Commit graph

98 commits

Author SHA1 Message Date
77819b5961 Push reminders: personal to the notes, generic without them
The daily reminder said one generic line to everyone, because the server
never sees a deck. Now the notification text is written in the browser
(lib/reminder.ts) and travels with the subscription:

- Personal: "3 cards are due in Sky deck", in the app's language, tapping
  through to /review. Without notes (or with nothing due) it is the plain
  nudge, translated in both languages — push.title / push.due.* / push.generic.
- POST /api/push accepts an optional message {title, body, url}; url must be
  a path on this app, so a stolen subscription cannot make the notification
  link elsewhere. The store keeps endpoint, keys, the message and createdAt
  (a refresh no longer resets the timestamp).
- components/PushReminderSync.tsx refreshes the stored text when the app
  opens and whenever the tab becomes visible (throttled to twice a day), so a
  count is only ever sent while it is true.
- scripts/send-reminders.mjs sends each device its own text and falls back to
  PUSH_REMINDER_TITLE/_BODY for a subscription that has none
  (scripts/reminder-payload.mjs, unit-checked).
- /api/push/test previews the real reminder with a "Test:" prefix.
- deploy/freezmo-reminders.{service,timer}: the daily send as a systemd user
  timer (18:00 local, Persistent, randomised), documented in the README.
- Settings copy, privacy page (en+cs) and .env.example say exactly what the
  server now holds.
- phase2-test grew the whole path with a faked browser subscription: personal
  text in en and cs, the generic fallback in both, the URL guard, and the
  sender's preference order (81 checks).

Version 0.8.2, SW v104.
2026-10-18 14:34:15 +00:00
6036238bf0 Teach it back: the AI becomes the curious student
A new mode where the user explains a topic in their own words and the AI
plays a curious classmate: short reactions, exactly one follow-up question
at a time, never "correct"/"wrong", never lecturing, and everything it knows
comes from the user's own decks and notes.

- Entry points: a sidebar row next to Exam mode and a "Teach it back" action
  in every deck's menu (which prefills the topic and scope).
- Start screen: deck or typed topic, friendly/skeptical student, the same
  context and model chips as Chat (/teach?deck=<id> pre-selects the deck).
- Session: the student prompt is a mode of the existing /api/chat route, so
  model resolution, allowlists, rate limits and the streaming client are the
  same code; the personality lives in lib/prompts.ts (TEACH_*). The deck's
  cards travel as a numbered checklist and the student is told to ask about
  the ideas that were skipped; it must say so rather than guess when the
  notes cover nothing. One constant (TEACH_MAX_EXCHANGES = 10) ends the
  session, or the Finish button does.
- Recap: a teach_summary call (JSON, one repair retry) yields well / gaps
  with card references / next steps; each gap links to the card it means.
  "Add missed cards to review" schedules those activities due now; "Turn
  gaps into cards" generates one flashcard per gap from the deck's notes and
  shows an editable review list before saving.
- Sessions are chat conversations with a mode:"teach" marker + session
  record: same IndexedDB history, backup and sync, filtered out of the Chat
  screens; the recent list reopens a recap or continues a session.
- Reused pieces: MessageRow, Composer (now optional attach/scope chips and a
  mic), Markdown/KaTeX, AiDisclaimer, ContextPicker/ModelPicker, plus a
  shared useChatModels hook and useKeyboardInset extracted from Chat.
- Dictation: Web Speech API recognition (lib/speech-input.ts); the mic only
  renders where the browser supports it, and dictated phrases land in the
  draft.
- All strings in en + cs. teach-test: 44 checks (API prompts and guards,
  both entry points, the session, recap actions, history, exchange limit,
  360/390px layouts, mic on/off). Version 0.8.1, SW v103.
2026-10-16 23:05:24 +00:00
724a068bec Aero music: the button works on the podcast player
"The music thing button with the Frutiger Aero doesn't work on the podcasts."
The podcast page is a full-screen overlay at z-45 and the control sat at z-40:
visible through the transparent page, but every tap landed on the overlay.

The control now takes a data-raised="player" position on /podcast/[id] -
z-index 46, docked to the header's corner (top under the header pill, right
mirroring the max-w-3xl geometry) where neither the transport bar nor the
voice panel lives - and the transcript gained pt-32 so the episode card clears
it. Study/review/exam feeds keep their "steps aside" behaviour.

aero-music-test: a podcast section asserts the control exists, that
elementFromPoint at its centre hits the button, and that a tap expands the
credit bar. 31 checks. Version 0.7.9, SW v101.
2026-10-16 21:04:39 +00:00
08a145b087 Podcast player: say why it cannot speak, with a way out
"The podcasts don't even work on my Linux setup on Firefox." Firefox on
Linux speaks through speech-dispatcher; without it speechSynthesis is present
but empty and silent - getVoices() is empty, speak() does nothing, no events
- so the player looked broken.

- pressing play with zero installed voices (or a start that never arrives
  within 1.7s) raises a banner naming the cause, with the Linux fix
  (sudo apt install speech-dispatcher) and the iOS one where it applies;
- the banner offers "Use the natural voice" when a provider key exists (it
  switches the source, keeps playing and remembers it), "Add a provider key"
  when not (opens Settings) and a link into the picker;
- natural-voice errors (refused autoplay, provider refusal) show in that same
  banner instead of hiding inside the picker.

podcast-test fakes a present-but-empty speechSynthesis and pins the banner,
the Linux line and the one-tap switch. 48 checks. Version 0.7.8, SW v100.
2026-10-16 18:32:36 +00:00
5d82612e2a Podcast player: pause no longer kills the system voice
"It only plays once, and when you pause it you can't unpause."

WebKit leaves speechSynthesis paused after a cancel(), and every later
speak() is queued into that paused state - silently. Fixes:
- resume() whenever the synth is paused, before speaking and after our own
  cancel;
- a ~90ms beat before a speak() that follows a cancel (several engines drop
  it otherwise);
- no cancel when nothing is pending.

The speech engine also no longer rebuilds on rate or voice changes: both are
read live through getters, so a voiceschanged arriving after the first
utterance cannot leave a second engine speaking over the first. A rate or
voice change restarts the current part from the same word instead (the Web
Speech API cannot change either mid-utterance), making the change audible at
once; the natural engine applies speed live and resumes across a voice swap.

The suite's speech stub now models the quirk (cancel -> paused, speak while
paused is dropped and counted) and pins that nothing is ever spoken into a
paused engine. 44 checks. Version 0.7.7, SW v99.
2026-10-16 17:25:12 +00:00
8e1cd0855d Podcast voices: natural provider TTS, and system-voice hygiene
Two reports, one root: the platform's speech engine.

"Loud cracking at the end of every sentence" is the browser/OS TTS popping
between its internal sentence chunks (an idle cancel makes it worse). Hygiene
for that path: never cancel when nothing is pending, normalise the spoken text
(control characters, ellipses, dashes), and a 140ms beat between sections so
speech never runs into the engine's tail.

The real fix is a second voice source that does not use the platform engine:
- lib/providers carries TTS profiles (OpenAI gpt-4o-mini-tts, Groq
  playai-tts, any OpenAI-compatible /audio/speech behind the custom provider),
  male voices first.
- /api/tts proxies them with the same guards and the key still in headers.
- the picker gains System / Natural, with the provider's voice list.
- lib/podcast-audio plays one clip per section through a hidden <audio>
  element, measures the clip's real duration and gives each word a slice of it
  proportional to its spoken length - the highlight follows the audio exactly,
  and pause/seek/chapters become real audio operations. Clips cache per
  session, the next section generates while the current plays, and a voice
  change disposes the element and its blobs. Speed applies live (setRate)
  without dropping the cache.

podcast-test stubs /api/tts with a real silent WAV and pins the path: the
voice list, the request body, exactly one playing element, and the highlight
riding currentTime. 43 checks. tests/lib.mjs launches Chromium with the
autoplay policy relaxed (a real device has the listener's gesture).
Version 0.7.6, SW v98.
2026-10-16 16:34:46 +00:00
9882d775e7 Podcast voices: an iPhone note on where the other voices live
Safari hands web pages one voice per language, whatever the iPhone has
installed, so the picker cannot fix that on iOS. It now carries the way out
instead: Accessibility -> Spoken Content -> Voices -> your language, download
an Enhanced/Premium voice and make it preferred. The speaker button wears an
amber dot while the note is waiting, and the voice-less banner appends the
same guidance. Detection covers iPadOS too (maxTouchPoints, since it reports
as a Mac).

The suite fakes an iPhone user agent, a single Daniel voice and pins the dot
and the note's actual steps (37 checks). Version 0.7.5, SW v97.
2026-10-16 13:51:12 +00:00
4ec986da12 Podcast player: calmer line-following scroll, and a voice you can pick
"The scrolling works kinda weirdly" + "maybe a less robotic voice, preferably
male".

Scroll: the transcript now follows by LINE, not by word - words on the same
line never move the page (that was the jitter), a line only scrolls once it
leaves a comfortable band, small corrections are instant rather than animated,
and a wheel/touch/drag on the transcript pauses the following for four seconds
instead of fighting the reader. Chapter jumps and word taps re-centre at once.

Voice: lib/podcast-voices ranks what the platform installed (natural / neural
/ online names up, espeak / SAM / compact down, a male name preferred) and the
player picks the best one automatically; a new picker in the chrome lists
everything in the episode's language, applies it live and remembers the choice
per language. A note points at the system settings when only robotic voices
exist. The engine takes the chosen voice instead of guessing.

podcast-test: 34 checks now (voice ranking, filtered picker, persisted pick,
same-line silence, line following, manual-scroll suspension). Version 0.7.4,
SW v96.
2026-10-16 13:05:57 +00:00
d95c5c7151 Podcast mode: notes read aloud with a lyric-style word highlight
The third segment of the note-powered wizards (Study deck / Homework /
Podcast) takes the same intake - photos, documents, pasted text, the share
target - and turns it into a spoken episode.

- prompts: PODCAST_SYSTEM_PROMPT writes for the ear (plain prose, no markdown,
  no visual references), chaptered into 3-8 sections around a length target.
- /api/podcast mirrors /api/generate's plumbing (rate limit, model gate,
  provider keys, heartbeats, the 2x deadline, the optional vision pass).
- storage: frezmo.podcasts.v1, zod-validated, included in the backup and the
  encrypted sync payload; a new library tab lists episodes with listen /
  rename / delete-with-undo, and the wizard switch deep-links in.
- player: the transcript is word-wrapped spans and the word under the voice
  rides a lyric-style highlight that keeps itself centred. Two clocks: exact
  onboundary events where the browser reports them, a per-word length timer
  where it does not (iOS Safari); the first boundary retires the timer.
  Pause = cancel + re-speak from the word, which makes resume, chapter jumps
  and tap-any-word-to-seek the same operation; the position saves on pause,
  page-hide and unmount, so reopening resumes. Speed rebuilds the engine and
  keeps playing; the Aero soundtrack pauses itself when the voice starts; a
  browser with no voice gets an honest note and a readable transcript.
- the script sits on a glass pane (plain paragraphs over Aero's grass failed
  contrast; the scan now covers the player too).

tests/podcast-test.mjs (17th suite) stubs the model and the speech engine and
drives the highlight by hand: 26 checks. All suites green, contrast clean.
Version 0.7.3, SW v95.
2026-10-16 11:42:15 +00:00
84a94581dc Key fields: keep the browser's password UI away, fix the keyboard layout
"Trying to use a different provider on the web app glitches out completely" -
an iPhone photo of the first-run gate with iOS's saved-password sheet laid
over it ("password for proxmox...") and the provider field stuck under the
keyboard.

- The key fields (gate, Settings, provider rows) were type=password with
  autocomplete=off, which iOS/Safari and 1Password/LastPass read as a login.
  They now carry autoComplete="new-password", data-form-type="other",
  data-lpignore="true", autoCorrect/autoCapitalize=off and inputMode=text:
  the mask stays, the password overlay goes. The custom base URL gets
  inputMode=url and the same hints.
- The gate's keyboard handling scrolled to the Continue button instead of the
  field being edited, so with the provider rows open the keyboard covered the
  input and the locked wrapper could not be scrolled to it. The wrapper is
  user-scrollable again, alignment anchors on the focused element (Continue
  is the fallback), and the corner controls hide while the keyboard is up
  rather than landing on the card.

providers-test drives a fake visualViewport (340px, installed before mount)
and pins the three layout contracts plus the hardening attributes. All 16
suites green, contrast clean. Version 0.7.2, SW v94.
2026-10-16 10:12:20 +00:00
1ad199fb56 Aero music: start without a tap on the player
"It should play by default when the Frutiger theme loads in." The embed URL
now carries auto_play=true as a second try alongside the immediate play()
call, and when the browser still refuses (a reload carries no gesture), the
retry rides the next pointerdown/keydown anywhere OUTSIDE the player - the
first tap on anything starts the music. A 700ms throttle keeps a flurry of
taps from skipping through the set, taps on the player's own controls are
left to their handlers (no blip on the x), and an explicit pause or dismiss
is respected: no later gesture undoes it. Looking at the player (expanding
the circle) starts a still-pending soundtrack too.

aero-music-test simulates the refusal (__scAllowPlay) and pins all three
paths: one attempt anyway, the next tap starts it, an explicit pause stays.
28 checks. Version 0.7.1, SW v93.
2026-10-16 05:28:12 +00:00
a4c85ed77a Frutiger Aero: the theme now plays its soundtrack
Selecting Aero starts a random track from the Frutiger Aero playlist
(Bigblamboii's set on SoundCloud); every following track is drawn at random
too, so the set shuffles itself. The player is the credit bar from the mock:
a 44px glass circle with a note by default, expanding into pause + the
track's title + "SoundCloud - artist" (both reported by the widget).

- Only Aero ever touches SoundCloud: the embed and the widget API are created
  while the theme is on and the listener has not turned it off; light/dark
  request nothing (pinned by a suite check).
- The off choice persists (freezmo.aero-music.v1); re-selecting Aero in
  Settings is fresh consent (applyTheme clears it).
- Autoplay rides the theme-selection gesture; after a reload the circle comes
  up paused (browsers require a gesture) and one tap starts it.
- Volume 45; the iframe is 1px and inert, only the audio engine; the credit
  area collapses back to the circle without stopping the music.
- Geometry: clears the phone tab bar, lifts above the chat composer and the
  wizard bar, steps aside under immersive overlays and while the cookie
  notice shares the corner. 44px targets on phones.
- Cookie policy gained the third-party-embed paragraph it was owed.

tests/aero-music-test.mjs (16th suite, stubbed widget API, 21 checks). All
suites green, contrast scan clean. Version 0.7.0, SW v92.
2026-10-15 22:47:44 +00:00
71c56ad06f Review breakdown: show each deck's own activity total
Follow-up to the smart-review breakdown: "I only have 2 decks" turned out to
be three deck cards (one clipped at the window edge) and 15 + 13 + 6 = 34
due. The line now carries each deck's activity total next to its due count -
"Due by deck: Sky deck - 15 of 15 - Humanismus - 13 of 15 - ... - 6 of 13" -
so the arithmetic is checkable inline without opening a deck.

groupByDeck returns {label, count, total}; new i18n key review.dueOfTotal
(en + cs). review-test pins the format. Version 0.6.9, SW v91.
2026-10-15 21:20:53 +00:00
1e8606a95b Smart review: name the source deck on every card, break the counts down
"It contains mistakes I either did more than once or from decks that I've
removed - there's no way there's 34 to repeat with 2 decks." The counts were
honest (dueItems/mistakeItems only resolve live deck+activity pairs; a seeded
repro with 37 SRS rows and 30 live shows "30 due"), but nothing in the UI said
where an item came from: a deck created twice from the same notes shows every
question twice, and a deck that survived a delete or a sync looks like a ghost.
Both read as a broken list.

- SessionFeed gains showDeck (review + mistakes): a deck chip above every
  card, so two identical questions are visibly two decks.
- The Smart review card breaks its numbers down under the buttons:
  "Due by deck: Sky deck - 17 - Sky deck (2) - 17", capped at three decks
  plus "+n more" (groupByDeck in lib/learning).
- New i18n keys (en + cs, plural forms for "+n more").

review-test pins it: a twin-deck seed renders the breakdown and both deck
chips in the feed. Version 0.6.8, SW v90.
2026-10-15 19:27:04 +00:00
977ddec8e2 Chat: the composer's textarea hides its scrollbar
The auto-growing field capped at 180px showed the browser scrollbar once
long text overflowed it - over the Aero glass it read as a broken widget,
not a scroll affordance. The field now carries the app's existing
no-scrollbar style: the bar is gone in all three themes, the text still
scrolls by wheel (overflow stays auto), and the caret line stays on screen.

Friend's scene-heat rework (0.6.7) is merged unchanged; this is additive.
All 15 suites green, contrast scan clean.
2026-10-15 18:29:43 +00:00
pepaskopec-blip
bfc0f806b9 The scene stops heating the MacBook
"Terribly high CPU usage, the MacBook gets really hot" - a fanless MacBook
Air on a 144Hz screen. Measured on that machine with headed engines
(process CPU plus the per-process GPU time macOS keeps): an idle Aero
library cost LibreWolf ~110% CPU and ~230ms/s of GPU, the study feed ~130%,
Chromium up to ~57% CPU and ~350ms/s of GPU, Safari ~220-250ms/s of
WindowServer GPU. Priced one by one:

- the gradient mask on .ice-floats re-rendered the animated layer offscreen
  on every frame (~75 points of Gecko CPU). The floats now rise through a
  plain rectangular band clear of the header, the bottom chrome and the
  rail, and fade in and out inside it, so the clip never cuts a visible one;
- the overlay grain forced a backdrop readback per frame for a texture that
  measured a mean <=0.11/255 difference: removed;
- the invisible blob drift made every frame a full-screen redraw: the blobs
  are painted once;
- static glass (answer tiles, feedback panel, chips, inputs, dropzones,
  lists, segmented controls, Aero hint chips) re-blurred the moving scene
  every frame: only floating glass blurs now, and Aero's baked chat chrome
  drops a live blur that never showed under the bake;
- the scene also parks while the window has no focus and under any dialog
  or sheet scrim (.scene-pause); the loading icon is a compositor-run CSS
  animation instead of a framer-motion main-thread loop.

After, focused and animating: LibreWolf library 109% -> 33% CPU, study
134% -> 34%, chat 130% -> 42%; Chromium GPU 2.5-4.4x lower with 7-22 points
less CPU; Safari's WindowServer GPU -20-26% in Aero, about half in dark.
Unfocused or under a sheet: nothing. bubbles-test sweeps every float through
41 phases against the band and pins the parking and the cost contract;
tests/heat-probe.mjs (macOS) repeats the measurement; the suites find
Playwright's Chromium on macOS.

All 15 suites pass, lint clean, the contrast scan lost a finding. Version
0.6.7, SW v89.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-15 19:42:29 +02:00
98537cee64 Skipping a card is not a mistake
Scrolling through a deck without answering recorded a 0% attempt and listed
every card under "Missed items" with its answer revealed. Only answered cards
count now: the score is correct/answered, the attempt stores the answered
count, an empty run records nothing, and the cards scrolled past wait under
"Not answered (n)" - listed as prompts with "not counted as mistakes" - and
"Answer the rest (n)" starts a catch-up run of just those cards (same restart
path as retry-missed, so history and the SRS still see the answers). "Aced
all" requires nothing left waiting too.

phase2 pins the flow: all-skipped records no attempt and no mistake list;
one-of-two reads "You got 1 of 1 right" + "Not answered (1)" with attempts:1,
bestScore:100; the catch-up run records the remaining answer. Exam mode keeps
its own rule: in a timed exam an unanswered question is a miss.

Version 0.6.5, SW v87.
2026-10-15 13:59:55 +00:00
a8b3dfd0e3 Phone Aero glass + a timed run you can see
The phone (touch) chat chrome carried a 55% flat white veil while every other
Aero surface uses the thin 32% Ask-pill tint, so the header, welcome card and
composer read as plain white on a bright sky. They now use the same flat glass
as the cards, the answer/user bubbles keep 42% for long reading, and the
composer's field is a lighter 42% tile. The shared Aero wash block moved above
the touch media query so its background-image can no longer resurrect the bake
on phones.

The timed run worked but was invisible: the only cue was a small chip among the
streak/XP counters. The chrome pill now draws the countdown along its lower
edge, the chip is bordered (a control, not a stat), turns rose with the bar in
the last ten seconds, and fires one soft haptic tick at ten seconds.

Contrast scan clean on the phone chat in all three themes; activities suite
pins the countdown bar (25 checks). Version 0.6.2, SW v84.
2026-10-15 08:11:52 +00:00
796e2e9fe9 Study cards: from-your-notes, read aloud, timed runs
From your notes: the generator now stores a verbatim source quote with every
activity (schema + prompt + a server-side clamp so a chatty model cannot drop a
card), and the feedback panel shows the sentence that carries it with the quote
highlighted green. Decks made before the change, and quotes the model trimmed,
fall back to a local IDF-weighted match over the saved notes text
(lib/notes-source.ts): nothing is shown unless at least two distinct terms
land. The passage hides in exam mode with the other reveals.

Read aloud: a Web Speech API speaker control on the text a learner reads
(flashcard faces, questions, statements, sentences, instructions) via
lib/speech.ts and components/SpeakButton.tsx — one utterance app-wide, a voice
matched to the deck's language, and no button at all where the browser has no
speech synthesis. It used to sit inside the flashcard's flip button (nested
buttons, tapping it flipped the card); it now lives next to the hint row.

Timed runs: the feed chrome carries a timer chip (off by default) that gives
each card 30 seconds; a card that runs out is recorded as a miss through the
same path as a wrong answer (history + SRS agree), shows a toast, and the feed
moves straight on with a fresh budget. handleAnswered ignores a second result
per card, so a timeout plus a manual answer cannot record twice.

The generator's type spec now names what each type suits (language decks lean
on flashcards/matching/fill blank, ordering needs a real sequence, short answer
reasoning), so the deck-aware guidance covers all seven types.

New activities-test suite (24 checks: quote path, local path, the green mark,
the speech stub, the timed run on Playwright's fake clock), registered in
run-all; phase2 pins that the notes passage stays hidden in exam mode; en+cs
keys for every new string; no new dependencies. Version 0.6.1, SW v83.
2026-10-15 05:53:47 +00:00
786d6cf1ae Chat chrome: one gutter, one radius scale, one even glass recipe
The header and composer were full-bleed bands (flush to the top/right/bottom
viewport edges, composer corners off-screen) next to a rail that floats with a
12px margin. The new --layout-gutter (12px) spaces the rail, header, empty-state
card and composer identically on every side; --radius-panel/-control/-chip
(-pill) replace the ad-hoc radii across the shared classes, so every panel is
rounded on all four corners and shared controls match in every theme. The
desktop-only ::after hairlines and the left-corner-only radius are gone.

Aero: the rail and the chat chrome (answers included) share one even recipe -
the wallpaper extra-blurred into a hue-free wash (background-glass.webp) under a
uniform ~50% white veil and a whisper of gloss. Measured within ~10 RGB units
across the rail top->bottom and the card/composer left->right; the blue->green
smear and the teal composer are gone. The composer's field is a clean even tile
with no wallpaper gradient inside it.

Chat fixes: send is a filled primary tile shaped exactly like attach (dimmed
while the input is empty), suggestion/context chips use the shared .chip token
(40/44px target, visible rim, full-contrast text, raw model id in the tooltip),
the AI note reads at 12px --text-muted (.ai-disclaimer), the selected sidebar
row carries the accent border + accent icon, the theme toggle is back in Aero
(the moon flips to Dark; Settings brings Aero back), and the empty state is
centered exactly between header and composer.

Outside CSS: the wallpaper's top-left HUD-circle decoration (it peeked through
the 12px gutters on wide windows) was healed out of background.webp and
background-blur.webp; the orbs/bubbles ride one masked .ice-floats layer that
fades them under the chrome bands and the rail strip, so none is sliced by a
panel edge (still parked under reduced motion).

Version 0.6.0, SW -> freezmo-v82. Tests: chat suite pins the new geometry (12px
gutter, 24px corners, even wash on all four panels, send-vs-attach shape,
chips/input radii); mobile pins the phone chrome and the Aero toggle; bubbles
pins the floats layer + its reduced-motion opt-out.
2026-10-14 21:32:50 +00:00
982391ca45 Codebase audit: fix bugs, performance issues, dead code, and edge cases
1. Bugs fixed:
- Backup schema now accepts theme: "aero" so backups exported under
  Frutiger Aero pass parseBackup on import, and applyImport in "replace"
  mode replaces SRS schedules, answer history, and chats instead of
  merging into existing SRS or skipping empty arrays.
- Typed FillBlank cards bind the input value to chosen ?? value instead
  of chosen ?? "", and normalise() preserves Unicode letters (\p{L}\p{N})
  when grading non-ASCII answers.
- OpenAI-compatible vision calls (contentFor in lib/openai-compat.ts)
  prefix data:image/jpeg;base64, when routes pass stripped base64.
- Streaming calls (ollamaChatStream, providerChatStream) keep their
  AbortController active across the entire body stream and API routes
  forward request.signal so stopping a chat or cancelling a run aborts
  the upstream request immediately.
- HomeworkCard uses homeworkModeLabelKey so "check" records display the
  Checked label instead of Step-by-step guide.
- Desktop dropzones on /create and /homework accept dropped documents as
  well as images.
- LibraryScreen filters reported questions out of its due and mistake
  counts to match ReviewClient.
- Clearing a provider key resets generation if it pointed at that
  provider; chat conversations persist and restore provider; ModelPicker
  keys items by provider:name.
- RouteTransition no longer mutates module-level lastPath during render.
- Service worker asset handler falls back to Response.error() when an
  uncached asset fetch fails offline.
- Confetti and .ice-orb / .ice-bubble respect the in-app reduce-motion
  toggle.

2. Performance & cleanup:
- Deduplicate window storage listeners across all six localStorage
  stores (one listener while subscribed instead of N^2 notifications).
- Use todayAnswerCount in LibraryScreen and pass sorted folders to
  DeckCard.
- Memoize MessageRow with stable callbacks in ChatScreen and compute
  last message IDs in a single pass.
- Close ImageBitmap after drawing in lib/image.ts and destroy pdf.js
  documents in finally in lib/documents.ts.
- Avoid re-parsing serialized sync payloads in POST /api/sync.
- Deduplicate copyText (lib/share.ts -> lib/clipboard.ts), chatMessageId,
  describeExtraction, ALL_FOLDERS, useIsPhone, and remove unused helpers
  and boilerplate public/*.svg files.

Version 0.5.8, SW -> freezmo-v80.
2026-10-14 19:00:17 +00:00
7e42b03f7e Custom Frutiger Aero 404
app/not-found.tsx renders a standalone screen: the root layout's ice
scene is the backdrop, the glass card/rim/bubbles come from the shared
recipes (full Aero with that theme on, frosted glass in light/dark),
and the mascot is the scene's glossy ice orb at full strength with a
snowflake and a "404" chip. Two ways out - back to the library and
into the chat - both 44px targets, en + cs.

The regression suite pins the 404 status, both links and the Czech
copy; the pixel-contrast scan covers the screen in all three themes.
The service worker no longer caches non-OK navigations as the offline
shell (a typo'd URL used to write the error page into the shell
cache). Version 0.5.6, SW -> freezmo-v78.
2026-10-14 15:27:47 +00:00
a5d30a171c Chat chrome docks into the rail; drop the notes-off banner
The chat header and composer are full-bleed bands inside the main
pane, which starts right at the sidebar on desktop - so both ended in
a hard vertical edge beside the floating rail card (the 12px gutter
showed the raw scene and the bands' fill + backdrop blur read as a
color step at the seam), with their hairlines starting in mid-air at
that edge. Both bands now reach the card's right edge (the rail's own
12px padding, expanded or collapsed) and their hairlines are inset to
the content box; phones keep the plain full-width borders. The chat
suite pins the dock. The "Chat is set to ignore notes text" banner
went away - the scope chip already says what the chat may read.

Version 0.5.5, SW -> freezmo-v77. Chat 104/104 (2 new), mobile
126/126, wizard 95/95, phase3 31/31, bubbles 34/34, i18n 13/13,
native 33/33, regression 44/44, contrast 0 findings, axe clean.
Full e2e: 14/14 suites.
2026-10-14 11:46:34 +00:00
7da308fa1e Aero button glass + homework report control; reduced-motion sheet glitch
Buttons: the recipe's thin veils let btn-secondary/btn-ghost/glass-pill
blend into the grass and sky - they now carry a stronger pale-glass veil
(the Ask-pill look) over the blurred scene, ghosts plus a rim and
full-contrast text. Homework make/check results gained the same red "!"
report control as the feeds and the guide (a synthetic short-answer
activity maps into the report flow; pinned in phase3).

Reduced motion: the manual toggle only fed framer's MotionConfig, which
strips transform animations - while components branched on the OS-only
useReducedMotion - so translucent sheets still spring-faded their opacity
in over the page (the "ugly visual glitch with the settings panel"). All
16 components now read useAppReducedMotion() (OS or toggle), and the
settings sheet/scrim and the library's phone sheet go instant. Verified
frame by frame: opacity 1.00 from the first frame.

Contrast 0 findings, axe clean; mobile 126/126, chat 102/102, providers
20/20, wizard 95/95, phase3 31/31, bubbles 34/34, i18n 13/13, native
33/33. Version 0.5.4, SW -> freezmo-v76.
2026-10-14 09:19:54 +00:00
7e7969b568 Aero chat welcome panel: frosted and flush; honest model availability
The welcome panel is the same frosted glass as the cards now (blurred,
not a flat tint) and stretches flush with the chat header and composer
(measured: 268..1280 at 1280, exactly the chrome's edges) - a flat pane
floating 40px inside the scene read as "cut off next to the sidebar".

Availability no longer over-promises: a /api/tags listing proves
availability only on a local daemon (the listing is the installed set);
on a cloud key the catalogue can include models a free plan cannot run,
and provider seeds before their first live /models test, so those stay
badge-less until actually used. The configured favourites keep their
verified state.

Contrast 0 findings, chat 102/102, providers 20/20, mobile 126/126,
i18n 13/13, native 33/33. Version 0.5.2, SW -> freezmo-v75.
2026-10-14 08:51:14 +00:00
e2676be080 Chat fills the space next to the sidebar (no more dead strip)
The conversation column was max-w-3xl and centred, which on a 1280 window
left a ~140px empty strip between the rail and the messages - "the chat
cuts off weirdly". It now uses the library's container (max-w-6xl,
lg:px-10) and the composer's content padding matches, so the chat starts
right next to the sidebar and every row shares one left edge.

Contrast 0 findings, chat 102/102, mobile 126/126, i18n 13/13,
native 33/33. Version 0.5.0 (the 0.4.9 rollover), SW -> freezmo-v74.
2026-10-14 08:12:55 +00:00
8651674cf5 First-run gate offers free Ollama vs paid providers; add Google Gemini
The gate (user-key installs) now headlines Ollama with a "Free" badge and
adds an "or - Use a paid provider instead" option that opens the same
provider rows as Settings, framed as billed by the provider directly.
Saving a provider key there lists its models and switches study
generation to it automatically, so the gate steps aside with no Ollama
key at all.

Gemini joins the registry via its OpenAI-compatible endpoint
(generativelanguage.googleapis.com/v1beta/openai); the privacy policy
names it (en+cs).

Providers suite grows to 20 checks: the gate scenario runs against a
second user-key-mode app instance (free badge, paid option, provider
rows, pass-through, generation switch). All other gates green:
contrast 0 findings, mobile 126/126, chat 102/102, wizard 95/95,
bubbles 34/34, regression 44/44, i18n 13/13, native 33/33.
Version 0.4.9, SW -> freezmo-v73.
2026-10-14 07:09:05 +00:00
4372423167 Bring-your-own keys for cloud providers (OpenAI-compatible)
Settings -> Providers takes keys for OpenAI, Anthropic (their official
OpenAI-compatibility layer), DeepSeek, Groq, OpenRouter and any custom
OpenAI-compatible endpoint. One adapter (lib/openai-compat) covers
listing, streaming chat, JSON generation and vision, and every model
flow can run on a provider: the chat picker lists each enabled
provider's models (labelled, remembered), and a "Study generation"
choice moves decks, homework, grading and attachment transcription onto
a provider model.

Keys stay in this browser exactly like the Ollama one
(freezmo.providers.v1): never stored server-side, never in a backup or
the sync payload, forwarded only with the request that needs them. The
provider test asserts the key reaches the provider while the routing
header stays on the app side.

New suite tests/providers-test.mjs (13 checks) stubs both protocols:
model listing, chat streaming, study generation and the Settings flow.
Privacy policy updated (en+cs). Contrast 0 findings, axe clean, mobile
126/126, chat 102/102, wizard 95/95, bubbles 34/34, regression 44/44,
i18n 13/13, native 33/33. Version 0.4.7, SW -> freezmo-v72.
2026-10-14 06:29:39 +00:00
6635b5d405 Design pass (all themes + chat UI), model picker, reduce-motion toggle
- Aero: blue gradients back on the active segment and every primary
  (Review due, the card's Study button, the composer's send button); a
  frosted backing behind the page heading and the All decks label; a
  bottom-weighted rail tint; chat header/composer/welcome panels; calmer
  orbs; stronger card veil + a stronger blur bake.
- Dark/Light: a dedicated --track token makes progress bars read (the
  first attempt shifted --surface-sunken and the pixel scan caught the
  sheet-contrast regression); brighter dark secondary text; darker light
  segmented labels and difficulty tints; stronger light card border and
  shadow.
- Chat UI: friendly model chip ("Gemma 4 31B") with the raw name in a
  tooltip, larger chips, plain centered disclaimer, vertically centered
  welcome panel, distinct chat-plus icon for new chat.
- Chat models: every chat-capable model from the server's /api/tags is
  selectable (favourites first, search field when long, live-list
  validation in the route); default CHAT_MODEL_DEFAULT or gemma4:31b.
- Reduce motion: Settings toggle (default off) that parks the scene,
  collapses CSS animations and drives framer-motion's calm mode.
- Folders hint, "New" badge on fresh decks.

Contrast: 0 findings, axe clean, mobile 126/126, chat 102/102, wizard
95/95, regression 44/44, i18n 13/13, native 33/33.
Version 0.4.6, SW -> freezmo-v71.
2026-10-14 05:06:02 +00:00
4ba80a9bf2 More shinier bubbles; the chat's top edge fades instead of clipping
Bubbles: ten -> eighteen (interleaved, 18px to 96px, 10-23s runs), with a
tighter specular hotspot, a reflected-light glint low on the sphere, a 1px
glass edge and a brighter inner rim on both the bubbles and the drifting
orbs. Bodies stay translucent with capped opacity, so wallpaper text stays
readable; bubble-perf shows no added frame cost.

Chat: the conversation scrolls up to the glass header, and a line clipped
exactly at that edge read as a rendering bug over the busy wallpaper - the
scroller now carries a 14px top mask in Aero, shorter than the column's
16px top padding so a fresh conversation shows no dimming.

Contrast 0 findings, axe clean, chat 101/101, mobile 123/123 (bubble count
pinned to 18), regression 44/44, i18n 13/13, native 33/33.
Version 0.3.7, SW -> freezmo-v66.
2026-10-13 13:19:12 +00:00
5eec310e16 Thinner glass everywhere, chat answers as bubbles in Aero
Two asks. "Slightly more transparent": the veils drop another notch
(recipe 0.15 -> 0.12, tokens ~0.03 less, tab bar / wizard bar / gloss
likewise). "Some buttons aren't themed": the recipe now catches the
flows' hand-rolled frost by attribute selectors - the study activities'
bg-white/xx chips (multiple choice, matching, ordering, fill blank),
the exam rows that used bg-[var(--surface)] (an opaque white in Aero),
and everything on the surface tokens (chat chips, homework chips,
inputs, dropzones). Inside sheets the same shapes stay flat; the
dropzones lost their press-scale (a transform re-anchors the fixed
backdrop) and shade inward instead.

And the chat: the assistant answers are bubble-less by design and the
user bubble's thin tint washed out over the bright wallpaper, so the
longest text in the app sat straight on the photo. In Aero both roles
get a real pane now - chat-answer wraps the markdown in a bubble, the
user turn carries chat-bubble, with a stronger veil than the shared
glass for comfortable reading. Light and dark keep the bubble-less
assistant design (styled only under .aero).

Contrast: 0 below-minimum findings, 0 axe violations. Chat 101/101,
mobile 123/123, regression 44/44, i18n 13/13, native 33/33.
Version 0.3.5, SW -> freezmo-v65.
2026-10-13 12:43:46 +00:00
70ddc5e753 Ask pill joins the glass; Aero hovers light the pane, not move it
The Ask button (and the two phone icon pills sharing its styling) was a
hand-styled bg-[var(--surface-strong)] pill that never picked up the
frosted recipe - it showed the sharp wallpaper through a flat tint while
everything around it showed the blurred one. It carries a glass-pill
class and is part of the same recipe now.

Hover feedback: a transform or filter on a pane with a viewport-fixed
backdrop re-anchors the glass, so the deck card's hover lift made the
card flash a wrong crop of the wallpaper (and filter: brightness() on
the buttons, plus the mobile :active scale foundation, would have done
the same). Aero's feedback no longer moves or filters the glass: the
pane lights up with an inner glow, a white rim and a deeper shadow over
170ms, and the pressed state shades inward.

Contrast: 0 below-minimum findings, 0 axe violations. Version 0.3.3,
SW -> freezmo-v64.
2026-10-13 12:11:23 +00:00
ff58fdd71d New Aero background (Gemini-made), old credit removed
The scene is the user's own Frutiger Aero image now: green hills, a river,
an eco-city, bubbles and daisies. Re-encoded to public/aero/background.webp
(152 kB) with a fresh 3 kB pre-blurred variant for the glass, and the
WallpaperSafari credit line, its i18n keys and the README credit are gone
(the image is made by the user with Gemini).

Contrast: 0 below-minimum findings and 0 axe violations, all three themes.
Version 0.2.8, SW -> freezmo-v60.
2026-10-13 08:10:05 +00:00
9b0354fb11 Fix the clipped answer field + the doubled AI note; ordering only where it fits
UI bug from a phone screenshot (short answer, Czech):
- The textarea was flex-shrunk inside the slide's column (58px instead of
  ~82px), clipping the typed answer mid-line. Every direct child of a
  study/review/guide slide is now shrink-0 and the slide scrolls instead.
- Two AI disclaimers were visible at once: the activity's own after the
  grading box plus the feed's row. The activity-level copy is gone; the
  feed/guide row (which also carries the report control) is the single one.
  The phase-2 check now asserts the note sits below the graded feedback.
- The mobile suite's backdrop-tap check is deterministic too (the spring
  animation made the measured box mid-flight).

Ordering activities: the deck prompt now allows them only when the notes
hold a real sequence (chronological events, process stages, procedure steps,
a lifecycle, a ranked scale) and points at matching / multiple choice /
true-false when they do not - "sort these" was landing on decks with no
order at all.

Version 0.2.4, SW -> freezmo-v57.
2026-10-13 07:27:39 +00:00
f1c4a89adc Aero uses the real wallpaper + liquid glass buttons
The wallpaper is the one from the mockup: "The S Aesthetic That You
Definitely Recognize Frutiger Aero" via WallpaperSafari
(https://wallpapersafari.com/w/IlWuz7) — the URL in the request pointed at a
different (teal abstract) wallpaper, this is the grass/sky/water one that
matches the screenshot. Re-encoded to a 237 kB WebP in public/aero/, used as
the scene in aero only (light/dark never download it), and credited in
Settings next to the theme picker.

The drawn CSS scene (rays, reeds, skyline, caustics) is off over the photo;
the ten rising bubbles stay, and the orbs became extra bubbles. Buttons and
segments are liquid glass now — translucent, glossed top half, bright rim,
backdrop blur — instead of the solid aqua fill. Helper lines that sit
straight on the wallpaper (the keyboard tip, the AI note) get a small glass
chip: dark text on grass measured 2.5:1.

Also carries: the underwater scene + bubbles work, the floating cookie
notice, the Czech title (Tvůj mrazák) and the review-suite fix that made the
last deploy fail its gate.

Contrast: 0 below-minimum findings, 0 axe violations across all three
themes. Version 0.2.2, SW -> freezmo-v56.
2026-10-13 06:21:43 +00:00
67e2cefcfe Aero goes underwater with rising bubbles; floating cookie notice; Czech title
Frutiger Aero, closer to the mock:
- The scene is water now: sun shafts through a bright surface, caustic
  patches, reeds on the left, a city silhouette on the right, and ten soap
  bubbles that actually rise (own keyframes, varied sizes/speeds/sway; the
  spans are display:none outside aero so they cost nothing elsewhere, and
  they sit still under reduced motion).
- Pale blue glass at 0.8: still reads as glass, but dark navy text clears
  4.5:1 over the water. The phone tab bar mixes the sheet glass instead of
  the page — in aero the page *is* the water, which left its labels at 3.9:1.
- The aero page-level text (muted/subtle) is much darker for the same reason.
- The PWA status bar follows the new water blue (#2fa7e6).

The cookie notice is floating glass now (blurred backdrop, rim, shadow): as a
plain card it read as part of the page background instead of a notice.

Czech: "Tvoje mraznička" -> "Tvůj mrazák" (library title), test updated.

Contrast: 0 below-minimum findings and 0 axe violations across every screen,
all three themes. Version 0.2.1, SW -> freezmo-v55.
2026-10-13 05:46:53 +00:00
e56653dae1 Frutiger Aero theme, pixel-measured contrast fixes, sheet surfaces
Frutiger Aero (Settings -> Theme): a third theme, not a dark/light variant.
A sky gradient with a strip of grass, the glacier blobs become clouds, the
orbs soap bubbles, glass gets the classic horizon gloss and the buttons a
glossy aqua. The light/dark toggles (header, rail, chat header) hide while it
is on and the picker says why; the pre-paint script applies the class before
first paint and the PWA status bar follows (#3fa3e0). Its muted/frost text is
darker than Light's because those labels sit directly on the sky.

Contrast, measured on real pixels (tests/contrast.mjs, now covering aero):
- The light settings sheet was translucent over a dark scrim, so its muted
  text measured ~2.8:1. Sheets and dialogs now use --glass-sheet-bg (a more
  opaque surface), and Light's --text-muted is a touch darker.
- Result: 0 below-minimum findings and 0 axe violations across every screen,
  all three themes, phone and desktop.

Also: the suites now seed the cookie notice as already dismissed (they run as
a returning user); the regression suite opts out to test the notice itself —
the previous deploy failed its gate because the notice blocked a chat chip
click. The notice also hides during immersive sessions (overlay-open), so it
can never cover a study feed.

Version 0.1.8, SW -> freezmo-v54.
2026-10-12 22:10:16 +00:00
464781a7fd Privacy policy, terms of service, cookie policy + a cookie notice
Three plain-language documents in both app languages (lib/legal.ts, rendered
by components/LegalPage.tsx): /privacy describes the local-first storage, the
key never leaving the browser and the three opt-in server copies (sync,
reminders, reports); /terms covers the GPL-3.0-only software, your own Ollama
key, fair use and liability; /cookies states what is true — no cookies at all
(no Set-Cookie, no document.cookie), strictly-necessary local storage instead,
no tracking.

A cookie notice tells every new browser the same thing once and remembers the
dismissal (freezmo.consent.v1). It sits at z-44: below the immersive study
feeds so it can never cover a session, above the phone tab bar. Settings links
all three documents. The regression suite checks the pages render with real
sections and that dismissing the notice sticks.

Version 0.1.7, SW -> freezmo-v53.
2026-10-12 21:26:55 +00:00
df34337b4a Accessibility pass, report control for homework exercises, clearer rail actions
- axe is clean across every screen in both themes, phone and desktop. Fixed:
  the hidden file inputs (aria-hidden + tabIndex -1 — they are opened by
  labelled buttons, so they should not be in the accessibility tree), the
  heading order (deck/homework/smart-review cards are h2 under the page h1;
  LearningSection takes a level so it stays h2 on the library and h3 inside
  the settings dialog) and landmarks around the study and review feeds.
- tests/contrast.mjs (new diagnostic): samples rendered pixels, because axe
  cannot judge text on blurred glass — it reports those nodes as incomplete.
  It skips disabled controls (1.4.3 exempts them) and content behind an open
  sheet. Result: no below-minimum text on any scanned screen.
- The report control exists in the homework guide too: under each "Try it
  yourself" exercise, labelled "Report exercise", without a skip (there is no
  queue to skip). lib/question-reports now takes deckId/deckTitle directly.
- The rail's two creation actions are buttons now (.nav-action) rather than
  quiet nav rows — once the library is full they were the only way to start
  something on desktop and read as just more navigation. "Make my homework"
  is "New homework" wherever it is an action (rail, empty state, share
  chooser, manifest shortcut); the page title and mode switch keep their
  wording.

Version 0.1.6 (three task bumps), SW -> freezmo-v52.
2026-10-12 21:15:56 +00:00
aac6befb0d App versioning + the create page's missing top padding
Versioning: package.json carries the app version (0.1.2 here; one bump per
task with `npm run version:bump`, patch 0-9 rolling into the minor at 10),
baked into the build via lib/version.ts, reported by /api/healthz and shown
in Settings next to the running commit. AGENTS.md documents the rule; the
native suite checks both the API and the Settings row.

Fix: on desktop the app header is hidden, so every page owns its top padding —
/create was the only one without `lg:pt-10`, which slammed the Study deck /
Make my homework switch against the top of the window while /homework had a
comfortable gap. Both now sit at 40px; the wizard suite asserts the clearance
and that the two pages stay in step (90 checks).

SW -> freezmo-v50.
2026-10-12 20:04:26 +00:00
1f2e702b4e Stop blurring the animated scene on static glass (2x frame time)
The MacBook ran hot browsing the app: the ice scene animates constantly, so
every backdrop-filter surface re-ran its blur on every frame. Measured on
desktop (2x CPU throttle, software renderer): p50 frame 66.6ms baseline,
33.3ms with the static surfaces not filtering, 16.7ms with the scene's
animation also off; frames over 34ms: 128 -> 14.

The glass recipe is split: floating layers (sheets, dropdowns, dialogs, the
sticky header/chrome/tab bar) keep the blur (backdrop-blur-lg, what phones
already used); static layers (cards, the sidebar rail, the gate, the study
prompt card) keep the identical tint, rim, highlight and shadow without the
filter. The study prompt card moves from glass-panel to card + glass-solid,
which is the same surface recipe.

Quality: a deterministic pixel diff (scene motion frozen, both themes,
desktop + phone) shows a ~1% colour shift in the card backdrops — invisible.
The mobile axe contrast audit and the bubbles suite stay green.
tests/bubble-perf.mjs now also reports the glass cost. README: decision 61.
SW -> freezmo-v49.
2026-10-12 19:47:36 +00:00
9b9e978ef2 Link loading overlay escapes the glass card (portal to body)
The full-screen loading screen shown the instant a Link starts navigating
was rendered inside the Smart Review card. That card has backdrop-filter,
which makes it a containing block for position: fixed — so the overlay was
confined to a 44px strip of the card and the loading block spilled below the
fold instead of covering the viewport. It is now portalled to <body> with a
soft page scrim behind it; the review suite measures that it covers the
viewport (390x844).

SW -> freezmo-v48.
2026-10-12 19:04:38 +00:00
2d4d4ee776 One loading screen everywhere (the deck wizard's)
The deck wizard had the good one — app icon, rotating stage message as the
headline, progress bar, stage checklist, tip, Cancel — while homework showed
a spinner with a title and route loads a pulsing icon with a smaller line.
All of them now render components/LoadingState:

- the wizard passes its vision/generation stages and keeps its deck tips;
- homework passes the same shape with homework wording (no tips: they are
  deck-specific);
- route screens (review/stats/exam loading boundaries + the link overlay)
  pass a single message, no stages or progress.

Cancel stays a 44px touch target, the icon animation respects
prefers-reduced-motion, and the unused homework.loading.title string is
gone from both languages.

Suites: freeze-loading 6/6, review 18/18, wizard 88/88, mobile 105/105,
regression 38/38, native 31/31, phase-2 62/62, phase-3 30/30, i18n 13/13.
README: decision 60. SW -> freezmo-v47.
2026-10-12 18:43:53 +00:00
d559865a09 Check-my-work attachments, smart review follows deletions, GPL-3.0-only
- "Check my work" now takes photos and documents of the attempt: documents
  are read in the browser into text, photos go to /api/homework as
  solutionImages and are transcribed by the vision model before the check
  ("Reading your solution..."). The finished attempt comes back in
  meta.solutionText and is stored as the record's attempt, so "Redo"
  re-checks the same work without keeping the files.
- Deleting a deck now drops its due schedules and mistakes from the library's
  smart review immediately (the counts resolve against the live deck list);
  Undo brings them back, because the learning data itself is never erased.
- The phone override for the glacier blobs was still at 0.1/0.2: it is now a
  quarter of the original value there too (0.025/0.05), matching the desktop.
- License: GPL-3.0-only (LICENSE, package.json, README section).

Tests: phase-3 photos-only API + desktop attachment checks (28/28), review
suite deck-delete checks (18/18), i18n/mobile/phase-2 green. README:
decisions 57-58. SW -> freezmo-v45.
2026-10-12 16:04:53 +00:00
9d204b85be One-pill study chrome, toggling chat pickers, readable homework steps
UI batch from feedback:

- The study/review/exam/homework chrome is now a single 58px pill: round
  close button, title + position over the progress bar, chips (or the exam
  timer) at the far end — everything on the centre line, so nothing crowds
  the rounded corners any more. Homework guide gets the same recipe.
- The immersive feeds carry z-[45] so they paint over the app chrome (on
  /exam the header used to cover the top of the chrome), and the page chrome
  behind an open overlay (.app-header, .segmented, .tabbar) is hidden while
  the transparent overlay is up, so it can no longer ghost through the glass.
  The guide's disclaimer moved inside the overlay with it.
- Chat: the context and model chips toggle their own popover (pressed state,
  aria-expanded), opening one closes the other, a press outside closes it —
  no more being forced to pick something to get out.
- Homework: the model's plain-text step explanations/hints/verdicts keep
  their line breaks (whitespace-pre-wrap) — a step used to collapse into one
  run-on paragraph with the whole solution inside it; the guide prompt now
  says the explanation is coaching, 2-4 sentences.
- The four glacier blobs are at 25% of their old opacity (0.045 light,
  0.1 dark).

Tests: phase-2 chrome geometry + exam layering checks (62), chat desktop
picker checks (101), the standing suites all green. README: decisions 54-56,
decision 23 updated. SW -> freezmo-v44.
2026-10-12 14:21:11 +00:00
33c0ad1ed0 Report button moves under the exercise, bottom-right
The red "!" left the top chrome (it read as chrome and was easy to
mis-tap) and now sits in a row under the exercise: the AI disclaimer stays
centred, the report control is right-aligned with the card edge and is a
44px target. Applies to study, Smart Review and exam sessions; the results
slides keep just the disclaimer.

phase-2 suite now asserts the placement (below the card, right-aligned,
not in the header, >=44px) — 60 checks.

README: decision 52 updated. SW -> freezmo-v43.
2026-10-12 12:29:59 +00:00
43dd4e4ec9 Sidebar: arrow sits directly below the logo, in both states
As requested: the collapse/expand control is its own row right under the
brand row — labelled "Collapse sidebar" when expanded, icon-only and
centred when collapsed — so it never moves anywhere else. Measured: the
same y (73px) in both states, directly below the logo.

(The previous attempt anchored it to the rail's top-right corner instead —
not what was asked.)

README: decision 22 updated. SW -> freezmo-v42.
2026-10-12 11:57:17 +00:00
c13b1865c5 Sidebar: give the collapse arrow one home in the rail's top-right
On desktop the collapse/expand control swapped places between states: in
the brand row when expanded, but a nav row in the middle of the icon
column when collapsed — it read as the arrow jumping around.

- One button for both directions, anchored to the rail's top-right corner
  in both states (measured 23px from the rail's right edge either way;
  the padding accounts for the rest).
- Collapsed, the brand mark leads the icon column (it cannot share the
  brand row with the arrow: the 60px panel has ~40px of content width).
- The expanded state is unchanged (logo + name + DEV badge, arrow top
  right).

README: note in decision 22. SW -> freezmo-v41.
2026-10-12 11:45:56 +00:00
b5269d2844 AI disclaimer: also on the cards and the results
The note now rides along with the content itself, not only with the
generation screens and the chat composer:

- Under every card in the study feed and in the review, mistakes and exam
  sessions (the activity slide's last element — below the card, and below
  the feedback panel once answered).
- On the results slides: the study results screen and the shared session
  results (review, mistakes, exam).

Navigation surfaces (library, deck lists, chat history, settings) still
carry no note — it belongs to the moment of generation and to the card
being answered, not to browsing (README decision 50 updated).

The phase-2 grading check now scopes its placement (the disclaimer right
under the graded box) since the same text legitimately appears several
times on a session page; three new checks cover the feed, the results
slide and the exam (59 checks). SW -> freezmo-v40.
2026-10-12 10:59:49 +00:00
396da6528a Flashcard flip: paint one face explicitly, never rely on backface-visibility
On a GPU-composited desktop the flipped card showed the question mirrored
over the answer. Both faces are glass layers with backdrop-filter, and on
some compositing paths the front's backface keeps rendering, so the
pre-rotated back face and the mirrored front face both painted.

- The faces are now painted by an explicit visibility swap driven by the
  animation's own rotation (onUpdate): the swap lands at the 90° edge-on
  moment, where it cannot be seen, so exactly one face is ever in the
  render tree — independent of backface-visibility and of the browser's
  3D flattening rules. onAnimationComplete lands the swap for instant
  flips (reduced motion now skips the spring, matching the app's motion
  rules).
- PromptCard takes an optional style so the face can carry the visibility.
- phase-2 suite: the painted-face invariant at rest, flipped and flipped
  back, plus the answer reading inside the card (56 checks).
- README: decision 53. SW -> freezmo-v39.
2026-10-12 07:34:38 +00:00