Animation pass: one shared motion language for phones

Mobile only (<=639px / coarse pointers); desktop keeps its behaviour.

Foundation
- lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations,
  easings and variants (screens, tabs, wizard steps, list stagger).
- Native-feel CSS: press feedback scales every button, card, chip, tab,
  row and summary to 0.96 with a spring-like cubic-bezier on transform
  (scoped to phones/coarse pointers), tap-highlight off, touch-action
  manipulation, chrome text non-selectable, reduced motion drops it.
- App shell fades in once on launch; the study feed fades in on phones.

Applied
- Tab bar: sliding active pill (shared layoutId) + icon bounce.
- Study Decks/Homework, language toggle, difficulty and size pickers:
  the same gliding highlight, gated so desktop keeps the old styling.
- Route content enters direction-aware (deeper = from the right, back =
  from the left, same-depth = crossfade) via RouteTransition on the
  library/create/homework content columns; library tab switches
  crossfade; wizard steps slide forward/backward (reduced motion safe).
- Library: cards fade up in a capped stagger on first load, glide with
  layout animations and shrink away on delete (AnimatePresence).
- Study feed: correct feedback pulses, wrong shakes, the progress bar
  settles with a spring curve, score and XP count up on the results.
- Settings sheet uses the sheet spring; the drawer now follows the
  finger and closes on release velocity, like the sheet.
- Generation progress: the stage message fades/slides between stages;
  the icon keeps its gentle wobble; the feed fades in on hand-off.

Skipped, on purpose: LazyMotion (the sliding highlights need layout
animations = domMax, same features the current import already has);
route exit animations (the App Router unmounts the outgoing page —
exits are handled by in-page AnimatePresence); replacing the study
feed's native scroll-snap with finger-follow drag (would fight the
platform scroller); finger-follow height animation for native <details>
expanders.

Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace:
no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter
116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
This commit is contained in:
Martin Dvořák 2026-10-10 11:01:29 +00:00
commit 374752c59e
22 changed files with 633 additions and 77 deletions

View file

@ -13,6 +13,7 @@ import {
import type { HomeworkMode, HomeworkRecord } from "@/lib/schemas";
import { ACCEPTED_TYPES, formatBytes, imageFilesFromDataTransfer } from "@/lib/image";
import { useI18n } from "@/lib/i18n";
import { stepVariants } from "@/lib/motion";
import type { useNotesIntake } from "@/lib/use-notes-intake";
import { useIsPhone } from "@/lib/use-phone";
import { openSettings } from "@/lib/ui-events";
@ -68,6 +69,7 @@ export function HomeworkInput({
const fileInputRef = useRef<HTMLInputElement>(null);
const cameraInputRef = useRef<HTMLInputElement>(null);
const [step, setStep] = useState(1);
const [stepDir, setStepDir] = useState<1 | -1>(1);
const [pasteOpen, setPasteOpen] = useState(false);
const isPhone = useIsPhone();
const reduceMotion = useReducedMotion();
@ -237,9 +239,9 @@ export function HomeworkInput({
<motion.div
key={step}
initial={reduceMotion ? false : { opacity: 0, x: 18 }}
animate={{ opacity: 1, x: 0 }}
transition={{ duration: 0.24, ease: [0.22, 1, 0.36, 1] }}
initial="initial"
animate="animate"
variants={stepVariants(stepDir, !!reduceMotion)}
className="mt-5"
>
{step === 1 ? (
@ -396,13 +398,24 @@ export function HomeworkInput({
variant="secondary"
size="lg"
className="touch-target flex-1"
onClick={() => setStep(1)}
onClick={() => {
setStepDir(-1);
setStep(1);
}}
disabled={step === 1}
>
{t("common.back")}
</Button>
{step === 1 ? (
<Button size="lg" className="touch-target flex-[1.5]" onClick={() => setStep(2)} disabled={!canSubmit}>
<Button
size="lg"
className="touch-target flex-[1.5]"
onClick={() => {
setStepDir(1);
setStep(2);
}}
disabled={!canSubmit}
>
{t("common.next")}
</Button>
) : null}