app/not-found.tsx renders a standalone screen: the root layout's ice
scene is the backdrop, the glass card/rim/bubbles come from the shared
recipes (full Aero with that theme on, frosted glass in light/dark),
and the mascot is the scene's glossy ice orb at full strength with a
snowflake and a "404" chip. Two ways out - back to the library and
into the chat - both 44px targets, en + cs.
The regression suite pins the 404 status, both links and the Czech
copy; the pixel-contrast scan covers the screen in all three themes.
The service worker no longer caches non-OK navigations as the offline
shell (a typo'd URL used to write the error page into the shell
cache). Version 0.5.6, SW -> freezmo-v78.
Frutiger Aero (Settings -> Theme): a third theme, not a dark/light variant.
A sky gradient with a strip of grass, the glacier blobs become clouds, the
orbs soap bubbles, glass gets the classic horizon gloss and the buttons a
glossy aqua. The light/dark toggles (header, rail, chat header) hide while it
is on and the picker says why; the pre-paint script applies the class before
first paint and the PWA status bar follows (#3fa3e0). Its muted/frost text is
darker than Light's because those labels sit directly on the sky.
Contrast, measured on real pixels (tests/contrast.mjs, now covering aero):
- The light settings sheet was translucent over a dark scrim, so its muted
text measured ~2.8:1. Sheets and dialogs now use --glass-sheet-bg (a more
opaque surface), and Light's --text-muted is a touch darker.
- Result: 0 below-minimum findings and 0 axe violations across every screen,
all three themes, phone and desktop.
Also: the suites now seed the cookie notice as already dismissed (they run as
a returning user); the regression suite opts out to test the notice itself —
the previous deploy failed its gate because the notice blocked a chat chip
click. The notice also hides during immersive sessions (overlay-open), so it
can never cover a study feed.
Version 0.1.8, SW -> freezmo-v54.
- axe is clean across every screen in both themes, phone and desktop. Fixed:
the hidden file inputs (aria-hidden + tabIndex -1 — they are opened by
labelled buttons, so they should not be in the accessibility tree), the
heading order (deck/homework/smart-review cards are h2 under the page h1;
LearningSection takes a level so it stays h2 on the library and h3 inside
the settings dialog) and landmarks around the study and review feeds.
- tests/contrast.mjs (new diagnostic): samples rendered pixels, because axe
cannot judge text on blurred glass — it reports those nodes as incomplete.
It skips disabled controls (1.4.3 exempts them) and content behind an open
sheet. Result: no below-minimum text on any scanned screen.
- The report control exists in the homework guide too: under each "Try it
yourself" exercise, labelled "Report exercise", without a skip (there is no
queue to skip). lib/question-reports now takes deckId/deckTitle directly.
- The rail's two creation actions are buttons now (.nav-action) rather than
quiet nav rows — once the library is full they were the only way to start
something on desktop and read as just more navigation. "Make my homework"
is "New homework" wherever it is an action (rail, empty state, share
chooser, manifest shortcut); the page title and mode switch keep their
wording.
Version 0.1.6 (three task bumps), SW -> freezmo-v52.