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4 commits

Author SHA1 Message Date
pepaskopec-blip
bfc0f806b9 The scene stops heating the MacBook
"Terribly high CPU usage, the MacBook gets really hot" - a fanless MacBook
Air on a 144Hz screen. Measured on that machine with headed engines
(process CPU plus the per-process GPU time macOS keeps): an idle Aero
library cost LibreWolf ~110% CPU and ~230ms/s of GPU, the study feed ~130%,
Chromium up to ~57% CPU and ~350ms/s of GPU, Safari ~220-250ms/s of
WindowServer GPU. Priced one by one:

- the gradient mask on .ice-floats re-rendered the animated layer offscreen
  on every frame (~75 points of Gecko CPU). The floats now rise through a
  plain rectangular band clear of the header, the bottom chrome and the
  rail, and fade in and out inside it, so the clip never cuts a visible one;
- the overlay grain forced a backdrop readback per frame for a texture that
  measured a mean <=0.11/255 difference: removed;
- the invisible blob drift made every frame a full-screen redraw: the blobs
  are painted once;
- static glass (answer tiles, feedback panel, chips, inputs, dropzones,
  lists, segmented controls, Aero hint chips) re-blurred the moving scene
  every frame: only floating glass blurs now, and Aero's baked chat chrome
  drops a live blur that never showed under the bake;
- the scene also parks while the window has no focus and under any dialog
  or sheet scrim (.scene-pause); the loading icon is a compositor-run CSS
  animation instead of a framer-motion main-thread loop.

After, focused and animating: LibreWolf library 109% -> 33% CPU, study
134% -> 34%, chat 130% -> 42%; Chromium GPU 2.5-4.4x lower with 7-22 points
less CPU; Safari's WindowServer GPU -20-26% in Aero, about half in dark.
Unfocused or under a sheet: nothing. bubbles-test sweeps every float through
41 phases against the band and pins the parking and the cost contract;
tests/heat-probe.mjs (macOS) repeats the measurement; the suites find
Playwright's Chromium on macOS.

All 15 suites pass, lint clean, the contrast scan lost a finding. Version
0.6.7, SW v89.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-15 19:42:29 +02:00
aac6befb0d App versioning + the create page's missing top padding
Versioning: package.json carries the app version (0.1.2 here; one bump per
task with `npm run version:bump`, patch 0-9 rolling into the minor at 10),
baked into the build via lib/version.ts, reported by /api/healthz and shown
in Settings next to the running commit. AGENTS.md documents the rule; the
native suite checks both the API and the Settings row.

Fix: on desktop the app header is hidden, so every page owns its top padding —
/create was the only one without `lg:pt-10`, which slammed the Study deck /
Make my homework switch against the top of the window while /homework had a
comfortable gap. Both now sit at 40px; the wizard suite asserts the clearance
and that the two pages stay in step (90 checks).

SW -> freezmo-v50.
2026-10-12 20:04:26 +00:00
9cea13496a Report question: skip a broken card and tell the server
A generated matching card arrived on a phone with three identical
definitions (the generation guards now drop those), but there was no way
to get past a bad card from inside a session. The feed chrome (deck
study, review, mistakes and exam) now has the red "!" control: one tap
records the question, skips to the next card and shows an Undo toast.

- lib/question-reports.ts: the local list (freezmo.reports.v1, zod on
  read, capped 200) is the skip state — reported cards leave every
  session type, count as "not attempted" in the results instead of
  wrong, and Undo takes a report back. A deck where everything is
  reported stays studiable so it can be regenerated.
- POST /api/reports appends one JSON line per report to
  REPORTS_DIR/reports.jsonl (shared/freezmo/reports in production, the
  dev data dir in dev). Deliberately write-only: the question text is
  readable on the server (that is the point — prompt tuning) but never
  over HTTP, since the app has no auth. Best effort: offline reports stay
  local.
- The button: a red outlined rounded square with "!", the chrome's
  control size, in both feed headers (hidden on the results slide).
- config: REPORTS_DIR + RATE_LIMIT_REPORTS (20); the deploy creates the
  shared reports dir; the dev unit and AGENTS.md note the new server
  data location.
- Suites: phase-1 (append + validation + no GET), phase-2 (button, toast,
  server POST, local copy, skip counter, hidden next session, Undo, exam
  pool). SW -> freezmo-v38.
2026-10-12 07:12:55 +00:00
3f52ab47c2 Infra: split dev and production (releases, services, deploy script)
- Production now runs from ~/freezmo-prod/current (release symlink) as a
  standalone server on :3207; releases are exported by scripts/deploy.sh,
  built and e2e-verified on a temp port, switched atomically, health-
  checked via the new /api/healthz (commit + build time) and rolled back
  automatically on failure. Last 5 releases kept; scripts/rollback.sh for
  manual rollback. Shared env + data live in ~/freezmo-prod/shared/ and
  are symlinked into every release (existing sync/push data migrated and
  verified identical).
- Dev runs from ~/freezmo via freezmo-dev.service: next dev on :3217
  (LAN only), its own build folder (.next-dev via NEXT_DIST_DIR), its own
  data (~/freezmo/.freezmo-dev), DEV badge, dev favicon/theme colour,
  "Freezmo Dev" PWA identity and never the production service worker.
- /api/healthz + the Settings Details version row (short commit + build
  time). output: standalone in next.config (next start still works).
- AGENTS.md documents the workflow rules: only dev updates during a task,
  temporary dirs/ports for test builds, and deploy-at-the-end as the only
  production path. README gains an Environments and deploy section.
- Fix found by the rehearsal: lib/dev-mode.ts must not be a client module
  (a server component importing a constant from a "use client" module
  gets a truthy proxy, which baked dev metadata into production builds).
- SW -> freezmo-v34.
2026-10-11 19:25:29 +00:00