One-pill study chrome, toggling chat pickers, readable homework steps
UI batch from feedback: - The study/review/exam/homework chrome is now a single 58px pill: round close button, title + position over the progress bar, chips (or the exam timer) at the far end — everything on the centre line, so nothing crowds the rounded corners any more. Homework guide gets the same recipe. - The immersive feeds carry z-[45] so they paint over the app chrome (on /exam the header used to cover the top of the chrome), and the page chrome behind an open overlay (.app-header, .segmented, .tabbar) is hidden while the transparent overlay is up, so it can no longer ghost through the glass. The guide's disclaimer moved inside the overlay with it. - Chat: the context and model chips toggle their own popover (pressed state, aria-expanded), opening one closes the other, a press outside closes it — no more being forced to pick something to get out. - Homework: the model's plain-text step explanations/hints/verdicts keep their line breaks (whitespace-pre-wrap) — a step used to collapse into one run-on paragraph with the whole solution inside it; the guide prompt now says the explanation is coaching, 2-4 sentences. - The four glacier blobs are at 25% of their old opacity (0.045 light, 0.1 dark). Tests: phase-2 chrome geometry + exam layering checks (62), chat desktop picker checks (101), the standing suites all green. README: decisions 54-56, decision 23 updated. SW -> freezmo-v44.
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16 changed files with 314 additions and 118 deletions
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@ -289,6 +289,36 @@ try {
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await desktop.page.getByRole("button", { name: "Expand sidebar" }).click();
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await desktop.page.waitForTimeout(400);
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check("desktop: AI disclaimer under the composer", await desktop.page.getByText("Freezmo uses AI and can make mistakes").isVisible());
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/* 6b. desktop pickers: the chip that opens also closes ---------------
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(It used to only ever open, so the only way out was a choice.) */
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const modelChip = () => desktop.page.getByRole("button", { name: /stub-(text|vision)|Chat model/ }).first();
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const modelDialog = desktop.page.getByRole("dialog", { name: "Chat model" });
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const scopeDialog = desktop.page.getByRole("dialog", { name: "What may chat read?" });
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const scopeChip = () => desktop.page.getByRole("button", { name: "All notes" }).first();
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await modelChip().click();
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await desktop.page.waitForTimeout(400);
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check("desktop: model chip opens the dropdown", (await modelDialog.count()) === 1);
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check("desktop: model chip reads pressed while open", (await modelChip().getAttribute("aria-expanded")) === "true");
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await modelChip().click();
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await desktop.page.waitForTimeout(400);
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check("desktop: the same chip closes it (no forced choice)", (await modelDialog.count()) === 0);
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check("desktop: chip is not pressed once closed", (await modelChip().getAttribute("aria-expanded")) === "false");
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await scopeChip().click();
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await desktop.page.waitForTimeout(400);
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check("desktop: note chip opens the dropdown", (await scopeDialog.count()) === 1);
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await modelChip().click();
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await desktop.page.waitForTimeout(400);
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check(
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"desktop: opening one picker closes the other",
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(await scopeDialog.count()) === 0 && (await modelDialog.count()) === 1,
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);
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await desktop.page.mouse.click(700, 300);
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await desktop.page.waitForTimeout(400);
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check("desktop: a click outside closes the dropdown", (await modelDialog.count()) === 0);
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await desktop.context.close();
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const phone = await makePage(browser);
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