secure dev tunnel: strip /__nextjs debug endpoints while keeping HMR
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5 changed files with 181 additions and 17 deletions
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README.md
19
README.md
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@ -86,10 +86,11 @@ then runs `npm install` and `npm run build`:
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### Scripts
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```bash
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npm run dev # next dev --turbopack
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npm run build # next build --turbopack
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npm run start # next start (production)
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npm run lint # eslint
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npm run dev # node scripts/dev-server.mjs (dev + live updates)
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npm run dev:next # next dev --turbopack (raw dev server, unprotected)
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npm run build # next build --turbopack
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npm run start # next start (production)
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npm run lint # eslint
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```
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Handy checks before shipping: `npx tsc --noEmit`, `npx eslint <files>`, `npm run build`.
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@ -101,6 +102,14 @@ on the local network and from the `beta.dvorakmortonxd.dev` tunnel. Without it N
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rejects the dev asset requests *and* the HMR WebSocket, which leaves the page un-hydrated
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(stacked icons, dead buttons).
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A plain `next dev` server is meant for localhost and exposes unauthenticated debug endpoints
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(`/__nextjs*` — open-a-file-in-editor, stack frames, source maps, debugger attach, restart)
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that you don't want on a tunnel. `npm run dev` therefore runs `scripts/dev-server.mjs`, a
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custom server that keeps the app and live updates (HMR / Fast Refresh) but returns `404` for
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those endpoints and `*.map` for any request that isn't a direct localhost connection.
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Localhost keeps the full dev experience; the LAN and tunnel get a plain, live-reloading
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site. To force the raw server instead, use `npm run dev:next` (don't point a tunnel at it).
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## 📡 API Routes
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| Route | Method | What it does |
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@ -140,6 +149,8 @@ src/app/
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Clock.tsx → live clock
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JokerLogo.tsx → logo with click easter egg
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SlBackground.tsx → animated ASCII train background
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scripts/
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dev-server.mjs → custom dev server: live updates without the dev-only debug surface
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public/ → fonts, wallpapers, icons, friend pages, /revival-inc game, llms.txt, robots.txt, sitemap.xml
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```
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