Add an English/Czech interface language switch
English stays the default; Czech is a full translation. Only the app chrome is translated - notes and generated decks keep their own language, which is a core feature, not a setting. i18n - lib/i18n-dict.ts: flat en/cs dictionaries (441 keys each), translate() and translatePlural() with real Czech plural rules (1 sada / 2-4 sady / 5+ sad). English is the default and the fallback for a missing key. - lib/i18n.ts: browser store (freezmo.locale.v1), useI18n() hook, and the x-freezmo-locale header. The hook's t/plural are bound to the locale React is rendering with, so the first client render matches the server HTML and then re-renders in the stored language; module-level t is only for event handlers and non-React helpers. - <html lang> follows the choice (inline script + setLocale). UI - Settings -> Language segmented control (English / Cestina), plus an EN/CS button on the key gate for first run. - Every screen translated: sidebar, header, tab bar, library, deck cards, folder bar, create flow, all seven activities, study chrome, results, settings + health panel, API-key gate and help, install sheet, offline and the deck-not-found page. - Plural-aware counts everywhere (decks, folders, activities, runs, photos, documents, pages, words, wrong attempts). Server - API routes and guards (generate, grade, health, http-guard, rate-limit, ollama error mapping) answer in the request's language, so error cards and the health panel never fall back to English mid-sentence. Fixes - A hydration mismatch when a non-default locale was stored silently dropped the .dark class after hydration; render-time t() is now bound to the hook's locale (UploadScreen.describeExtraction, ResultsScreen.answerFor, DeckCard's folder fallback). - Bumped the service worker cache to freezmo-v4 for this deploy. Tests: i18n 27/27 (gate toggle, persistence, html lang, Czech plurals, settings switch) and a rebuilt regression suite 72/72 (English default, library, create, all 7 activity types, results, settings, install sheet, offline, PWA, security, Czech smoke).
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42 changed files with 1892 additions and 509 deletions
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@ -9,6 +9,7 @@
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* This module must only ever be imported from server code (route handlers).
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*/
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import { DEFAULT_LOCALE, translate, type Locale } from "./i18n-dict";
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import { getServerConfig, resolveModelName, type OllamaAuth } from "./config";
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export type OllamaMessage = {
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@ -41,25 +42,31 @@ export class OllamaError extends Error {
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}
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}
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export function friendlyErrorMessage(error: unknown, baseUrl?: string): string {
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export function friendlyErrorMessage(
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error: unknown,
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baseUrl?: string,
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locale: Locale = DEFAULT_LOCALE,
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): string {
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if (error instanceof OllamaError) {
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switch (error.kind) {
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case "unreachable":
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return `Ollama isn't reachable at ${baseUrl ?? "the configured URL"}. Check your settings and make sure the daemon is running.`;
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return translate(locale, "server.ollamaUnreachable", {
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url: baseUrl ?? "the configured URL",
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});
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case "timeout":
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return "Ollama took too long to answer. Try fewer/smaller images, a faster model, or retry.";
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return translate(locale, "server.ollamaTimeout");
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case "auth":
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return "Ollama rejected the request. If you are using https://ollama.com, check OLLAMA_API_KEY (create one at ollama.com/settings/keys).";
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return translate(locale, "server.ollamaAuth");
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case "no_credits":
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return error.message;
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case "model_missing":
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return error.message;
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default:
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return error.message || "Ollama returned an unexpected response.";
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return error.message || translate(locale, "server.ollamaUnexpected");
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}
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}
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if (error instanceof Error) return error.message;
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return "Something went wrong while talking to Ollama.";
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return translate(locale, "server.ollamaGeneric");
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}
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type ChatOptions = {
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