One Ask-style glass everywhere, cache-busted Aero wallpaper

The background "didn't change" because the service worker's asset cache
kept serving the previous wallpaper bytes (stale-while-revalidate returns
the cached copy first, and an old worker can outlive a deploy). Both aero
images carry a ?v=3 query now, so a stale cache cannot answer for them.

"Everything should look like the Ask button" is literal: the rail, the
cards, the chips, the segments and the buttons share one recipe - the
pre-blurred wallpaper under a ~15% veil with the bright rim. The blur
bake is regenerated at 640x400 with a shadow lift (gamma 0.86) and a
saturation nudge, so the scene's colours stay vivid instead of washing
to a milky film. The wizard's phone action bar loses Aero's heavy
water-blue slab for the same glass, and nested chrome inside sheets
keeps its flat fills (the sheet itself is the real glass there).

Contrast: 0 below-minimum findings on every screen and theme, 0 axe
violations. Version 0.3.2, SW -> freezmo-v63.
This commit is contained in:
Martin Dvořák 2026-10-13 11:02:32 +00:00
commit 0c5d0ffb11
5 changed files with 70 additions and 60 deletions

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@ -1407,10 +1407,23 @@ Things I chose while building, with the reasoning:
painted the dark palette over the bright wallpaper, until a theme toggle re-applied the painted the dark palette over the bright wallpaper, until a theme toggle re-applied the
classes. The stored value now decides alone and the class is toggled explicitly; classes. The stored value now decides alone and the class is toggled explicitly;
`tests/mobile-test.mjs` pins it with a dark-`colorScheme` browser context. And the surfaces `tests/mobile-test.mjs` pins it with a dark-`colorScheme` browser context. And the surfaces
drop their thick white veils (a card top measured ~71% white) for a 14% base veil plus the drop their thick white veils (a card top measured ~71% white) for thin veils over the
gloss over the pre-blurred wallpaper — the scene is clearly visible through the glass, small pre-blurred wallpaper — the scene is clearly visible through the glass, and the
chrome (rows, chips, segments, buttons) keeps slightly more veil, and the pixel-contrast scan pixel-contrast scan still passes.
that re-runs in the deploy e2e gate still passes.
67. **The Aero wallpaper URL is cache-busted, and every surface is one glass.** Two fixes from
one report. The background "didn't change" because the service worker's asset cache kept
serving the previous wallpaper bytes (stale-while-revalidate returns the cached copy first,
and the old worker can outlive a deploy): both aero images now carry a `?v=3` query, so a
stale cache cannot answer for them, and future wallpaper swaps get a new query too. And
"everything should look like the Ask button" is now literal: the rail, the cards, the chips,
the segments and the buttons all share one recipe — the pre-blurred wallpaper under a ~15%
veil (the minimum the pixel-contrast scan needs) with the bright rim. The blur bake is
shadow-lifted (gamma 0.86) and slightly saturated so the scene's colours stay vivid instead
of washing out to a milky film, the wizard's phone action bar (Aero's `--page` token was the
saturated water blue, a heavy slab over the photo) joins in, and nested chrome inside sheets
keeps its flat fills (the sheet itself is the real glass there). `tests/contrast.mjs` is back
to 0 findings across every screen and theme.
65. **Slide content never flex-shrinks, and the AI note appears once.** A long typed answer in a 65. **Slide content never flex-shrinks, and the AI note appears once.** A long typed answer in a
short-answer activity shrank the textarea inside the slide's flex column (58px instead of its short-answer activity shrank the textarea inside the slide's flex column (58px instead of its

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@ -208,7 +208,7 @@
--surface: #ffffff; --surface: #ffffff;
--surface-raised: #ffffff; --surface-raised: #ffffff;
--surface-strong: rgb(255 255 255 / 0.72); --surface-strong: rgb(255 255 255 / 0.72);
--card-hover-bg: rgb(255 255 255 / 0.9); --card-hover-bg: rgb(255 255 255 / 0.5);
--surface-sunken: rgb(255 255 255 / 0.5); --surface-sunken: rgb(255 255 255 / 0.5);
--hairline: rgb(255 255 255 / 0.75); --hairline: rgb(255 255 255 / 0.75);
--card-border: var(--glass-border); --card-border: var(--glass-border);
@ -222,7 +222,7 @@
wizard's step help): darker here, because they sit on the water. */ wizard's step help): darker here, because they sit on the water. */
--color-frost-600: #16324a; --color-frost-600: #16324a;
--color-frost-700: #102a41; --color-frost-700: #102a41;
--hover: rgb(255 255 255 / 0.45); --hover: rgb(255 255 255 / 0.32);
--focus: #0369a1; --focus: #0369a1;
/* Pale blue glass, like the mock: bright enough for dark navy text. */ /* Pale blue glass, like the mock: bright enough for dark navy text. */
@ -261,7 +261,7 @@
in public/aero/). Only the moving bubbles are drawn on top; the image in public/aero/). Only the moving bubbles are drawn on top; the image
already has grass, sun, water and clouds. */ already has grass, sun, water and clouds. */
.aero .ice-scene { .aero .ice-scene {
background-image: url("/aero/background.webp"); background-image: url("/aero/background.webp?v=3");
background-size: cover; background-size: cover;
background-position: center 42%; background-position: center 42%;
background-repeat: no-repeat; background-repeat: no-repeat;
@ -288,17 +288,17 @@
/* The Aero gloss for the floating surfaces (sheets, dropdowns and the sticky /* The Aero gloss for the floating surfaces (sheets, dropdowns and the sticky
chrome keep a real backdrop-filter — they sit over scrolling content). chrome keep a real backdrop-filter — they sit over scrolling content).
Thin like the card glass: the old 75% top read as a white lid. */ Thin like the card glass: a whisper of sheen, not a white lid. */
.aero .glass-panel, .aero .glass-panel,
.aero .study-chrome, .aero .study-chrome,
.aero .tabbar, .aero .tabbar,
.aero .glass { .aero .glass {
background-image: linear-gradient( background-image: linear-gradient(
180deg, 180deg,
rgb(255 255 255 / 0.5) 0%, rgb(255 255 255 / 0.32) 0%,
rgb(255 255 255 / 0.18) 46%, rgb(255 255 255 / 0.1) 46%,
rgb(255 255 255 / 0.05) 47%, rgb(255 255 255 / 0.03) 47%,
rgb(255 255 255 / 0.14) 100% rgb(255 255 255 / 0.1) 100%
); );
} }
@ -361,10 +361,8 @@
@apply backdrop-blur-md backdrop-saturate-150; @apply backdrop-blur-md backdrop-saturate-150;
} }
/* The thin glass the Ask / Import JSON buttons use: a 34% white tint over the /* Bright white rims on the study/homework segments (the frosted fill itself
sharp wallpaper with a bright rim — no pre-blurred layer, so it reads as comes from the shared glass recipe below). */
glass rather than as a white chip. Rail rows, the active nav item and the
active segment all match it. */
.aero .segmented > button, .aero .segmented > button,
.aero .segmented > a { .aero .segmented > a {
border-color: rgb(255 255 255 / 0.5); border-color: rgb(255 255 255 / 0.5);
@ -388,44 +386,28 @@
stay thin too. Contrast is pixel-scanned in all three themes, so the tints stay thin too. Contrast is pixel-scanned in all three themes, so the tints
cannot drop below what the text needs. */ cannot drop below what the text needs. */
.aero { .aero {
--glass-bg: rgb(228 246 255 / 0.3); --glass-bg: rgb(228 246 255 / 0.26);
--glass-solid-bg: rgb(232 248 255 / 0.42); --glass-solid-bg: rgb(232 248 255 / 0.34);
--glass-sheet-bg: rgb(232 248 255 / 0.74); --glass-sheet-bg: rgb(232 248 255 / 0.68);
--surface-strong: rgb(255 255 255 / 0.32); --surface-strong: rgb(255 255 255 / 0.26);
--surface-sunken: rgb(255 255 255 / 0.24); --surface-sunken: rgb(255 255 255 / 0.2);
--nav-active-bg: rgb(255 255 255 / 0.38); --nav-active-bg: rgb(255 255 255 / 0.3);
} }
/* Liquid glass without the per-frame cost: every surface shows a pre-blurred /* Liquid glass — one recipe for every surface, so the rail, the cards, the
copy of the wallpaper, glued to the viewport (`background-attachment: chips, the segments and the buttons all read exactly like the Ask pill: a
fixed`), with the tint and the gloss layered on top. Blurring the live pre-blurred, slightly lifted copy of the wallpaper (glued to the viewport,
scene instead measured 66ms per frame at 2x CPU throttle — the bubbles move same cover/42% geometry as the scene) under a whisper-thin veil and a
behind every surface, so a real backdrop-filter re-runs ~60 times a second bright rim. Real backdrop-filter is skipped on purpose: the bubbles move
(vs 17ms with nothing blurring). The look is the same; the cost is zero. */ behind every surface, so it re-runs ~60 times a second (measured 66ms per
frame at 2x CPU throttle vs 17ms with nothing blurring). The veils are the
minimum the pixel-contrast scan needs to hold 4.5:1 for the small muted
text — anything more and the glass reads as a white panel. */
.aero .card, .aero .card,
.aero .glass-solid, .aero .glass-solid,
.aero .sidebar-surface, .aero .sidebar-surface,
.aero .gate-card, .aero .gate-card,
.aero .list-group { .aero .list-group,
background-image:
linear-gradient(
180deg,
rgb(255 255 255 / 0.3) 0%,
rgb(255 255 255 / 0.1) 46%,
rgb(255 255 255 / 0.04) 53%,
rgb(255 255 255 / 0.14) 100%
),
linear-gradient(rgb(255 255 255 / 0.14), rgb(255 255 255 / 0.14)),
url("/aero/background-blur.webp");
background-size: 100% 100%, 100% 100%, cover;
background-position: 0 0, 0 0, center 42%;
background-attachment: scroll, scroll, fixed;
background-repeat: no-repeat, no-repeat, no-repeat;
}
/* The small chrome — rail rows, the active nav item, chips, segments and the
buttons — gets the same frosted glass with a touch more veil, so its small
text pops over the busy wallpaper. */
.aero .nav-action, .aero .nav-action,
.aero .nav-row[aria-current="page"], .aero .nav-row[aria-current="page"],
.aero .nav-row[data-active="true"], .aero .nav-row[data-active="true"],
@ -439,25 +421,40 @@
background-image: background-image:
linear-gradient( linear-gradient(
180deg, 180deg,
rgb(255 255 255 / 0.42) 0%, rgb(255 255 255 / 0.16) 0%,
rgb(255 255 255 / 0.16) 46%, rgb(255 255 255 / 0.05) 46%,
rgb(255 255 255 / 0.08) 53%, rgb(255 255 255 / 0.04) 53%,
rgb(255 255 255 / 0.2) 100% rgb(255 255 255 / 0.09) 100%
), ),
linear-gradient(rgb(255 255 255 / 0.12), rgb(255 255 255 / 0.12)), linear-gradient(rgb(255 255 255 / 0.15), rgb(255 255 255 / 0.15)),
url("/aero/background-blur.webp"); url("/aero/background-blur.webp?v=3");
background-size: 100% 100%, 100% 100%, cover; background-size: 100% 100%, 100% 100%, cover;
background-position: 0 0, 0 0, center 42%; background-position: 0 0, 0 0, center 42%;
background-attachment: scroll, scroll, fixed; background-attachment: scroll, scroll, fixed;
background-repeat: no-repeat, no-repeat, no-repeat; background-repeat: no-repeat, no-repeat, no-repeat;
} }
/* The wizard's phone action bar: Aero's page token is the saturated water
blue, which read as a heavy slab over the photo — give it the same thin
glass as everything else (it already has a real backdrop blur). */
.aero [data-wizard-bar] {
background: rgb(255 255 255 / 0.24);
border-top-color: rgb(255 255 255 / 0.6);
box-shadow: 0 -14px 34px -22px rgb(2 62 110 / 0.5);
}
/* The phone tab bar carries its labels right at the bottom of the water, so /* The phone tab bar carries its labels right at the bottom of the water, so
it keeps a little more veil than the cards. */ it keeps a little more veil than the cards. */
.aero .tabbar { .aero .tabbar {
background-image: background-image:
linear-gradient(rgb(255 255 255 / 0.48), rgb(255 255 255 / 0.48)), linear-gradient(
url("/aero/background-blur.webp"); 180deg,
rgb(255 255 255 / 0.26) 0%,
rgb(255 255 255 / 0.12) 46%,
rgb(255 255 255 / 0.1) 53%,
rgb(255 255 255 / 0.16) 100%
),
url("/aero/background-blur.webp?v=3");
background-size: 100% 100%, cover; background-size: 100% 100%, cover;
background-position: 0 0, center 42%; background-position: 0 0, center 42%;
background-attachment: scroll, fixed; background-attachment: scroll, fixed;

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@ -1,6 +1,6 @@
{ {
"name": "freezmo", "name": "freezmo",
"version": "0.3.1", "version": "0.3.2",
"private": true, "private": true,
"license": "GPL-3.0-only", "license": "GPL-3.0-only",
"scripts": { "scripts": {

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@ -9,7 +9,7 @@
* *
* Bumping CACHE_VERSION is how a new deploy invalidates old assets. * Bumping CACHE_VERSION is how a new deploy invalidates old assets.
*/ */
const CACHE_VERSION = "freezmo-v62"; const CACHE_VERSION = "freezmo-v63";
const SHELL_CACHE = `${CACHE_VERSION}-shell`; const SHELL_CACHE = `${CACHE_VERSION}-shell`;
const ASSET_CACHE = `${CACHE_VERSION}-assets`; const ASSET_CACHE = `${CACHE_VERSION}-assets`;