Animation pass: one shared motion language for phones
Mobile only (<=639px / coarse pointers); desktop keeps its behaviour. Foundation - lib/motion.ts owns the spring presets (snappy/gentle/sheet), durations, easings and variants (screens, tabs, wizard steps, list stagger). - Native-feel CSS: press feedback scales every button, card, chip, tab, row and summary to 0.96 with a spring-like cubic-bezier on transform (scoped to phones/coarse pointers), tap-highlight off, touch-action manipulation, chrome text non-selectable, reduced motion drops it. - App shell fades in once on launch; the study feed fades in on phones. Applied - Tab bar: sliding active pill (shared layoutId) + icon bounce. - Study Decks/Homework, language toggle, difficulty and size pickers: the same gliding highlight, gated so desktop keeps the old styling. - Route content enters direction-aware (deeper = from the right, back = from the left, same-depth = crossfade) via RouteTransition on the library/create/homework content columns; library tab switches crossfade; wizard steps slide forward/backward (reduced motion safe). - Library: cards fade up in a capped stagger on first load, glide with layout animations and shrink away on delete (AnimatePresence). - Study feed: correct feedback pulses, wrong shakes, the progress bar settles with a spring curve, score and XP count up on the results. - Settings sheet uses the sheet spring; the drawer now follows the finger and closes on release velocity, like the sheet. - Generation progress: the stage message fades/slides between stages; the icon keeps its gentle wobble; the feed fades in on hand-off. Skipped, on purpose: LazyMotion (the sliding highlights need layout animations = domMax, same features the current import already has); route exit animations (the App Router unmounts the outgoing page — exits are handled by in-page AnimatePresence); replacing the study feed's native scroll-snap with finger-follow drag (would fight the platform scroller); finger-follow height animation for native <details> expanders. Verified: animation suite 8/8 (reduced motion + 4x-CPU-throttled trace: no long tasks, CLS 0.0000), regression 74/74, mobile 52/52, declutter 116/116, i18n 25/25. Lint + build clean. SW freezmo-v21.
This commit is contained in:
parent
6564e88138
commit
374752c59e
22 changed files with 633 additions and 77 deletions
36
components/SegmentedPill.tsx
Normal file
36
components/SegmentedPill.tsx
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
"use client";
|
||||
|
||||
import { motion, useReducedMotion } from "framer-motion";
|
||||
|
||||
import { springSnappy } from "@/lib/motion";
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
/**
|
||||
* The gliding highlight shared by segmented controls and pickers. One
|
||||
* `layoutId` per control makes the pill slide between its items; under
|
||||
* reduced motion it simply appears in place.
|
||||
*/
|
||||
export function SegmentedPill({
|
||||
layoutId,
|
||||
className,
|
||||
plain,
|
||||
}: {
|
||||
layoutId: string;
|
||||
className?: string;
|
||||
/** Skip the ice gradient (for pickers that keep their own selected look). */
|
||||
plain?: boolean;
|
||||
}) {
|
||||
const reduceMotion = useReducedMotion();
|
||||
const base = plain ? "slide-pill" : "slide-pill grad-ice shadow-[0_6px_16px_-8px_rgb(56_189_248/0.7)]";
|
||||
if (reduceMotion) {
|
||||
return <span aria-hidden className={cn(base, className)} />;
|
||||
}
|
||||
return (
|
||||
<motion.span
|
||||
aria-hidden
|
||||
layoutId={layoutId}
|
||||
transition={springSnappy}
|
||||
className={cn(base, className)}
|
||||
/>
|
||||
);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue