Animation pass: one shared motion language for phones
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour. Foundation - lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations, easings and variants (screens, tabs, wizard steps, list stagger). - Native-feel CSS: press feedback scales every button, card, chip, tab, row and summary to 0.96 with a spring-like cubic-bezier on transform (scoped to phones/coarse pointers), tap-highlight off, touch-action manipulation, chrome text non-selectable, reduced motion drops it. - App shell fades in once on launch; the study feed fades in on phones. Applied - Tab bar: sliding active pill (shared layoutId) + icon bounce. - Study Decks/Homework, language toggle, difficulty and size pickers: the same gliding highlight, gated so desktop keeps the old styling. - Route content enters direction-aware (deeper = from the right, back = from the left, same-depth = crossfade) via RouteTransition on the library/create/homework content columns; library tab switches crossfade; wizard steps slide forward/backward (reduced motion safe). - Library: cards fade up in a capped stagger on first load, glide with layout animations and shrink away on delete (AnimatePresence). - Study feed: correct feedback pulses, wrong shakes, the progress bar settles with a spring curve, score and XP count up on the results. - Settings sheet uses the sheet spring; the drawer now follows the finger and closes on release velocity, like the sheet. - Generation progress: the stage message fades/slides between stages; the icon keeps its gentle wobble; the feed fades in on hand-off. Skipped, on purpose: LazyMotion (the sliding highlights need layout animations = domMax, same features the current import already has); route exit animations (the App Router unmounts the outgoing page — exits are handled by in-page AnimatePresence); replacing the study feed's native scroll-snap with finger-follow drag (would fight the platform scroller); finger-follow height animation for native <details> expanders. Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace: no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter 116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
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22 changed files with 633 additions and 77 deletions
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@ -13,6 +13,7 @@ import {
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import type { HomeworkMode, HomeworkRecord } from "@/lib/schemas";
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import { ACCEPTED_TYPES, formatBytes, imageFilesFromDataTransfer } from "@/lib/image";
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import { useI18n } from "@/lib/i18n";
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import { stepVariants } from "@/lib/motion";
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import type { useNotesIntake } from "@/lib/use-notes-intake";
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import { useIsPhone } from "@/lib/use-phone";
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import { openSettings } from "@/lib/ui-events";
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@ -68,6 +69,7 @@ export function HomeworkInput({
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const fileInputRef = useRef<HTMLInputElement>(null);
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const cameraInputRef = useRef<HTMLInputElement>(null);
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const [step, setStep] = useState(1);
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const [stepDir, setStepDir] = useState<1 | -1>(1);
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const [pasteOpen, setPasteOpen] = useState(false);
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const isPhone = useIsPhone();
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const reduceMotion = useReducedMotion();
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@ -237,9 +239,9 @@ export function HomeworkInput({
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<motion.div
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key={step}
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initial={reduceMotion ? false : { opacity: 0, x: 18 }}
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animate={{ opacity: 1, x: 0 }}
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transition={{ duration: 0.24, ease: [0.22, 1, 0.36, 1] }}
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initial="initial"
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animate="animate"
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variants={stepVariants(stepDir, !!reduceMotion)}
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className="mt-5"
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>
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{step === 1 ? (
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@ -396,13 +398,24 @@ export function HomeworkInput({
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variant="secondary"
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size="lg"
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className="touch-target flex-1"
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onClick={() => setStep(1)}
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onClick={() => {
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setStepDir(-1);
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setStep(1);
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}}
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disabled={step === 1}
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>
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{t("common.back")}
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</Button>
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{step === 1 ? (
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<Button size="lg" className="touch-target flex-[1.5]" onClick={() => setStep(2)} disabled={!canSubmit}>
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<Button
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size="lg"
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className="touch-target flex-[1.5]"
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onClick={() => {
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setStepDir(1);
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setStep(2);
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}}
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disabled={!canSubmit}
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>
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{t("common.next")}
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</Button>
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) : null}
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