Safety net and errors, mobile-first, desktop unchanged in behaviour.
Backup and persistence
- Settings -> Data & backup: 'Export all data' writes one zod-validated
JSON (decks, folders, homework, progress, safe settings; the API key
is not part of the shape and never appears in the file).
- 'Import backup' validates, shows a preview with added/replaced
counts and offers merge or replace; invalid files get a friendly
error. Storage persistence (navigator.storage.persist) is shown and
requestable, with the result reported.
- A dismissible nudge appears after 5 new decks or 14 days without a
backup and stays snoozed for 14 days.
Opt-in encrypted sync (off by default)
- New lib/sync.ts: PBKDF2-SHA256 (310k) -> AES-GCM-256, derived key
kept as a non-extractable CryptoKey in IndexedDB (lib/sync-key.ts);
the passphrase and key never leave the browser.
- New POST/GET/DELETE /api/sync following the route pattern (locale,
cross-origin guard, body cap, rate limit RATE_LIMIT_SYNC, auth
before body parsing, zod validation). One atomic JSON file per
random 128-bit sync ID under SYNC_DIR; server-stamped updatedAt is
the conflict clock; SYNC_MAX_BYTES and SYNC_TOTAL_BYTES enforced
(413 / 507). The server only ever sees an opaque envelope.
- Settings -> Sync: enable with a passphrase, copy the sync ID, sync
now, last-synced time, explicit keep-this-device / use-synced-copy
conflict choice, join from another device (ID + passphrase, wrong
passphrase rejected), unlock after the key is gone, delete the
synced copy (works even on a locked device). Every data store marks
sync dirty on write; pulled payloads are applied without marking
dirty again.
Monthly usage vs short-term throttling
- lib/ollama.ts classifies the real 429 body (monthly/quota/upgrade
vs burst) into new 'usage_limit' and 'throttled' kinds, mapped in
every route and in the health probe.
- The client renders the same localized message in the deck flow,
homework, grading and the Settings banner: the required
upgrade/new-key copy with 'Open Settings' (jumps to and focuses the
key field) and 'Open Ollama'. Input and wizard drafts are kept so
Retry works right after swapping the key. No model fallback.
Verified: new phase-1 suite 38/38 (backup content + no key, import
preview/merge/replace, junk file, persistence row, nudge + snooze,
sync enable/upload/opaque blob/push/join/wrong passphrase/delete,
server validation 400/401, usage-limit copy and key focus, and the
real route mapping against a stub Ollama for both 429 variants) plus
regression 74/74, mobile 52/52, wizard 80/80, declutter 116/116,
animation 8/8, native 35/35, i18n 25/25. Key parity 638/638. Lint +
build clean. SW freezmo-v25.
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.
Foundation
- lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations,
easings and variants (screens, tabs, wizard steps, list stagger).
- Native-feel CSS: press feedback scales every button, card, chip, tab,
row and summary to 0.96 with a spring-like cubic-bezier on transform
(scoped to phones/coarse pointers), tap-highlight off, touch-action
manipulation, chrome text non-selectable, reduced motion drops it.
- App shell fades in once on launch; the study feed fades in on phones.
Applied
- Tab bar: sliding active pill (shared layoutId) + icon bounce.
- Study Decks/Homework, language toggle, difficulty and size pickers:
the same gliding highlight, gated so desktop keeps the old styling.
- Route content enters direction-aware (deeper = from the right, back =
from the left, same-depth = crossfade) via RouteTransition on the
library/create/homework content columns; library tab switches
crossfade; wizard steps slide forward/backward (reduced motion safe).
- Library: cards fade up in a capped stagger on first load, glide with
layout animations and shrink away on delete (AnimatePresence).
- Study feed: correct feedback pulses, wrong shakes, the progress bar
settles with a spring curve, score and XP count up on the results.
- Settings sheet uses the sheet spring; the drawer now follows the
finger and closes on release velocity, like the sheet.
- Generation progress: the stage message fades/slides between stages;
the icon keeps its gentle wobble; the feed fades in on hand-off.
Skipped, on purpose: LazyMotion (the sliding highlights need layout
animations = domMax, same features the current import already has);
route exit animations (the App Router unmounts the outgoing page —
exits are handled by in-page AnimatePresence); replacing the study
feed's native scroll-snap with finger-follow drag (would fight the
platform scroller); finger-follow height animation for native <details>
expanders.
Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace:
no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter
116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
Phones only (<=639px); desktop markup is untouched.
- New deck is a 3-step flow: progress (1/3 + bar) and a fixed Back/Next
bar above the tab bar. Step 1 = Add photos or files / Camera / Paste
text instead (no drop zone or paste copy on touch), step 2 = folder,
difficulty and count with defaults plus one collapsed focus/notes row,
step 3 = one summary line (photos/docs/text · difficulty · count ·
folder) with Freeze. Going Back keeps every input; step transitions
respect prefers-reduced-motion.
- Make my homework is a 2-step flow sharing the same pattern; tapping a
mode card starts it (no separate CTA on phones), with a short preview
of the assignment on step 2. The hero is now 'Make my homework' /
'Udělej mi úkol' everywhere ('Solve your homework' is gone) and the
intro is one line.
- Library: stats line removed, folder row and 'Unorganized' heading
hidden until folders exist (New folder lives in the drawer), Import is
a small icon button beside the tabs. Deck and homework cards are
compact on phones: title, one meta line (activities · difficulty ·
best), a one-line description that expands on tap, the whole card
tappable and a small Study/Open pill instead of the full-width button.
- Settings sheet on phones: no .env.local subtitle; Language stays first;
one Connection card (status dot + 'Connected · 2 models ready', key
field with the eye inside, Save only when edited, auto re-check on
save, refresh icon instead of Test connection); privacy one-liner with
a More expander (daemon tip inside); raw health rows behind one
collapsed Details list; Remove key as a small danger button at the very
bottom (same confirmation).
- Decorative orbs on phones moved further off the screen edges so they
never glow under cards or primary buttons.
- Shared markup for folder/difficulty/count and mode cards keeps one
source of state; new lib/use-phone.ts gates the layouts.
Verified: new declutter suite 116/116 (360 + 390, EN + CS, photo + PDF +
pasted text, Back keeps input, summaries, settings flow), regression
74/74, mobile 52/52, i18n 25/25. Lint + build clean. SW freezmo-v20.
Header & action bar
- Import JSON no longer disappears on the Homework tab: it sits directly
under the "Your icebox" header/subtitle, above the tab switcher, on every
tab — so switching pools no longer shifts the layout or hides actions. It
is one secondary button at all sizes now, not a quiet link when empty.
- The decks-only "Homework Solver" header action is gone; the homework tab's
empty-state CTA and the drawer cover starting a new solve.
Empty states
- Dropped the "Using your own Ollama models — check the connection in
Settings." line (and its two dictionary keys) everywhere.
- Both tabs share one structure: ice icon -> heading -> short description ->
primary CTA button, starting at the same height:
Study Decks: "No decks yet" -> "Freeze a page of notes into flashcards
and quizzes." -> "Create study deck"
Homework: "No homework yet" -> "Solved assignments and step-by-step
guides show up here." -> "Solve homework"
- CTA labels read as actions on the standardized nouns; removed the now
unused actionStudyDeck/actionHomework keys.
Tabs
- Link segments are 44px tall at every breakpoint (min-height in the base
.segmented > a rule).
Service worker: freezmo-v11.
Verified: library-consistency suite 49/49 (Import visible with a fixed
position on both tabs, no Ollama text, empty states at the same y, primary
ice CTA buttons >=44px, deep links, deletion, redirects, desktop, 360px, axe
en+cs light+dark), mobile 51/51, i18n 27/27, desktop regression 74/74.
Lint + build clean.
Library ("Your icebox")
- Two tabs, never mixed: Study Decks (the folder + card library) and Homework
(saved solutions and step-by-step guides). The active tab lives in the URL
(/?tab=homework), so the sections are linkable and survive a reload.
- Decks tab keeps Import, the folder bar, stats and its own empty state — now
a single decks-only CTA.
- Homework tab lists saved results as cards (mode icon, date, step count,
preview) with Open and delete-with-confirm; its empty state has its own CTA
("Homework Solver") that opens the solver directly. Opening a card
deep-links to /homework?open=<id>, which the screen opens on arrival.
- .segmented now also styles link segments (same control as settings).
/create
- The redundant "Study Deck | Homework Solver" toggle is gone: /create is the
deck uploader only, and the bottom bar's + goes straight to it. Homework has
its own screen, reached from the library tab, the drawer and CTAs.
Copy
- New keys (en + cs): tabDecks, tabHomework, homeworkHeroTitle, plus homework
empty-state/open/step-count strings. The homework hero is now "Solve your
homework" / "Vyřeš svůj úkol" — no study-deck text in the homework flow.
- Removed the now-unused ModeSwitch component and homework.title key.
Service worker: freezmo-v10.
Verified: library-tabs suite 37/37 (tab switching, context empty states,
deep-link opening, deletion, no switch on /create, heroes, redirects, desktop
grid, 360px + 44px targets, axe contrast en+cs light+dark), mobile 49/49,
i18n 27/27, desktop regression 74/74. Lint + build clean.
Terminology (lib/i18n-dict.ts)
- One name per mode everywhere: "Study Deck" / "Studijní balíček" and
"Homework Solver" / "Řešitel úkolů". The library empty-state cards and the
/create switcher now read the same, so the choice no longer changes name
between screens.
Deep links
- Library quick actions carry the mode: /create?mode=deck and
/homework?mode=homework.
- Both pages canonicalize: /create?mode=homework redirects to the homework
flow and /homework?mode=deck redirects to /create, so a mode link always
opens that mode directly.
/create
- The two bulky square cards (106px tall, wrapping/clipping "Study Deck &
Qu…" on phones) are replaced by a compact segmented control (52px) placed
directly above "1. Add your notes": ice pill, snowflake/sparkles icons,
44px segments and one-line labels at 360px. The pill slides to the chosen
segment and the route follows ~190ms later, so toggling reads as one smooth
transition (immediate under prefers-reduced-motion).
Service worker: freezmo-v9.
Verified: mode-switch suite 26/26 (deep links, cross-mode redirects, 52px
control, 44px segments, no clipping/wrapping at 360px, "1. Add your notes" at
y=394 of 740 with the upload controls above the fold, pill slide, axe contrast,
en+cs, phone+desktop), mobile 49/49, i18n 27/27, desktop regression 73/73.
Lint + build clean.
Library empty state ("Your icebox")
- Replace the single "Make your first deck" button with two quick-action
cards: "Create interactive test" (primary, ice-gradient icon + subtle
accent border) and "Help me with my homework" (glass card, sparkles
icon). Stacked on phones, side by side from 640px up; both >=44px tall.
/create
- Replace the "Got homework instead of notes?" banner with a two-card mode
switcher above "1. Add your notes": "Study Deck & Quizzes" (the current
view — aria-current, accent tint, ice icon) and "Homework Solver" (a
shortcut to /homework). Icon-on-top tiles on phones, inline rows from
640px up; glass tokens + backdrop blur in both themes.
Strings
- New keys in both dictionaries: emptyStateCreateDeck, emptyStateHomework,
actionStudyDeck, actionHomework. Drop the now-unused homework.entry and
library.makeFirst keys.
Drive-by AA fix (light mode, /create only)
- The "New folder" dashed button and the difficulty blurbs move from
frost-500 to frost-600 (4.0:1 -> ~6:1). Dark mode is unchanged.
Service worker: freezmo-v8.
Verified: redesign suite 32/32 (stacked/side-by-side layouts, 360/390/1280,
dark+light, en+cs, >=44px targets, both cards navigate, no overflow, axe
contrast), mobile 49/49, i18n 27/27, desktop regression 73/73. Lint + build
clean.
Phones (<=639px) only for layout/gestures; the theme-level fixes apply
everywhere, as they are token/design changes.
Settings sheet
- Swipe-to-dismiss reusing the InstallSheet gesture: the sheet follows the
finger, closes past ~90px or on a fast flick, snaps back otherwise. Drag
starts only from the handle/header and only while the body is scrolled to
the top. Backdrop tap still closes.
- Fixed header + scrollable body: pb-safe + spacer, so nothing is clipped;
a scroll cue (chevron) fades in while more content is below and out at
the end.
- Show/Save stack under the field at 44px on phones; close, Test connection
and Remove key are 44px too. Remove key is now a rose destructive action
with a confirmation that the full-screen key setup comes back.
- API key note split into a short privacy line plus a collapsible
'Using the local daemon?' tip (OLLAMA_AUTH=local / .env.local / signin).
- Fixed the missing space in the English tip ('ollama signin instead.').
- Health: kept the auto-check and banner; added a loading row and a
'Checked just now' / 'Checked at HH:MM' freshness label (also for errors).
Ice scene / readability
- Verified the orbs were never above content (fixed z-index:-1 layer,
pointer-events:none); they were just shining through the glass. Phones get
lower blob/orb opacity and orbs tucked to the edges; the bottom-right orb
is moved out from under the tab bar and the tab bar paints a more opaque
surface so its labels hold contrast.
Contrast / themes
- Dark --text-subtle raised to #9db1d0 (8.6:1 page, 7.2:1 glass); helper
text now uses the tokens.
- Disabled buttons are a visible muted chip (.btn-disabled) instead of a
40%-opacity ghost.
- One ice primary gradient in both themes; danger/success now actually show
their colour (bg-none strips the primary background-image that used to
paint over !bg-rose-600).
- Light mode: cool card rims instead of white-on-white, stronger shadow.
Redundancy / touch
- Removed only the header gear; the hamburger drawer (folders, Settings,
theme) and the tab-bar Settings stay.
- Theme toggle is a bordered chip with an action aria-label (drawer row too).
- Empty library hides the folder pills, demotes Import to a quiet link and
keeps a single primary CTA. 44px targets for nav rows, segmented control
and folder pills on phones.
- Fixed a pre-existing 16px horizontal overflow (header -mx-4 vs a
padding-less parent) and let info values wrap instead of truncating.
Verified: mobile suite 47/47 (EN+CS, 360/390px), pixel-sampled contrast
audit 0 runs below WCAG AA (8 runs, both themes/locales; axe marks the glass
'incomplete'), i18n 27/27, desktop regression 72/72, lint + build clean.
Service worker cache bumped to freezmo-v5.
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.
i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
x-freezmo-locale header. The hook's t/plural are bound to the locale React
is rendering with, so the first client render matches the server HTML and
then re-renders in the stored language; module-level t is only for event
handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).
UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
folder bar, create flow, all seven activities, study chrome, results,
settings + health panel, API-key gate and help, install sheet, offline and
the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
documents, pages, words, wrong attempts).
Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
ollama error mapping) answer in the request's language, so error cards and
the health panel never fall back to English mid-sentence.
Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
the .dark class after hydration; render-time t() is now bound to the
hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.
Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.
Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
(#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
transform-only loops), five glossy ice orbs (40-220px radial
gradients with a highlight at 30% 25% and a blue shadow) placed so the
glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
orbs fewer.
Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
.study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
never adds a second blur layer. @supports fallback for no
backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.
Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
and selected states use the gradient; the active sidebar item is a
frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
deep blue in light (biased so the label sits on the darker half and
keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.
Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
pager are slim glass pills.
Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.
Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
Layout (desktop / lg+ only):
- 40px top padding above the page title.
- Deck grid uses minmax(320px, 1fr), so two cards fill the content width
and share a right edge with the header (same max-width container).
- Group headings only render once real folders exist; with none, a single
quiet "All decks" label replaces "Unorganized".
- Import JSON becomes a plain text button (mobile keeps the pill).
Deck cards (desktop):
- The whole card is a link; Study is a compact secondary button instead
of a full-width solid pill.
- The ... control is a 32px ghost button with a real ellipsis icon,
aligned to the title's centre.
- Meta line always shows the same fields (activities · runs / Not played
yet); the score is a separate quiet "Best 53%" stat.
- 12px rhythm between title/meta/tags/summary, 16px before the actions.
- Hover: lighter surface, stronger border, soft shadow and a 2px lift in
light mode (pointer devices only, so touch has no sticky hover).
Sidebar (desktop rail):
- All decks + Unorganized are views above the FOLDERS label; only
user-created folders sit under it.
- Count only on All decks. The mobile drawer is unchanged.
Theme:
- Dark: sidebar is a step darker (#181818 to #141414 vs #212121 page).
- Light: cards get a slightly stronger border (#e2e2e2) and a soft
shadow; the sidebar divider and edge shadow are stronger too.
- Medium difficulty darkened to #7a5300 (6.2:1 on the light chip).
Mobile is untouched: layout changes are behind lg: (or the desktop prop);
theme tweaks are shared tokens.
Verified: key-gate 49/49, install sheet 64/64, retry 14/14, zoom 6/6,
deck chrome 15/15, deck fixes 15/15, final ux 12/12, contrast 20/20,
security 8/8, pwa 16/16.
In user-key mode a browser with no stored Ollama key now gets a polished
gate instead of the app shell: one masked input with a show/hide toggle,
a single Continue button, inline validation errors, and a "?" help sheet
with the steps to a free key.
- Validates the draft key through /api/health (real 1-token probe) before
saving; invalid-key and network failures read differently.
- Key still lives only in this browser's localStorage; nothing server-side.
- Gate wraps /, /create and deck study; server-key and local-daemon modes
skip it; removing the key in Settings brings it back.
- Removes the now-redundant dashboard/create API-key banner.
- Monochrome corner glows (dark near-black / light near-white), 24px card,
48px field and button, gentle fade/slide-in, reduced-motion aware.
- Help modal: centred dialog on desktop, bottom sheet on mobile, closes via
X, Escape or backdrop.
- README and browser suites updated (34 gate checks, 15 key-flow checks,
12 shipped-default checks; ui/folders/docs/pwa/security/contrast green).
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.
Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.
Gitignore excludes .env*, the generated pdf.js worker and local scratch files.