zoom suite (6 checks): viewport meta, gate input, settings key input,
notes textarea and every study-feed field at >= 16px on a phone, desktop
sizes unchanged. Install sheet 64/64, pwa 16/16, final-ux 12/12,
security 8/8, contrast 20/20.
2026-10-07 12:14:10 +00:00
26e36bc0c0 Add the Install the app bottom sheet for mobile browsers
- New InstallSheet mounted in the root layout: appears ~1s after load on
  iOS/Android phones and tablets, over any screen including the key gate,
  with a dimmed backdrop. Never on desktop, never in standalone mode, and
  at most once per 7 days after a dismissal (localStorage).
- Platform/browser detection (lib/install.ts): iPhone/iPad incl. iPadOS
  reporting as Mac with touch, Android, Safari vs Chrome vs other vs
  in-app browsers, with step 1 adapted accordingly.
- iOS: numbered steps with chips (Safari, Share, ... , More, Add to Home
  Screen) and the accent Add pill. Android: captured beforeinstallprompt
  turns into a native Install button; fallback steps use Install app /
  Add to Home screen chips and an accent Install pill.
- Close via X, backdrop, Escape or swipe-down on the handle; the site is
  untouched afterwards. Anchored to 100dvh so browser toolbars never hide
  the last step; pb-safe respects the home indicator.
- Dark sheet by default; light only when the app theme was explicitly set
  to light. Settings gains a mobile-only Install app row that reopens it.
- The inline head script captures beforeinstallprompt before hydration and
  records appinstalled. Old InstallHint banner removed.
- Tests: new install-sheet suite (45 checks across iPhone Safari/Chrome/
  in-app, Android Chrome/Samsung, desktop, prompt path, dismissal, 7-day
  expiry, standalone, Settings row, both themes); pwa suite updated.
2026-10-07 08:27:43 +00:00
3ea2cea100 Freezmo: self-hosted notes-to-activities study app
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.

Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
  sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
  page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
  light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
  guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.

Gitignore excludes .env*, the generated pdf.js worker and local scratch files.
2026-10-06 20:56:55 +00:00
3baa0fa8ce Initial commit from Create Next App 2026-10-05 07:05:33 +00:00