- Production now runs from ~/freezmo-prod/current (release symlink) as a
standalone server on :3207; releases are exported by scripts/deploy.sh,
built and e2e-verified on a temp port, switched atomically, health-
checked via the new /api/healthz (commit + build time) and rolled back
automatically on failure. Last 5 releases kept; scripts/rollback.sh for
manual rollback. Shared env + data live in ~/freezmo-prod/shared/ and
are symlinked into every release (existing sync/push data migrated and
verified identical).
- Dev runs from ~/freezmo via freezmo-dev.service: next dev on :3217
(LAN only), its own build folder (.next-dev via NEXT_DIST_DIR), its own
data (~/freezmo/.freezmo-dev), DEV badge, dev favicon/theme colour,
"Freezmo Dev" PWA identity and never the production service worker.
- /api/healthz + the Settings Details version row (short commit + build
time). output: standalone in next.config (next start still works).
- AGENTS.md documents the workflow rules: only dev updates during a task,
temporary dirs/ports for test builds, and deploy-at-the-end as the only
production path. README gains an Environments and deploy section.
- Fix found by the rehearsal: lib/dev-mode.ts must not be a client module
(a server component importing a constant from a "use client" module
gets a truthy proxy, which baked dev metadata into production builds).
- SW -> freezmo-v34.
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.
System integration
- Manifest: id, display_override, monochrome icon, Make my homework
shortcut and a share target (text/URL via GET, files via POST).
iOS startup images for the common iPhone sizes. Pinch-zoom is allowed
again (double-tap zoom is disabled via touch-action instead).
- Share target: /share chooser with New deck / Make my homework; POSTed
files wait in a 10-minute in-memory store, reach the wizard through
sessionStorage and never touch disk.
- Web Share: Share rows for decks (JSON file where supported) and the
homework result, with a clipboard fallback and a toast.
- Offline: a quiet pill appears and Freeze / mode cards are disabled
with a clear reason; input is never lost (error cards keep Retry).
- State: wizard drafts (text, options, photos up to a size budget)
survive reloads and OS kills and are cleared on success; re-tapping
the active tab scrolls to the top; the deck page shows a skeleton
instead of a spinner.
Navigation and gestures
- System Back closes the topmost layer first: a small history-entry
stack (lib/use-back-close.ts) covers the drawer, Settings sheet,
install sheet, deck actions panel and one wizard step; navigations
are never rewound and stale entries are skipped.
- Destructive-but-reversible actions use Undo toasts: deleting a deck
(no confirm) and removing a file in the wizard. Irreversible ones
keep their confirm.
Input and feedback
- Every phone input got inputmode / enterkeyhint / autocomplete /
autocapitalize / spellcheck; Enter on the last field advances the
wizard; a clipboard-paste button appears where the API exists.
- Haptics behind a Settings toggle (on by default): tab switches,
toggles, correct/wrong, completion; Vibration API + the iOS hidden
switch tick, throttled and silent everywhere else.
- Wake lock during the study feed and homework guide, released on
leave and re-acquired when the tab returns.
Verified: new native suite 35/35 (manifest/head/viewport, offline,
share target GET + POST, back-gesture layers, undo, share fallback,
tab re-tap, haptics persistence, draft restore), regression 74/74,
mobile 52/52, wizard 80/80, declutter 116/116, animation 8/8,
i18n 25/25. Lint + build clean. SW freezmo-v23.
Needs a real device (documented in the README): iOS haptic tick,
system share sheet entry, wake-lock grant, iPhone startup images,
iOS edge-swipe back, install prompts. Pull-to-refresh and the app
badge were skipped on purpose.
Source artwork committed as assets/app-icon-source.jpeg (1024x1024 navy
rounded square) and scripts/make-icons.mjs rewritten to render every icon
from it with headless Chromium:
- The master is masked at full resolution first (a rounded rect 4px inside
the artwork's own radius), so the JPEG's anti-aliased white edge never
survives and small sizes downscale with clean alpha.
- PWA icons (192/512) and favicon-32 keep the rounded square with
transparent corners; apple-touch 180/167/152 are full-bleed (iOS paints
transparency black) with the artwork zoomed 20% to crop its corners;
maskable-512 keeps the artwork inside the 80% safe circle on a matching
navy field.
- iOS splash screens regenerated with the new mark.
- app/favicon.ico regenerated (PNG payload in an ICO container); the old
app/icon.svg removed so the browser tab can't fall back to it.
- Install sheet's app card now shows the real icon, so the home-screen
icon is recognisable.
- Service worker CACHE_VERSION bumped to freezmo-v3 so installed clients
pick up the new assets.
- README updated (source artwork + script description).
Verified: pwa 16/16, install sheet 64/64, final ux 12/12, key gate 49/49,
zoom 6/6; every icon route serves 200 and the manifest/head reference the
new files.
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.
Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.
Gitignore excludes .env*, the generated pdf.js worker and local scratch files.