Frutiger Aero (Settings -> Theme): a third theme, not a dark/light variant.
A sky gradient with a strip of grass, the glacier blobs become clouds, the
orbs soap bubbles, glass gets the classic horizon gloss and the buttons a
glossy aqua. The light/dark toggles (header, rail, chat header) hide while it
is on and the picker says why; the pre-paint script applies the class before
first paint and the PWA status bar follows (#3fa3e0). Its muted/frost text is
darker than Light's because those labels sit directly on the sky.
Contrast, measured on real pixels (tests/contrast.mjs, now covering aero):
- The light settings sheet was translucent over a dark scrim, so its muted
text measured ~2.8:1. Sheets and dialogs now use --glass-sheet-bg (a more
opaque surface), and Light's --text-muted is a touch darker.
- Result: 0 below-minimum findings and 0 axe violations across every screen,
all three themes, phone and desktop.
Also: the suites now seed the cookie notice as already dismissed (they run as
a returning user); the regression suite opts out to test the notice itself —
the previous deploy failed its gate because the notice blocked a chat chip
click. The notice also hides during immersive sessions (overlay-open), so it
can never cover a study feed.
Version 0.1.8, SW -> freezmo-v54.
- axe is clean across every screen in both themes, phone and desktop. Fixed:
the hidden file inputs (aria-hidden + tabIndex -1 — they are opened by
labelled buttons, so they should not be in the accessibility tree), the
heading order (deck/homework/smart-review cards are h2 under the page h1;
LearningSection takes a level so it stays h2 on the library and h3 inside
the settings dialog) and landmarks around the study and review feeds.
- tests/contrast.mjs (new diagnostic): samples rendered pixels, because axe
cannot judge text on blurred glass — it reports those nodes as incomplete.
It skips disabled controls (1.4.3 exempts them) and content behind an open
sheet. Result: no below-minimum text on any scanned screen.
- The report control exists in the homework guide too: under each "Try it
yourself" exercise, labelled "Report exercise", without a skip (there is no
queue to skip). lib/question-reports now takes deckId/deckTitle directly.
- The rail's two creation actions are buttons now (.nav-action) rather than
quiet nav rows — once the library is full they were the only way to start
something on desktop and read as just more navigation. "Make my homework"
is "New homework" wherever it is an action (rail, empty state, share
chooser, manifest shortcut); the page title and mode switch keep their
wording.
Version 0.1.6 (three task bumps), SW -> freezmo-v52.
UI batch from feedback:
- The study/review/exam/homework chrome is now a single 58px pill: round
close button, title + position over the progress bar, chips (or the exam
timer) at the far end — everything on the centre line, so nothing crowds
the rounded corners any more. Homework guide gets the same recipe.
- The immersive feeds carry z-[45] so they paint over the app chrome (on
/exam the header used to cover the top of the chrome), and the page chrome
behind an open overlay (.app-header, .segmented, .tabbar) is hidden while
the transparent overlay is up, so it can no longer ghost through the glass.
The guide's disclaimer moved inside the overlay with it.
- Chat: the context and model chips toggle their own popover (pressed state,
aria-expanded), opening one closes the other, a press outside closes it —
no more being forced to pick something to get out.
- Homework: the model's plain-text step explanations/hints/verdicts keep
their line breaks (whitespace-pre-wrap) — a step used to collapse into one
run-on paragraph with the whole solution inside it; the guide prompt now
says the explanation is coaching, 2-4 sentences.
- The four glacier blobs are at 25% of their old opacity (0.045 light,
0.1 dark).
Tests: phase-2 chrome geometry + exam layering checks (62), chat desktop
picker checks (101), the standing suites all green. README: decisions 54-56,
decision 23 updated. SW -> freezmo-v44.
"Freezmo uses AI and can make mistakes. Double-check important info."
(plus a natural informal Czech translation), rendered by a shared
AiDisclaimer so the copy, style and translations live in one place.
Placements — only where the model's words reach the screen:
- Chat: under the composer, below the context/model chips — always (chat
is pure model output, so it also shows in the empty state).
- Make my homework: under the start CTA (desktop) and the mode cards'
helper line (phone), plus once under the generated result for all three
modes (make / check / guide).
- New deck wizard: under the summary helper (phone step 3) and the desktop
CTA, next to Freeze my deck.
- AI grading (short answers): under the graded feedback; study, review and
exam all share it.
Stored, already-generated content (deck page, study cards, explanations)
deliberately carries no note: the disclaimer belongs to the moment of
generation, not to browsing. Style: --text-subtle (documented at 5.6:1
light / 8.6:1 dark), 11.5px, centred, wraps to two lines at 360px, not
clickable, no icon.
Suites: chat (composer, phone + desktop), wizard (deck step 3 across
360/390 x en/cs x dark/light, homework start cards), phase3 (homework
trigger + result, phone + desktop), phase2 (stubbed grading feedback).
SW -> freezmo-v37. README: decision 50 + chat composer note.
Also fixes the deploy script's test instance: it now execs the server so
the cleanup kill reaps the real PID (the wrapper subshell left orphans
squatting on the test port — three from earlier sessions were found while
verifying this task), and the readiness poll checks the port serves the
NEW commit rather than just answering, so a leftover instance can never
be tested silently.
- Desktop: on /chat the main sidebar shows the chat list (search, New chat,
items with rename/delete, active highlight) in place of the deck
navigation; the separate second column is gone and the chat uses the full
width. The expand/collapse chevron sits outside the swappable section and
a collapsed rail stays clean (the highlighted Chat row already opens a
new chat). Active conversation travels via a tiny store (lib/chat-active)
so the sidebar needs no useSearchParams and pages stay static.
- Header (phones): history, theme and New chat are now identical chips -
same 44px hit area, rounded-2xl, border/surface tokens, size-5 icons,
even spacing; the title block truncates cleanly. ThemeToggle gained a
'plain' variant so the header styles it without touching other pages.
- ChatIcon redrawn (clean message-circle, no inner lines) and the empty
state uses the app's icon-chip pattern (size-12 chip, accent-600/200)
instead of the bare oversized glyph; the model chip icon follows.
- Also fixed a pre-existing dev-only breakage found while verifying: the
tab-bar bounce animated three keyframes with a spring, which framer
motion's dev build throws on - breaking client updates in the dev
instance (library tab switching, sheet Escape). It now uses a tween.
- Dev metadata keeps the Apple icons in both branches.
- SW -> freezmo-v35.
- Conversations in a versioned IndexedDB store (freezmo-chat v1, zod
validated with the same schema backup/sync use, capped at 100 x 300).
Settled turns persist (question always; answer when produced, partial
stops included); ?c=<id> keeps reloads on the conversation via
history.replaceState (no router round-trip mid-chat).
- History UI: desktop column, phone sheet (spring, backdrop, Escape),
auto titles from the first question, inline rename, delete with an
Undo toast, diacritic-folding search over titles and message text.
Scope and model are remembered per conversation; history is readable
offline.
- Assistant actions: Turn into flashcards (New deck with the answer as
notes, landing on the options step - deck seed gained step) and Save
to notes (appends to the single scoped deck, trimmed at 40k).
- Chats travel in the backup export (preview counts them) and in the
encrypted sync payload; still never the key.
- Motion from lib/motion.ts: message fade-up, sheet springs for the
model/context/history sheets, 150ms composer height transition, all
skipped under reduced motion.
- Tests: chat suite 63 -> 89 checks (history, reload, rename/search/
delete/undo, actions, export, two-device sync round-trip, offline,
desktop panel). Full set: 12/12 suites, 513 checks. SW -> freezmo-v33.
Also: tests/model-compare.mjs benchmark (diagnostic) for deciding the
default text model on numbers; defaults unchanged.
Entry points (no sixth tab): Ask in the Library header (desktop button,
phone icon), Ask about this deck in the deck menu, Ask a question on
study/homework results (compact result travels as context), and a Chat
row in the desktop sidebar. Phones get a full-screen route with back +
New chat; the tab bar steps aside.
- Client-side retrieval: chunk scoped decks (~800 tokens), BM25 against
the question + recent turns, top chunks under ~7k tokens, each
labelled with deck + section. Notes come from the deck's stored
sourceText (already kept for Regenerate); decks without it fall back
to generated content and the UI says so.
- Stateless server: /api/chat validates against the CHAT_MODELS
allowlist, trims the history to ~6k tokens, caps context at ~9k and
streams token/thinking/done/error NDJSON. /api/chat/extract reduces
attachments to text through the existing vision step.
- UI: user bubbles + full-width assistant text, streaming with stop,
auto-scroll that pauses with a jump-to-bottom button, safe markdown
(React nodes, no HTML injection; KaTeX dynamically imported only when
a message has math), Thinking row for reasoning, copy/regenerate/
edit-and-resend, model + context pickers (last model remembered),
composer with visualViewport keyboard handling, safe-area, 16px
textarea, Enter-to-send on desktop.
- Usage-limit failures keep the draft and show the shared message with
Settings/Ollama actions; stopping maps the reader abort to a clean
stopped state; offline disables sending with a reason.
- Settings: Keep notes text for chat toggle; deck menu: Delete notes
text. RATE_LIMIT_CHAT + CHAT_MODELS in .env.example and README.
- Tests: chat suite (63 checks, stub Ollama) wired into run-all.
Full set: 12/12 suites, 487 checks. SW -> freezmo-v32.
Also: tests/model-compare.mjs (diagnostic) benchmarks two models on the
same notes (latency, repair rounds, activity types) so the gpt-oss vs
gemma default can be decided on numbers; defaults unchanged.