Generation guards: cards with repeated wording never ship

A generated Czech literature deck reached a phone with three identical
matching definitions — the card could not be solved. The pipeline only
deduped matching terms (and ordering items), so repeated definitions and
options sailed through.

- parseDeck now rejects any card whose options, items, terms or definitions
  repeat (case-insensitive), through the same drop-or-repair path as the
  ordering giveaway guard: the card is dropped, or a deck left with too few
  cards gets one repair round with a clear reason.
- The matching dedupe covers definitions too, and both it and the ordering
  one only trim when the card still meets the schema minimum afterwards —
  a shorter card would fail validation on the next read and take the whole
  deck down with it (latent data-loss bug).
- The generation prompt states the uniqueness rule.
- phase-1 suite: a stub Ollama returns a deck with a repeated-definition
  matching card (the reported shape), a repeated-option card and a
  salvageable one; asserts the first two are dropped, the third is trimmed
  to three pairs and the good cards ship (43 checks).
- README: decision 51.

Server-side only (lib/ai.ts, lib/prompts.ts) — no client bundle change, no
SW bump.
This commit is contained in:
Martin Dvořák 2026-10-12 05:37:03 +00:00
commit f202653017
4 changed files with 177 additions and 22 deletions

View file

@ -82,6 +82,7 @@ export const ACTIVITY_JSON_SPEC = `Each activity is one JSON object with a "type
"options" is optional but preferred: 3-6 plausible choices including the answer.
5. matching - 3 to 6 term/definition pairs
Every term and definition must be distinct: a definition describes exactly one term, so never reuse a definition for two pairs.
{ "type": "matching", "topic": "short label", "instruction": "Match each term to its definition.", "pairs": [{ "term": "Osmosis", "definition": "diffusion of water across a membrane" }], "explanation": "..." }
6. ordering - 3 to 7 items given in the CORRECT order (the app shuffles them)
@ -105,6 +106,8 @@ Hard rules:
- Vary the activity types. Use a healthy mix of all seven types below, and never put more than two activities of the same type in a row.
- Cover the whole notes, not just the first paragraph. Spread activities across the different topics, definitions, formulas and facts.
- Make the wrong options plausible (common mix-ups from the same notes), never silly filler.
- Every option, item, term and definition on a card must be unique: never repeat the same wording
twice on one card — a repeated option or definition makes the card impossible to solve.
- Ordering items must never reveal their position: no dates, years, times, step numbers or ordinals
("first", "next", "finally", "step 2"). Describe the event or stage itself.
- Keep questions short enough to read on a phone screen. No walls of text.