More shinier bubbles; the chat's top edge fades instead of clipping
Bubbles: ten -> eighteen (interleaved, 18px to 96px, 10-23s runs), with a tighter specular hotspot, a reflected-light glint low on the sphere, a 1px glass edge and a brighter inner rim on both the bubbles and the drifting orbs. Bodies stay translucent with capped opacity, so wallpaper text stays readable; bubble-perf shows no added frame cost. Chat: the conversation scrolls up to the glass header, and a line clipped exactly at that edge read as a rendering bug over the busy wallpaper - the scroller now carries a 14px top mask in Aero, shorter than the column's 16px top padding so a fresh conversation shows no dimming. Contrast 0 findings, axe clean, chat 101/101, mobile 123/123 (bubble count pinned to 18), regression 44/44, i18n 13/13, native 33/33. Version 0.3.7, SW -> freezmo-v66.
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7 changed files with 74 additions and 20 deletions
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@ -245,7 +245,7 @@ const AXE = axeSource();
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);
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check(
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"aero: bubbles rise",
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(await page.locator(".ice-bubble").count()) === 10 &&
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(await page.locator(".ice-bubble").count()) === 18 &&
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(await page.locator(".ice-bubble").first().evaluate((el) => getComputedStyle(el).animationName)) ===
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"aero-bubble-rise",
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);
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