Answer history and schedules
- Every answer is recorded (deck, activity, topic, correct/wrong, time)
in a versioned IndexedDB log (freezmo-learning v1, stores answers +
srs), mirrored in memory for synchronous React reads and capped at
20k answers (oldest pruned). StudyFeed records as it grades.
- Light SM-2 schedule per activity: 1 day, 3 days, then interval x
ease; wrong answers return in ten minutes with the ease nudged down.
Review, mistakes, stats
- Library 'Smart review' card: due count, mistakes count (latest
answer wrong — clears itself when answered correctly), today's goal
progress. Review sessions freeze their item list at start.
- New /review (due across decks, ?mistakes=1 global or ?deck= per
deck) built on a shared SessionFeed with the study feed's snap/keyboard
mechanics, wake lock and a results slide.
- New /stats: day streak, five-week calendar, accuracy per subject and
per deck, weakest topics (>=3 answers), daily-goal progress.
- Daily goal configurable in Settings (10/20/30/50).
Exam mode
- New /exam: pick decks, question count, optional timer; no hints
(a NoHints context hides hint rows and the self-check escape);
results with score, per-deck and per-topic breakdown; wrong answers
land in the mistakes set through the normal history.
Reminders (conditional)
- VAPID-gated: GET/POST/DELETE /api/push and POST /api/push/test with
the standard route pattern, RATE_LIMIT_PUSH, zod, auth before body.
Subscriptions stored server-side as endpoint + keys only (PUSH_DIR).
UI hidden entirely without keys; iOS install note; service worker
push/notificationclick handlers; scripts/send-reminders.mjs for a
cron/systemd timer; web-push added as the one server dependency.
Verified: new phase-2 suite 42/42 (history/SRS shapes from a real study
run, mistakes clearing, review session, stats math, exam timer and
breakdowns, VAPID-less hidden state plus the configured
subscribe/validate/test/delete path against a second instance) plus
regression 74/74, mobile 52/52, wizard 80/80, declutter 116/116,
animation 8/8, native 35/35, phase1 38/38, i18n 25/25. Key parity
709/709. Lint + build clean. SW freezmo-v26.
Safety net and errors, mobile-first, desktop unchanged in behaviour.
Backup and persistence
- Settings -> Data & backup: 'Export all data' writes one zod-validated
JSON (decks, folders, homework, progress, safe settings; the API key
is not part of the shape and never appears in the file).
- 'Import backup' validates, shows a preview with added/replaced
counts and offers merge or replace; invalid files get a friendly
error. Storage persistence (navigator.storage.persist) is shown and
requestable, with the result reported.
- A dismissible nudge appears after 5 new decks or 14 days without a
backup and stays snoozed for 14 days.
Opt-in encrypted sync (off by default)
- New lib/sync.ts: PBKDF2-SHA256 (310k) -> AES-GCM-256, derived key
kept as a non-extractable CryptoKey in IndexedDB (lib/sync-key.ts);
the passphrase and key never leave the browser.
- New POST/GET/DELETE /api/sync following the route pattern (locale,
cross-origin guard, body cap, rate limit RATE_LIMIT_SYNC, auth
before body parsing, zod validation). One atomic JSON file per
random 128-bit sync ID under SYNC_DIR; server-stamped updatedAt is
the conflict clock; SYNC_MAX_BYTES and SYNC_TOTAL_BYTES enforced
(413 / 507). The server only ever sees an opaque envelope.
- Settings -> Sync: enable with a passphrase, copy the sync ID, sync
now, last-synced time, explicit keep-this-device / use-synced-copy
conflict choice, join from another device (ID + passphrase, wrong
passphrase rejected), unlock after the key is gone, delete the
synced copy (works even on a locked device). Every data store marks
sync dirty on write; pulled payloads are applied without marking
dirty again.
Monthly usage vs short-term throttling
- lib/ollama.ts classifies the real 429 body (monthly/quota/upgrade
vs burst) into new 'usage_limit' and 'throttled' kinds, mapped in
every route and in the health probe.
- The client renders the same localized message in the deck flow,
homework, grading and the Settings banner: the required
upgrade/new-key copy with 'Open Settings' (jumps to and focuses the
key field) and 'Open Ollama'. Input and wizard drafts are kept so
Retry works right after swapping the key. No model fallback.
Verified: new phase-1 suite 38/38 (backup content + no key, import
preview/merge/replace, junk file, persistence row, nudge + snooze,
sync enable/upload/opaque blob/push/join/wrong passphrase/delete,
server validation 400/401, usage-limit copy and key focus, and the
real route mapping against a stub Ollama for both 429 variants) plus
regression 74/74, mobile 52/52, wizard 80/80, declutter 116/116,
animation 8/8, native 35/35, i18n 25/25. Key parity 638/638. Lint +
build clean. SW freezmo-v25.
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.
System integration
- Manifest: id, display_override, monochrome icon, Make my homework
shortcut and a share target (text/URL via GET, files via POST).
iOS startup images for the common iPhone sizes. Pinch-zoom is allowed
again (double-tap zoom is disabled via touch-action instead).
- Share target: /share chooser with New deck / Make my homework; POSTed
files wait in a 10-minute in-memory store, reach the wizard through
sessionStorage and never touch disk.
- Web Share: Share rows for decks (JSON file where supported) and the
homework result, with a clipboard fallback and a toast.
- Offline: a quiet pill appears and Freeze / mode cards are disabled
with a clear reason; input is never lost (error cards keep Retry).
- State: wizard drafts (text, options, photos up to a size budget)
survive reloads and OS kills and are cleared on success; re-tapping
the active tab scrolls to the top; the deck page shows a skeleton
instead of a spinner.
Navigation and gestures
- System Back closes the topmost layer first: a small history-entry
stack (lib/use-back-close.ts) covers the drawer, Settings sheet,
install sheet, deck actions panel and one wizard step; navigations
are never rewound and stale entries are skipped.
- Destructive-but-reversible actions use Undo toasts: deleting a deck
(no confirm) and removing a file in the wizard. Irreversible ones
keep their confirm.
Input and feedback
- Every phone input got inputmode / enterkeyhint / autocomplete /
autocapitalize / spellcheck; Enter on the last field advances the
wizard; a clipboard-paste button appears where the API exists.
- Haptics behind a Settings toggle (on by default): tab switches,
toggles, correct/wrong, completion; Vibration API + the iOS hidden
switch tick, throttled and silent everywhere else.
- Wake lock during the study feed and homework guide, released on
leave and re-acquired when the tab returns.
Verified: new native suite 35/35 (manifest/head/viewport, offline,
share target GET + POST, back-gesture layers, undo, share fallback,
tab re-tap, haptics persistence, draft restore), regression 74/74,
mobile 52/52, wizard 80/80, declutter 116/116, animation 8/8,
i18n 25/25. Lint + build clean. SW freezmo-v23.
Needs a real device (documented in the README): iOS haptic tick,
system share sheet entry, wake-lock grant, iPhone startup images,
iOS edge-swipe back, install prompts. Pull-to-refresh and the app
badge were skipped on purpose.
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.
Foundation
- lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations,
easings and variants (screens, tabs, wizard steps, list stagger).
- Native-feel CSS: press feedback scales every button, card, chip, tab,
row and summary to 0.96 with a spring-like cubic-bezier on transform
(scoped to phones/coarse pointers), tap-highlight off, touch-action
manipulation, chrome text non-selectable, reduced motion drops it.
- App shell fades in once on launch; the study feed fades in on phones.
Applied
- Tab bar: sliding active pill (shared layoutId) + icon bounce.
- Study Decks/Homework, language toggle, difficulty and size pickers:
the same gliding highlight, gated so desktop keeps the old styling.
- Route content enters direction-aware (deeper = from the right, back =
from the left, same-depth = crossfade) via RouteTransition on the
library/create/homework content columns; library tab switches
crossfade; wizard steps slide forward/backward (reduced motion safe).
- Library: cards fade up in a capped stagger on first load, glide with
layout animations and shrink away on delete (AnimatePresence).
- Study feed: correct feedback pulses, wrong shakes, the progress bar
settles with a spring curve, score and XP count up on the results.
- Settings sheet uses the sheet spring; the drawer now follows the
finger and closes on release velocity, like the sheet.
- Generation progress: the stage message fades/slides between stages;
the icon keeps its gentle wobble; the feed fades in on hand-off.
Skipped, on purpose: LazyMotion (the sliding highlights need layout
animations = domMax, same features the current import already has);
route exit animations (the App Router unmounts the outgoing page —
exits are handled by in-page AnimatePresence); replacing the study
feed's native scroll-snap with finger-follow drag (would fight the
platform scroller); finger-follow height animation for native <details>
expanders.
Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace:
no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter
116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
Homework (/homework — entry points in the drawer and on the create screen)
- Assignment intake reuses the study pipeline: pasted text, photos
(camera/picker, compressed in the browser) and documents (PDF/DOCX/PPTX/
ODT/text) through lib/image + lib/documents, the same vision step and the
same language guard. Raw files never leave the device — only text and JPEG
data URLs reach the server.
- Two large choice cards: “Just make it” returns the finished homework
(answer only, plain text, copy + make it again); “Explain how to make this
homework” builds an interactive guide.
- The guide is one step per screen in the study-feed snap layout:
explanation, three progressive hints (nudge -> hint -> the answer) and an
optional checkpoint rendered by the existing activity components (graded
through /api/grade). The last screen assembles the solution from the step
answers, with a copy button. Checkpoints carry xp 0 so the guide stays free
of XP/streak chrome.
- Results live in freezmo.homework.v1 with a small history (open/delete);
“Make it again” re-runs from the stored assignment text (the vision
transcription when photos were used) — no original files are stored.
- The answer and the guide are written in the assignment's language, never
translated into the UI language.
Server
- POST /api/homework: NDJSON stage events like /api/generate, the same
http-guard, auth checked before parsing, and its own RATE_LIMIT_HOMEWORK
(documented in .env.example + the README table).
- New prompts in lib/prompts.ts and zod schemas in lib/schemas.ts with the
same single repair retry; TEXT_MODEL for content, VISION_MODEL only for
photos. New shared client pieces: useNotesIntake, lib/homework store,
lib/clipboard, and a shared NDJSON reader in lib/client-api.
Also finishing the mobile polish pass from the previous request
- Phone ice scene: the top-left orb moved behind the glass header (it sat
behind the page heading/subtitle). The settings sheet's scroll cue is now a
bare chevron inside a content fade (mask) instead of a chip over the status
banner, and the API key card's note/disclosure/actions are tightened.
- theme-color now follows the in-app theme (SSR metas still fall back to the
OS preference); apple-mobile-web-app-status-bar-style stays “default”
because iOS fixes the status-bar text colour at launch.
Verified: 78/78 homework checks (text/photo/PDF, both modes, EN+CS, dark+light,
360/390px, copy, history persistence, storage privacy, API language, axe), plus
the existing suites re-run (mobile 47/47, pixel contrast 0 below AA, i18n 27/27,
desktop regression 72/72). Lint + build clean; service worker freezmo-v6.
Phones (<=639px) only for layout/gestures; the theme-level fixes apply
everywhere, as they are token/design changes.
Settings sheet
- Swipe-to-dismiss reusing the InstallSheet gesture: the sheet follows the
finger, closes past ~90px or on a fast flick, snaps back otherwise. Drag
starts only from the handle/header and only while the body is scrolled to
the top. Backdrop tap still closes.
- Fixed header + scrollable body: pb-safe + spacer, so nothing is clipped;
a scroll cue (chevron) fades in while more content is below and out at
the end.
- Show/Save stack under the field at 44px on phones; close, Test connection
and Remove key are 44px too. Remove key is now a rose destructive action
with a confirmation that the full-screen key setup comes back.
- API key note split into a short privacy line plus a collapsible
'Using the local daemon?' tip (OLLAMA_AUTH=local / .env.local / signin).
- Fixed the missing space in the English tip ('ollama signin instead.').
- Health: kept the auto-check and banner; added a loading row and a
'Checked just now' / 'Checked at HH:MM' freshness label (also for errors).
Ice scene / readability
- Verified the orbs were never above content (fixed z-index:-1 layer,
pointer-events:none); they were just shining through the glass. Phones get
lower blob/orb opacity and orbs tucked to the edges; the bottom-right orb
is moved out from under the tab bar and the tab bar paints a more opaque
surface so its labels hold contrast.
Contrast / themes
- Dark --text-subtle raised to #9db1d0 (8.6:1 page, 7.2:1 glass); helper
text now uses the tokens.
- Disabled buttons are a visible muted chip (.btn-disabled) instead of a
40%-opacity ghost.
- One ice primary gradient in both themes; danger/success now actually show
their colour (bg-none strips the primary background-image that used to
paint over !bg-rose-600).
- Light mode: cool card rims instead of white-on-white, stronger shadow.
Redundancy / touch
- Removed only the header gear; the hamburger drawer (folders, Settings,
theme) and the tab-bar Settings stay.
- Theme toggle is a bordered chip with an action aria-label (drawer row too).
- Empty library hides the folder pills, demotes Import to a quiet link and
keeps a single primary CTA. 44px targets for nav rows, segmented control
and folder pills on phones.
- Fixed a pre-existing 16px horizontal overflow (header -mx-4 vs a
padding-less parent) and let info values wrap instead of truncating.
Verified: mobile suite 47/47 (EN+CS, 360/390px), pixel-sampled contrast
audit 0 runs below WCAG AA (8 runs, both themes/locales; axe marks the glass
'incomplete'), i18n 27/27, desktop regression 72/72, lint + build clean.
Service worker cache bumped to freezmo-v5.
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.
i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
x-freezmo-locale header. The hook's t/plural are bound to the locale React
is rendering with, so the first client render matches the server HTML and
then re-renders in the stored language; module-level t is only for event
handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).
UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
folder bar, create flow, all seven activities, study chrome, results,
settings + health panel, API-key gate and help, install sheet, offline and
the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
documents, pages, words, wrong attempts).
Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
ollama error mapping) answer in the request's language, so error cards and
the health panel never fall back to English mid-sentence.
Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
the .dark class after hydration; render-time t() is now bound to the
hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.
Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.
Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
(#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
transform-only loops), five glossy ice orbs (40-220px radial
gradients with a highlight at 30% 25% and a blue shadow) placed so the
glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
orbs fewer.
Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
.study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
never adds a second blur layer. @supports fallback for no
backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.
Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
and selected states use the gradient; the active sidebar item is a
frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
deep blue in light (biased so the label sits on the darker half and
keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.
Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
pager are slim glass pills.
Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.
Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
The icon's artwork is now the source of truth for the palette:
- frost-* is a navy-tinted neutral scale and accent-* is the icon's
snowflake blue; light page #f4f7fd / sidebar #e9eff9 / border
#dce4f1, dark page #0e1424 / sidebar #0a0f1c / surfaces #171f33.
- Surfaces are frosted glass: .card, .glass-panel, .list-group and
.sidebar-surface are translucent with backdrop-blur/saturate, and the
page wrapper no longer paints an opaque --page, so the fixed navy/blue
backdrop reads through the sidebar, cards, chrome and sheets.
- The primary CTA is the icon's blue (#1d61ab in light, #59a8f7 in dark
with ink text).
- The gate stage, fields and glows are navy/blue; viewport theme-color
and the manifest background/theme colour are #0e1424.
- The old monochrome snowflake tile is gone from the brand: sidebar,
header, key gate and empty state now show the real app icon (the
install sheet already did). Decorative snowflakes stay.
- --surface-strong is finally defined (it was referenced but never
declared, so those inputs had no fill).
- Icon URLs carry ?v=2 so browser favicon caches refetch.
Updated the contrast audit (21 pairs) and the deck-chrome token
assertions to the new theme. Verified: contrast 21/21, deck chrome
15/15, key gate 49/49, install sheet 64/64, final ux 12/12, retry
14/14, zoom 6/6, security 8/8, pwa 16/16, deck fixes 15/15.
Layout (desktop / lg+ only):
- 40px top padding above the page title.
- Deck grid uses minmax(320px, 1fr), so two cards fill the content width
and share a right edge with the header (same max-width container).
- Group headings only render once real folders exist; with none, a single
quiet "All decks" label replaces "Unorganized".
- Import JSON becomes a plain text button (mobile keeps the pill).
Deck cards (desktop):
- The whole card is a link; Study is a compact secondary button instead
of a full-width solid pill.
- The ... control is a 32px ghost button with a real ellipsis icon,
aligned to the title's centre.
- Meta line always shows the same fields (activities · runs / Not played
yet); the score is a separate quiet "Best 53%" stat.
- 12px rhythm between title/meta/tags/summary, 16px before the actions.
- Hover: lighter surface, stronger border, soft shadow and a 2px lift in
light mode (pointer devices only, so touch has no sticky hover).
Sidebar (desktop rail):
- All decks + Unorganized are views above the FOLDERS label; only
user-created folders sit under it.
- Count only on All decks. The mobile drawer is unchanged.
Theme:
- Dark: sidebar is a step darker (#181818 to #141414 vs #212121 page).
- Light: cards get a slightly stronger border (#e2e2e2) and a soft
shadow; the sidebar divider and edge shadow are stronger too.
- Medium difficulty darkened to #7a5300 (6.2:1 on the light chip).
Mobile is untouched: layout changes are behind lg: (or the desktop prop);
theme tweaks are shared tokens.
Verified: key-gate 49/49, install sheet 64/64, retry 14/14, zoom 6/6,
deck chrome 15/15, deck fixes 15/15, final ux 12/12, contrast 20/20,
security 8/8, pwa 16/16.
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.
Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.
Gitignore excludes .env*, the generated pdf.js worker and local scratch files.