Commit graph

18 commits

Author SHA1 Message Date
43dd4e4ec9 Sidebar: arrow sits directly below the logo, in both states
As requested: the collapse/expand control is its own row right under the
brand row — labelled "Collapse sidebar" when expanded, icon-only and
centred when collapsed — so it never moves anywhere else. Measured: the
same y (73px) in both states, directly below the logo.

(The previous attempt anchored it to the rail's top-right corner instead —
not what was asked.)

README: decision 22 updated. SW -> freezmo-v42.
2026-10-12 11:57:17 +00:00
c13b1865c5 Sidebar: give the collapse arrow one home in the rail's top-right
On desktop the collapse/expand control swapped places between states: in
the brand row when expanded, but a nav row in the middle of the icon
column when collapsed — it read as the arrow jumping around.

- One button for both directions, anchored to the rail's top-right corner
  in both states (measured 23px from the rail's right edge either way;
  the padding accounts for the rest).
- Collapsed, the brand mark leads the icon column (it cannot share the
  brand row with the arrow: the 60px panel has ~40px of content width).
- The expanded state is unchanged (logo + name + DEV badge, arrow top
  right).

README: note in decision 22. SW -> freezmo-v41.
2026-10-12 11:45:56 +00:00
05e0fdcc86 Fix sidebar rail overflow on the chat page
The content offset was fine — the rail's glass panel was the problem. As a
flex-1 item in the row-flex aside, the panel's automatic minimum size
(min-width: auto) is its content's min-content width. The chat list's
search input (an <input> defaults to size=20) has a ~192px intrinsic
width, which with the New chat button stretched the panel to 345px — 89px
past the 268px rail — where it painted over the chat page: the header
title, the composer placeholder ("sk about your notes...") and the
context chip ("ts").

- min-w-0 on the panel so the rail width always wins and wide content
  truncates instead (the input and list rows already shrink/truncate).
- Chat suite: assert the panel stays inside the rail and the main content
  starts after it, expanded and collapsed (the old checks counted
  elements, never their boxes — this is what slipped through).
- README: history bullet + decision 49. SW -> freezmo-v36.

Verified on the dev instance and a production build: panel 244px inside
the 268px rail (60px in the 84px collapsed rail) at 1024-1920, content
starts after the rail, all sidebar pages unchanged, dark + light, and
the full e2e (12/12 suites, 516 checks).
2026-10-11 21:04:15 +00:00
8a3bef0add Chat layout: history in the main sidebar, consistent header, cleaner icon
- Desktop: on /chat the main sidebar shows the chat list (search, New chat,
  items with rename/delete, active highlight) in place of the deck
  navigation; the separate second column is gone and the chat uses the full
  width. The expand/collapse chevron sits outside the swappable section and
  a collapsed rail stays clean (the highlighted Chat row already opens a
  new chat). Active conversation travels via a tiny store (lib/chat-active)
  so the sidebar needs no useSearchParams and pages stay static.
- Header (phones): history, theme and New chat are now identical chips -
  same 44px hit area, rounded-2xl, border/surface tokens, size-5 icons,
  even spacing; the title block truncates cleanly. ThemeToggle gained a
  'plain' variant so the header styles it without touching other pages.
- ChatIcon redrawn (clean message-circle, no inner lines) and the empty
  state uses the app's icon-chip pattern (size-12 chip, accent-600/200)
  instead of the bare oversized glyph; the model chip icon follows.
- Also fixed a pre-existing dev-only breakage found while verifying: the
  tab-bar bounce animated three keyframes with a spring, which framer
  motion's dev build throws on - breaking client updates in the dev
  instance (library tab switching, sheet Escape). It now uses a tween.
- Dev metadata keeps the Apple icons in both branches.
- SW -> freezmo-v35.
2026-10-11 20:11:11 +00:00
3f52ab47c2 Infra: split dev and production (releases, services, deploy script)
- Production now runs from ~/freezmo-prod/current (release symlink) as a
  standalone server on :3207; releases are exported by scripts/deploy.sh,
  built and e2e-verified on a temp port, switched atomically, health-
  checked via the new /api/healthz (commit + build time) and rolled back
  automatically on failure. Last 5 releases kept; scripts/rollback.sh for
  manual rollback. Shared env + data live in ~/freezmo-prod/shared/ and
  are symlinked into every release (existing sync/push data migrated and
  verified identical).
- Dev runs from ~/freezmo via freezmo-dev.service: next dev on :3217
  (LAN only), its own build folder (.next-dev via NEXT_DIST_DIR), its own
  data (~/freezmo/.freezmo-dev), DEV badge, dev favicon/theme colour,
  "Freezmo Dev" PWA identity and never the production service worker.
- /api/healthz + the Settings Details version row (short commit + build
  time). output: standalone in next.config (next start still works).
- AGENTS.md documents the workflow rules: only dev updates during a task,
  temporary dirs/ports for test builds, and deploy-at-the-end as the only
  production path. README gains an Environments and deploy section.
- Fix found by the rehearsal: lib/dev-mode.ts must not be a client module
  (a server component importing a constant from a "use client" module
  gets a truthy proxy, which baked dev metadata into production builds).
- SW -> freezmo-v34.
2026-10-11 19:25:29 +00:00
756a6257a2 Chat mode, phase 1: grounded streaming chat over your notes
Entry points (no sixth tab): Ask in the Library header (desktop button,
phone icon), Ask about this deck in the deck menu, Ask a question on
study/homework results (compact result travels as context), and a Chat
row in the desktop sidebar. Phones get a full-screen route with back +
New chat; the tab bar steps aside.

- Client-side retrieval: chunk scoped decks (~800 tokens), BM25 against
  the question + recent turns, top chunks under ~7k tokens, each
  labelled with deck + section. Notes come from the deck's stored
  sourceText (already kept for Regenerate); decks without it fall back
  to generated content and the UI says so.
- Stateless server: /api/chat validates against the CHAT_MODELS
  allowlist, trims the history to ~6k tokens, caps context at ~9k and
  streams token/thinking/done/error NDJSON. /api/chat/extract reduces
  attachments to text through the existing vision step.
- UI: user bubbles + full-width assistant text, streaming with stop,
  auto-scroll that pauses with a jump-to-bottom button, safe markdown
  (React nodes, no HTML injection; KaTeX dynamically imported only when
  a message has math), Thinking row for reasoning, copy/regenerate/
  edit-and-resend, model + context pickers (last model remembered),
  composer with visualViewport keyboard handling, safe-area, 16px
  textarea, Enter-to-send on desktop.
- Usage-limit failures keep the draft and show the shared message with
  Settings/Ollama actions; stopping maps the reader abort to a clean
  stopped state; offline disables sending with a reason.
- Settings: Keep notes text for chat toggle; deck menu: Delete notes
  text. RATE_LIMIT_CHAT + CHAT_MODELS in .env.example and README.
- Tests: chat suite (63 checks, stub Ollama) wired into run-all.
  Full set: 12/12 suites, 487 checks. SW -> freezmo-v32.

Also: tests/model-compare.mjs (diagnostic) benchmarks two models on the
same notes (latency, repair rounds, activity types) so the gpt-oss vs
gemma default can be decided on numbers; defaults unchanged.
2026-10-11 18:32:11 +00:00
8557b04621 Navigation restructure: five-tab bottom bar, no phone drawer
Drawer removed (phones only; desktop rail untouched)
- MobileSidebar, sidebarOpen/useSidebarOpen, MenuIcon and the drawer's
  back-gesture layer are gone; the shared nav content now serves only
  the desktop rail (dead mobile branches deleted). No drawer-specific
  CSS existed; the three drawer strings (header.openMenu,
  sidebar.closeMenu, common.menu) and library.importAria are removed.
- The header drops the hamburger: logo + name on the left, the single
  theme chip on the right.

Five-tab bottom bar
- Library / Progress / New deck (prominent centre +) / Exam / Settings,
  in that order; Progress and Exam reuse the existing /stats and /exam
  screens, Settings keeps opening the dialog. Sliding pill, icon bounce,
  press feedback, re-tap-to-top and safe-area padding kept; every item
  is >=44px (72px wide at 360px).
- New short tab.* keys (EN + CS) so all five labels stay on one line at
  360px — 'Zkouškový režim' became 'Zkouška'. No ellipsis anywhere.
- The bar is mounted once in AppHeader so library, progress, exam and
  share get it; the wizards keep their own bottom action bar and the
  tab bar steps aside there, exactly as before.

Re-homed drawer destinations
- Smart Review card loses the Exam link (it is a tab now); Review due
  and Mistakes stay.
- New deck screen (and /homework) get a Study deck / Make my homework
  segmented switch; the library's homework empty-state button stays.
- The phone import icon becomes a ... button opening a sheet with
  Import JSON and New folder (back-gesture and Escape close it); folder
  chips still appear only once at least one folder exists, and folder
  creation stays in the New deck options step.

Verified: mobile suite 134 checks (no hamburger/drawer, tab order and
44px targets, label matrix at 360/390 x EN/CS x dark/light x reduced
motion, per-tab routing, deep links, Back from every tab, the ... sheet
with folder creation) plus regression 74/74, wizard 83/83, declutter
116/116, animation 8/8, native 35/35, i18n 25/25, phase1 38/38, phase2
43/43, phase3 20/20, freeze-loading 6/6. Key parity 740/740. Lint +
build clean. SW freezmo-v28.
2026-10-10 16:53:55 +00:00
e4a8e0ba01 Phase 2: learning engine — history, SRS review, mistakes, stats, exam, reminders
Answer history and schedules
- Every answer is recorded (deck, activity, topic, correct/wrong, time)
  in a versioned IndexedDB log (freezmo-learning v1, stores answers +
  srs), mirrored in memory for synchronous React reads and capped at
  20k answers (oldest pruned). StudyFeed records as it grades.
- Light SM-2 schedule per activity: 1 day, 3 days, then interval x
  ease; wrong answers return in ten minutes with the ease nudged down.

Review, mistakes, stats
- Library 'Smart review' card: due count, mistakes count (latest
  answer wrong — clears itself when answered correctly), today's goal
  progress. Review sessions freeze their item list at start.
- New /review (due across decks, ?mistakes=1 global or ?deck= per
  deck) built on a shared SessionFeed with the study feed's snap/keyboard
  mechanics, wake lock and a results slide.
- New /stats: day streak, five-week calendar, accuracy per subject and
  per deck, weakest topics (>=3 answers), daily-goal progress.
- Daily goal configurable in Settings (10/20/30/50).

Exam mode
- New /exam: pick decks, question count, optional timer; no hints
  (a NoHints context hides hint rows and the self-check escape);
  results with score, per-deck and per-topic breakdown; wrong answers
  land in the mistakes set through the normal history.

Reminders (conditional)
- VAPID-gated: GET/POST/DELETE /api/push and POST /api/push/test with
  the standard route pattern, RATE_LIMIT_PUSH, zod, auth before body.
  Subscriptions stored server-side as endpoint + keys only (PUSH_DIR).
  UI hidden entirely without keys; iOS install note; service worker
  push/notificationclick handlers; scripts/send-reminders.mjs for a
  cron/systemd timer; web-push added as the one server dependency.

Verified: new phase-2 suite 42/42 (history/SRS shapes from a real study
run, mistakes clearing, review session, stats math, exam timer and
breakdowns, VAPID-less hidden state plus the configured
subscribe/validate/test/delete path against a second instance) plus
regression 74/74, mobile 52/52, wizard 80/80, declutter 116/116,
animation 8/8, native 35/35, phase1 38/38, i18n 25/25. Key parity
709/709. Lint + build clean. SW freezmo-v26.
2026-10-10 14:15:21 +00:00
bb1f4e2018 Phase 1: backup, encrypted sync and monthly-usage handling
Safety net and errors, mobile-first, desktop unchanged in behaviour.

Backup and persistence
- Settings -> Data & backup: 'Export all data' writes one zod-validated
  JSON (decks, folders, homework, progress, safe settings; the API key
  is not part of the shape and never appears in the file).
- 'Import backup' validates, shows a preview with added/replaced
  counts and offers merge or replace; invalid files get a friendly
  error. Storage persistence (navigator.storage.persist) is shown and
  requestable, with the result reported.
- A dismissible nudge appears after 5 new decks or 14 days without a
  backup and stays snoozed for 14 days.

Opt-in encrypted sync (off by default)
- New lib/sync.ts: PBKDF2-SHA256 (310k) -> AES-GCM-256, derived key
  kept as a non-extractable CryptoKey in IndexedDB (lib/sync-key.ts);
  the passphrase and key never leave the browser.
- New POST/GET/DELETE /api/sync following the route pattern (locale,
  cross-origin guard, body cap, rate limit RATE_LIMIT_SYNC, auth
  before body parsing, zod validation). One atomic JSON file per
  random 128-bit sync ID under SYNC_DIR; server-stamped updatedAt is
  the conflict clock; SYNC_MAX_BYTES and SYNC_TOTAL_BYTES enforced
  (413 / 507). The server only ever sees an opaque envelope.
- Settings -> Sync: enable with a passphrase, copy the sync ID, sync
  now, last-synced time, explicit keep-this-device / use-synced-copy
  conflict choice, join from another device (ID + passphrase, wrong
  passphrase rejected), unlock after the key is gone, delete the
  synced copy (works even on a locked device). Every data store marks
  sync dirty on write; pulled payloads are applied without marking
  dirty again.

Monthly usage vs short-term throttling
- lib/ollama.ts classifies the real 429 body (monthly/quota/upgrade
  vs burst) into new 'usage_limit' and 'throttled' kinds, mapped in
  every route and in the health probe.
- The client renders the same localized message in the deck flow,
  homework, grading and the Settings banner: the required
  upgrade/new-key copy with 'Open Settings' (jumps to and focuses the
  key field) and 'Open Ollama'. Input and wizard drafts are kept so
  Retry works right after swapping the key. No model fallback.

Verified: new phase-1 suite 38/38 (backup content + no key, import
preview/merge/replace, junk file, persistence row, nudge + snooze,
sync enable/upload/opaque blob/push/join/wrong passphrase/delete,
server validation 400/401, usage-limit copy and key focus, and the
real route mapping against a stub Ollama for both 429 variants) plus
regression 74/74, mobile 52/52, wizard 80/80, declutter 116/116,
animation 8/8, native 35/35, i18n 25/25. Key parity 638/638. Lint +
build clean. SW freezmo-v25.
2026-10-10 13:43:42 +00:00
4369ba1a17 Native-feel pass: PWA integration, system back, offline, haptics, undo
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

System integration
- Manifest: id, display_override, monochrome icon, Make my homework
  shortcut and a share target (text/URL via GET, files via POST).
  iOS startup images for the common iPhone sizes. Pinch-zoom is allowed
  again (double-tap zoom is disabled via touch-action instead).
- Share target: /share chooser with New deck / Make my homework; POSTed
  files wait in a 10-minute in-memory store, reach the wizard through
  sessionStorage and never touch disk.
- Web Share: Share rows for decks (JSON file where supported) and the
  homework result, with a clipboard fallback and a toast.
- Offline: a quiet pill appears and Freeze / mode cards are disabled
  with a clear reason; input is never lost (error cards keep Retry).
- State: wizard drafts (text, options, photos up to a size budget)
  survive reloads and OS kills and are cleared on success; re-tapping
  the active tab scrolls to the top; the deck page shows a skeleton
  instead of a spinner.

Navigation and gestures
- System Back closes the topmost layer first: a small history-entry
  stack (lib/use-back-close.ts) covers the drawer, Settings sheet,
  install sheet, deck actions panel and one wizard step; navigations
  are never rewound and stale entries are skipped.
- Destructive-but-reversible actions use Undo toasts: deleting a deck
  (no confirm) and removing a file in the wizard. Irreversible ones
  keep their confirm.

Input and feedback
- Every phone input got inputmode / enterkeyhint / autocomplete /
  autocapitalize / spellcheck; Enter on the last field advances the
  wizard; a clipboard-paste button appears where the API exists.
- Haptics behind a Settings toggle (on by default): tab switches,
  toggles, correct/wrong, completion; Vibration API + the iOS hidden
  switch tick, throttled and silent everywhere else.
- Wake lock during the study feed and homework guide, released on
  leave and re-acquired when the tab returns.

Verified: new native suite 35/35 (manifest/head/viewport, offline,
share target GET + POST, back-gesture layers, undo, share fallback,
tab re-tap, haptics persistence, draft restore), regression 74/74,
mobile 52/52, wizard 80/80, declutter 116/116, animation 8/8,
i18n 25/25. Lint + build clean. SW freezmo-v23.

Needs a real device (documented in the README): iOS haptic tick,
system share sheet entry, wake-lock grant, iPhone startup images,
iOS edge-swipe back, install prompts. Pull-to-refresh and the app
badge were skipped on purpose.
2026-10-10 12:16:03 +00:00
374752c59e Animation pass: one shared motion language for phones
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

Foundation
- lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations,
  easings and variants (screens, tabs, wizard steps, list stagger).
- Native-feel CSS: press feedback scales every button, card, chip, tab,
  row and summary to 0.96 with a spring-like cubic-bezier on transform
  (scoped to phones/coarse pointers), tap-highlight off, touch-action
  manipulation, chrome text non-selectable, reduced motion drops it.
- App shell fades in once on launch; the study feed fades in on phones.

Applied
- Tab bar: sliding active pill (shared layoutId) + icon bounce.
- Study Decks/Homework, language toggle, difficulty and size pickers:
  the same gliding highlight, gated so desktop keeps the old styling.
- Route content enters direction-aware (deeper = from the right, back =
  from the left, same-depth = crossfade) via RouteTransition on the
  library/create/homework content columns; library tab switches
  crossfade; wizard steps slide forward/backward (reduced motion safe).
- Library: cards fade up in a capped stagger on first load, glide with
  layout animations and shrink away on delete (AnimatePresence).
- Study feed: correct feedback pulses, wrong shakes, the progress bar
  settles with a spring curve, score and XP count up on the results.
- Settings sheet uses the sheet spring; the drawer now follows the
  finger and closes on release velocity, like the sheet.
- Generation progress: the stage message fades/slides between stages;
  the icon keeps its gentle wobble; the feed fades in on hand-off.

Skipped, on purpose: LazyMotion (the sliding highlights need layout
animations = domMax, same features the current import already has);
route exit animations (the App Router unmounts the outgoing page —
exits are handled by in-page AnimatePresence); replacing the study
feed's native scroll-snap with finger-follow drag (would fight the
platform scroller); finger-follow height animation for native <details>
expanders.

Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace:
no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter
116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
2026-10-10 11:01:29 +00:00
ef2a6a3589 Add “Make my homework”, and finish the mobile polish pass
Homework (/homework — entry points in the drawer and on the create screen)

- Assignment intake reuses the study pipeline: pasted text, photos
  (camera/picker, compressed in the browser) and documents (PDF/DOCX/PPTX/
  ODT/text) through lib/image + lib/documents, the same vision step and the
  same language guard. Raw files never leave the device — only text and JPEG
  data URLs reach the server.
- Two large choice cards: “Just make it” returns the finished homework
  (answer only, plain text, copy + make it again); “Explain how to make this
  homework” builds an interactive guide.
- The guide is one step per screen in the study-feed snap layout:
  explanation, three progressive hints (nudge -> hint -> the answer) and an
  optional checkpoint rendered by the existing activity components (graded
  through /api/grade). The last screen assembles the solution from the step
  answers, with a copy button. Checkpoints carry xp 0 so the guide stays free
  of XP/streak chrome.
- Results live in freezmo.homework.v1 with a small history (open/delete);
  “Make it again” re-runs from the stored assignment text (the vision
  transcription when photos were used) — no original files are stored.
- The answer and the guide are written in the assignment's language, never
  translated into the UI language.

Server

- POST /api/homework: NDJSON stage events like /api/generate, the same
  http-guard, auth checked before parsing, and its own RATE_LIMIT_HOMEWORK
  (documented in .env.example + the README table).
- New prompts in lib/prompts.ts and zod schemas in lib/schemas.ts with the
  same single repair retry; TEXT_MODEL for content, VISION_MODEL only for
  photos. New shared client pieces: useNotesIntake, lib/homework store,
  lib/clipboard, and a shared NDJSON reader in lib/client-api.

Also finishing the mobile polish pass from the previous request

- Phone ice scene: the top-left orb moved behind the glass header (it sat
  behind the page heading/subtitle). The settings sheet's scroll cue is now a
  bare chevron inside a content fade (mask) instead of a chip over the status
  banner, and the API key card's note/disclosure/actions are tightened.
- theme-color now follows the in-app theme (SSR metas still fall back to the
  OS preference); apple-mobile-web-app-status-bar-style stays “default”
  because iOS fixes the status-bar text colour at launch.

Verified: 78/78 homework checks (text/photo/PDF, both modes, EN+CS, dark+light,
360/390px, copy, history persistence, storage privacy, API language, axe), plus
the existing suites re-run (mobile 47/47, pixel contrast 0 below AA, i18n 27/27,
desktop regression 72/72). Lint + build clean; service worker freezmo-v6.
2026-10-08 18:30:33 +00:00
9fb728d735 Mobile UI pass: sheet swipe, ice-scene layering, contrast, touch targets
Phones (<=639px) only for layout/gestures; the theme-level fixes apply
everywhere, as they are token/design changes.

Settings sheet
- Swipe-to-dismiss reusing the InstallSheet gesture: the sheet follows the
  finger, closes past ~90px or on a fast flick, snaps back otherwise. Drag
  starts only from the handle/header and only while the body is scrolled to
  the top. Backdrop tap still closes.
- Fixed header + scrollable body: pb-safe + spacer, so nothing is clipped;
  a scroll cue (chevron) fades in while more content is below and out at
  the end.
- Show/Save stack under the field at 44px on phones; close, Test connection
  and Remove key are 44px too. Remove key is now a rose destructive action
  with a confirmation that the full-screen key setup comes back.
- API key note split into a short privacy line plus a collapsible
  'Using the local daemon?' tip (OLLAMA_AUTH=local / .env.local / signin).
- Fixed the missing space in the English tip ('ollama signin instead.').
- Health: kept the auto-check and banner; added a loading row and a
  'Checked just now' / 'Checked at HH:MM' freshness label (also for errors).

Ice scene / readability
- Verified the orbs were never above content (fixed z-index:-1 layer,
  pointer-events:none); they were just shining through the glass. Phones get
  lower blob/orb opacity and orbs tucked to the edges; the bottom-right orb
  is moved out from under the tab bar and the tab bar paints a more opaque
  surface so its labels hold contrast.

Contrast / themes
- Dark --text-subtle raised to #9db1d0 (8.6:1 page, 7.2:1 glass); helper
  text now uses the tokens.
- Disabled buttons are a visible muted chip (.btn-disabled) instead of a
  40%-opacity ghost.
- One ice primary gradient in both themes; danger/success now actually show
  their colour (bg-none strips the primary background-image that used to
  paint over !bg-rose-600).
- Light mode: cool card rims instead of white-on-white, stronger shadow.

Redundancy / touch
- Removed only the header gear; the hamburger drawer (folders, Settings,
  theme) and the tab-bar Settings stay.
- Theme toggle is a bordered chip with an action aria-label (drawer row too).
- Empty library hides the folder pills, demotes Import to a quiet link and
  keeps a single primary CTA. 44px targets for nav rows, segmented control
  and folder pills on phones.
- Fixed a pre-existing 16px horizontal overflow (header -mx-4 vs a
  padding-less parent) and let info values wrap instead of truncating.

Verified: mobile suite 47/47 (EN+CS, 360/390px), pixel-sampled contrast
audit 0 runs below WCAG AA (8 runs, both themes/locales; axe marks the glass
'incomplete'), i18n 27/27, desktop regression 72/72, lint + build clean.
Service worker cache bumped to freezmo-v5.
2026-10-08 17:37:51 +00:00
618ad5fb9c Add an English/Czech interface language switch
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.

i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
  translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
  English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
  x-freezmo-locale header. The hook's t/plural are bound to the locale React
  is rendering with, so the first client render matches the server HTML and
  then re-renders in the stored language; module-level t is only for event
  handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).

UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
  button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
  folder bar, create flow, all seven activities, study chrome, results,
  settings + health panel, API-key gate and help, install sheet, offline and
  the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
  documents, pages, words, wrong attempts).

Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
  ollama error mapping) answer in the request's language, so error cards and
  the health panel never fall back to English mid-sentence.

Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
  the .dark class after hydration; render-time t() is now bound to the
  hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
  DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.

Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
2026-10-08 13:56:32 +00:00
52cce42cde Frosted ice glass restyle
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.

Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
  (#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
  four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
  transform-only loops), five glossy ice orbs (40-220px radial
  gradients with a highlight at 30% 25% and a blue shadow) placed so the
  glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
  orbs fewer.

Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
  .study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
  dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
  1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
  never adds a second blur layer. @supports fallback for no
  backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
  pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.

Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
  and selected states use the gradient; the active sidebar item is a
  frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
  deep blue in light (biased so the label sits on the darker half and
  keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.

Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
  cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
  pager are slim glass pills.

Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.

Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
2026-10-08 10:11:55 +00:00
979f3ddc39 Navy theme from the app icon, frosted glass, and the new mark in-app
The icon's artwork is now the source of truth for the palette:

- frost-* is a navy-tinted neutral scale and accent-* is the icon's
  snowflake blue; light page #f4f7fd / sidebar #e9eff9 / border
  #dce4f1, dark page #0e1424 / sidebar #0a0f1c / surfaces #171f33.
- Surfaces are frosted glass: .card, .glass-panel, .list-group and
  .sidebar-surface are translucent with backdrop-blur/saturate, and the
  page wrapper no longer paints an opaque --page, so the fixed navy/blue
  backdrop reads through the sidebar, cards, chrome and sheets.
- The primary CTA is the icon's blue (#1d61ab in light, #59a8f7 in dark
  with ink text).
- The gate stage, fields and glows are navy/blue; viewport theme-color
  and the manifest background/theme colour are #0e1424.
- The old monochrome snowflake tile is gone from the brand: sidebar,
  header, key gate and empty state now show the real app icon (the
  install sheet already did). Decorative snowflakes stay.
- --surface-strong is finally defined (it was referenced but never
  declared, so those inputs had no fill).
- Icon URLs carry ?v=2 so browser favicon caches refetch.

Updated the contrast audit (21 pairs) and the deck-chrome token
assertions to the new theme. Verified: contrast 21/21, deck chrome
15/15, key gate 49/49, install sheet 64/64, final ux 12/12, retry
14/14, zoom 6/6, security 8/8, pwa 16/16, deck fixes 15/15.
2026-10-08 06:15:51 +00:00
3aae6f3199 Desktop library pass: alignment, card weight, sidebar and theme
Layout (desktop / lg+ only):
- 40px top padding above the page title.
- Deck grid uses minmax(320px, 1fr), so two cards fill the content width
  and share a right edge with the header (same max-width container).
- Group headings only render once real folders exist; with none, a single
  quiet "All decks" label replaces "Unorganized".
- Import JSON becomes a plain text button (mobile keeps the pill).

Deck cards (desktop):
- The whole card is a link; Study is a compact secondary button instead
  of a full-width solid pill.
- The ... control is a 32px ghost button with a real ellipsis icon,
  aligned to the title's centre.
- Meta line always shows the same fields (activities · runs / Not played
  yet); the score is a separate quiet "Best 53%" stat.
- 12px rhythm between title/meta/tags/summary, 16px before the actions.
- Hover: lighter surface, stronger border, soft shadow and a 2px lift in
  light mode (pointer devices only, so touch has no sticky hover).

Sidebar (desktop rail):
- All decks + Unorganized are views above the FOLDERS label; only
  user-created folders sit under it.
- Count only on All decks. The mobile drawer is unchanged.

Theme:
- Dark: sidebar is a step darker (#181818 to #141414 vs #212121 page).
- Light: cards get a slightly stronger border (#e2e2e2) and a soft
  shadow; the sidebar divider and edge shadow are stronger too.
- Medium difficulty darkened to #7a5300 (6.2:1 on the light chip).

Mobile is untouched: layout changes are behind lg: (or the desktop prop);
theme tweaks are shared tokens.

Verified: key-gate 49/49, install sheet 64/64, retry 14/14, zoom 6/6,
deck chrome 15/15, deck fixes 15/15, final ux 12/12, contrast 20/20,
security 8/8, pwa 16/16.
2026-10-07 22:37:29 +00:00
3ea2cea100 Freezmo: self-hosted notes-to-activities study app
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.

Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
  sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
  page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
  light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
  guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.

Gitignore excludes .env*, the generated pdf.js worker and local scratch files.
2026-10-06 20:56:55 +00:00