Add “Make my homework”, and finish the mobile polish pass
Homework (/homework — entry points in the drawer and on the create screen) - Assignment intake reuses the study pipeline: pasted text, photos (camera/picker, compressed in the browser) and documents (PDF/DOCX/PPTX/ ODT/text) through lib/image + lib/documents, the same vision step and the same language guard. Raw files never leave the device — only text and JPEG data URLs reach the server. - Two large choice cards: “Just make it” returns the finished homework (answer only, plain text, copy + make it again); “Explain how to make this homework” builds an interactive guide. - The guide is one step per screen in the study-feed snap layout: explanation, three progressive hints (nudge -> hint -> the answer) and an optional checkpoint rendered by the existing activity components (graded through /api/grade). The last screen assembles the solution from the step answers, with a copy button. Checkpoints carry xp 0 so the guide stays free of XP/streak chrome. - Results live in freezmo.homework.v1 with a small history (open/delete); “Make it again” re-runs from the stored assignment text (the vision transcription when photos were used) — no original files are stored. - The answer and the guide are written in the assignment's language, never translated into the UI language. Server - POST /api/homework: NDJSON stage events like /api/generate, the same http-guard, auth checked before parsing, and its own RATE_LIMIT_HOMEWORK (documented in .env.example + the README table). - New prompts in lib/prompts.ts and zod schemas in lib/schemas.ts with the same single repair retry; TEXT_MODEL for content, VISION_MODEL only for photos. New shared client pieces: useNotesIntake, lib/homework store, lib/clipboard, and a shared NDJSON reader in lib/client-api. Also finishing the mobile polish pass from the previous request - Phone ice scene: the top-left orb moved behind the glass header (it sat behind the page heading/subtitle). The settings sheet's scroll cue is now a bare chevron inside a content fade (mask) instead of a chip over the status banner, and the API key card's note/disclosure/actions are tightened. - theme-color now follows the in-app theme (SSR metas still fall back to the OS preference); apple-mobile-web-app-status-bar-style stays “default” because iOS fixes the status-bar text colour at launch. Verified: 78/78 homework checks (text/photo/PDF, both modes, EN+CS, dark+light, 360/390px, copy, history persistence, storage privacy, API language, axe), plus the existing suites re-run (mobile 47/47, pixel contrast 0 below AA, i18n 27/27, desktop regression 72/72). Lint + build clean; service worker freezmo-v6.
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@ -8,6 +8,28 @@ import { MoonIcon, SunIcon } from "@/components/icons";
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const STORAGE_KEY = "freezmo.theme";
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const THEME_COLORS = { light: "#f4f7fd", dark: "#0e1424" } as const;
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/**
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* Keeps the first `theme-color` meta (the one the app owns) in step with the
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* in-app theme. The SSR metas follow the OS preference; this one always wins
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* because it is media-less and first in the head.
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*/
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export function syncThemeColor(theme: "light" | "dark") {
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try {
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let meta = document.querySelector<HTMLMetaElement>('meta[name="theme-color"][data-app]');
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if (!meta) {
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meta = document.createElement("meta");
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meta.setAttribute("name", "theme-color");
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meta.setAttribute("data-app", "1");
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document.head.insertBefore(meta, document.head.firstChild);
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}
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meta.setAttribute("content", THEME_COLORS[theme]);
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} catch {
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/* private mode / odd embedded browsers */
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}
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}
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export function useTheme() {
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const [theme, setTheme] = useState<"light" | "dark">("light");
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@ -17,11 +39,13 @@ export function useTheme() {
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? stored === "dark"
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: window.matchMedia("(prefers-color-scheme: dark)").matches;
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setTheme(isDark ? "dark" : "light");
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syncThemeColor(isDark ? "dark" : "light");
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}, []);
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const apply = (next: "light" | "dark") => {
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setTheme(next);
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document.documentElement.classList.toggle("dark", next === "dark");
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syncThemeColor(next);
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try {
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window.localStorage.setItem(STORAGE_KEY, next);
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} catch {
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