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7 commits

Author SHA1 Message Date
0ee9e930f0 Retry runs get a fresh scroller so the feed can never start blank
Retrying the missed items could leave the feed on a stale position: the
retry swaps the queue (8 slides -> 3) and resets the scroll on the OLD
element, while the browser was still finishing a smooth scroll or snap.
Depending on the engine that could strand the viewport past the new
content (blank feed with the header still showing the old counter), and
the results slide kept its inner scroll because it has no key.

- The scroller now carries key={runId}, so every run mounts a brand-new
  element: scroll position 0, fresh snap state, no inherited inner
  scrolls in any slide.
- The scroll listener re-attaches to the new element (deps [runId]).

New retry suite 12/12: plain retry (fresh element, slide 1, header
Retry 1/N, missed item answerable again), retry fired mid smooth-scroll,
double-tap retry, and retry -> answer -> results -> retry again — all
land on slide 0 with content visible. Regression 74/74, mobile 51/51,
i18n 27/27. Lint + build clean. SW freezmo-v19.
2026-10-09 20:22:28 +00:00
618ad5fb9c Add an English/Czech interface language switch
English stays the default; Czech is a full translation. Only the app chrome
is translated - notes and generated decks keep their own language, which is a
core feature, not a setting.

i18n
- lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and
  translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad).
  English is the default and the fallback for a missing key.
- lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the
  x-freezmo-locale header. The hook's t/plural are bound to the locale React
  is rendering with, so the first client render matches the server HTML and
  then re-renders in the stored language; module-level t is only for event
  handlers and non-React helpers.
- <html lang> follows the choice (inline script + setLocale).

UI
- Settings -> Language segmented control (English / Cestina), plus an EN/CS
  button on the key gate for first run.
- Every screen translated: sidebar, header, tab bar, library, deck cards,
  folder bar, create flow, all seven activities, study chrome, results,
  settings + health panel, API-key gate and help, install sheet, offline and
  the deck-not-found page.
- Plural-aware counts everywhere (decks, folders, activities, runs, photos,
  documents, pages, words, wrong attempts).

Server
- API routes and guards (generate, grade, health, http-guard, rate-limit,
  ollama error mapping) answer in the request's language, so error cards and
  the health panel never fall back to English mid-sentence.

Fixes
- A hydration mismatch when a non-default locale was stored silently dropped
  the .dark class after hydration; render-time t() is now bound to the
  hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor,
  DeckCard's folder fallback).
- Bumped the service worker cache to freezmo-v4 for this deploy.

Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals,
settings switch) and a rebuilt regression suite 72/72 (English default,
library, create, all 7 activity types, results, settings, install sheet,
offline, PWA, security, Czech smoke).
2026-10-08 13:56:32 +00:00
52cce42cde Frosted ice glass restyle
Rebuilds the look around the spec: an ice scene, one shared glass
recipe, icy accents and glass on every large surface. Visual only —
layout, behaviour, copy and functionality are untouched.

Background
- .ice-scene: fixed, z-index -1, pointer-events none. Navy base
  (#070b16 to #0c1426) in dark, pale (#f4f9ff to #e6f1fb) in light,
  four drifting glacier blobs (#38bdf8/#60a5fa/#818cf8, 30-60s
  transform-only loops), five glossy ice orbs (40-220px radial
  gradients with a highlight at 30% 25% and a blue shadow) placed so the
  glass blurs them, and an SVG feTurbulence grain at 4-5%.
- prefers-reduced-motion stops the drift; phones get two blobs and two
  orbs fewer.

Glass
- One shared recipe (.glass-panel, .card, .sidebar-surface,
  .study-chrome, .tabbar, .glass, .gate-card): rgba(255,255,255,.06)
  dark / .55 light, blur(24px) saturate(140%) (16px on phones), a bright
  1px rim, an inset top highlight and a blue-tinted outer shadow.
- Nested glass (chips, inputs, secondary buttons) is more opaque and
  never adds a second blur layer. @supports fallback for no
  backdrop-filter. Radii: 24-28px cards/sheets, 14px inputs/buttons,
  pills for chips. Cards hover brighter + cyan rim + 2px lift, 180ms.

Colour and type
- Accent is glacier cyan (#38bdf8) to ice blue (#0ea5e9); progress bars
  and selected states use the gradient; the active sidebar item is a
  frosted highlight with a cyan rim.
- Primary CTA: icy gradient — white to #bfe3ff with ink text in dark,
  deep blue in light (biased so the label sits on the darker half and
  keeps 5.6:1).
- Leftover slate/black greys replaced with navy-tinted frost tokens.
- Headings are semibold with tighter tracking.

Screens
- Dashboard: the sidebar is one tall inset rounded glass panel; deck
  cards are glass.
- Gate: one centred glass card over the scene, orbs visible behind it.
- Sheets/modals: glass over the dimmed, lightly blurred backdrop.
- Study view: question card more opaque (.glass-solid); top bar and
  pager are slim glass pills.

Perf: measured on a phone viewport with 4x CPU throttling. The animated
blobs' filter: blur() was the whole cost (150ms vs 33ms per frame), so
they are soft radial gradients with no filter now; idle 60fps, ~17ms
median while scrolling.

Tests updated for the new tokens: contrast 18/18 AA, deck chrome 15/15,
key gate 49/49, install sheet 64/64, deck fixes 15/15, retry 14/14,
zoom 6/6, final ux 12/12, security 8/8, pwa 16/16.
2026-10-08 10:11:55 +00:00
33967f9454 Fix ordering giveaways, the stuck false label, add Regenerate deck
Ordering cards
- Generation prompt now forbids dates, years, times, step numbers and
  ordinals in ordering items (spec + hard rules), and the server-side
  validation drops any ordering card whose items still contain them
  instead of shipping a giveaway.

True/False
- The 'false ✕' swipe label was permanently visible on the card: its
  opacity curve was inverted, so the clamp at rest was 1. Flipped the
  range (and tightened both ranges for the elastic drag) — each label now
  only fades in while swiping in that direction.

Regenerate deck
- Results screen gains a Regenerate deck button: rebuilds the activities
  from the deck's stored source notes, replaces the deck in storage
  (attempts/best score reset) and starts the fresh run from slide 1.
- StudyFeed tracks the current deck so the header, export and messages use
  the regenerated title/activities.
- Fixed a spurious 0% attempt recorded when a regenerated deck swapped in:
  scroll anchoring held the old results position, so the feed briefly
  reported 5/5 with zero answers. The scroll now resets before the new
  slides render, overflow-anchor is disabled on the feed, and a run with
  no answers is never recorded.

Tests: new deck-fixes suite 15/15 (TF overlay at rest/drag, regenerate
with loading state + storage reset, ordering guard drop/keep); retry
14/14, deck chrome 15/15, pwa 16/16, final-ux 12/12, security 8/8,
contrast 20/20.
2026-10-07 11:25:22 +00:00
1bacf43ed2 Fix 'Retry missed ones' showing locked, already-answered items
The retry reused the same React keys for the same activity ids, so every
activity component kept its internal state (selected option, feedback,
flip, matched pairs) from the first run — the retried items appeared
pre-answered with the old wrong answer and could not be answered again.

- StudyFeed now keeps a runId that increments on every restart/retry and
  includes it in the slide keys, so each run gets fresh component state.
- Scroll snaps back to the first slide instantly on a new run (the old
  requestAnimationFrame + smooth goTo could race the queue change).

New retry suite (14 checks): answer wrong → results → retry → items are
unanswered and enabled → answer correctly → 2/2 on the retry run, plus the
full 'study again' reset. Deck-chrome 15/15, pwa 16/16, final-ux 12/12,
security 8/8, contrast 20/20.
2026-10-07 10:19:44 +00:00
9e4ecd3ee0 Deck chrome: neutral surfaces, borders and text (no navy leftovers)
- The study feed's progress header and bottom pager no longer use the old
  navy glass: new .study-chrome class uses the neutral surface token
  (same gray as the cards, #2f2f2f in dark), the neutral border
  (8% white in dark, #e5e5e5 in light) and a neutral shadow.
- Close tile, streak pill and XP pill now use --surface-sunken /
  --text-muted, matching the app's other buttons and chips; the close
  glyph is the shared XIcon.
- Bottom pager: counter in --text, arrows in --text-muted.
- .glass (mobile header) no longer has the hardcoded #101720 navy; it is
  now color-mix of the surface token. Removed the unused --color-night-*
  tokens and the last night- usage (create screen sticky bar).
- Hidden the 'Swipe up' hint on desktop, where it collided with the
  bottom pager.

New deck-chrome suite: 15/15 (computed surfaces/borders/text in both
themes, no navy); pwa 16/16, final-ux 12/12, security 8/8, contrast 20/20.
2026-10-07 09:06:18 +00:00
3ea2cea100 Freezmo: self-hosted notes-to-activities study app
Next.js 15 app that turns photos, PDFs, DOCX/PPTX and text into a swipeable
feed of AI-generated activities (flashcards, multiple choice, true/false,
fill-in-the-blank, matching, ordering, short answer) using the user's own
Ollama models.

Highlights:
- All AI calls run in server route handlers; the browser never talks to Ollama.
- Bring-your-own-key mode (default): the key lives only in the browser and is
  sent per-request; server, local-daemon and shared-key modes also supported.
- Client-side document extraction (pdf.js, mammoth, jszip) with scanned-PDF
  page rendering for the vision model; notes stay in their original language.
- ChatGPT-style shell: collapsible sidebar / mobile drawer, neutral token-based
  light + dark themes, folder organisation, PWA (manifest, SW, offline page).
- Strict JSON validation with zod + auto-repair, rate limiting, and request
  guards (cross-origin, body-size, API-key sanitising).
- setup.sh bootstraps deps, .env.local and a production build.

Gitignore excludes .env*, the generated pdf.js worker and local scratch files.
2026-10-06 20:56:55 +00:00