Buttons: the recipe's thin veils let btn-secondary/btn-ghost/glass-pill
blend into the grass and sky - they now carry a stronger pale-glass veil
(the Ask-pill look) over the blurred scene, ghosts plus a rim and
full-contrast text. Homework make/check results gained the same red "!"
report control as the feeds and the guide (a synthetic short-answer
activity maps into the report flow; pinned in phase3).
Reduced motion: the manual toggle only fed framer's MotionConfig, which
strips transform animations - while components branched on the OS-only
useReducedMotion - so translucent sheets still spring-faded their opacity
in over the page (the "ugly visual glitch with the settings panel"). All
16 components now read useAppReducedMotion() (OS or toggle), and the
settings sheet/scrim and the library's phone sheet go instant. Verified
frame by frame: opacity 1.00 from the first frame.
Contrast 0 findings, axe clean; mobile 126/126, chat 102/102, providers
20/20, wizard 95/95, phase3 31/31, bubbles 34/34, i18n 13/13, native
33/33. Version 0.5.4, SW -> freezmo-v76.
The deck wizard had the good one — app icon, rotating stage message as the
headline, progress bar, stage checklist, tip, Cancel — while homework showed
a spinner with a title and route loads a pulsing icon with a smaller line.
All of them now render components/LoadingState:
- the wizard passes its vision/generation stages and keeps its deck tips;
- homework passes the same shape with homework wording (no tips: they are
deck-specific);
- route screens (review/stats/exam loading boundaries + the link overlay)
pass a single message, no stages or progress.
Cancel stays a 44px touch target, the icon animation respects
prefers-reduced-motion, and the unused homework.loading.title string is
gone from both languages.
Suites: freeze-loading 6/6, review 18/18, wizard 88/88, mobile 105/105,
regression 38/38, native 31/31, phase-2 62/62, phase-3 30/30, i18n 13/13.
README: decision 60. SW -> freezmo-v47.