make Revival Inc. PRESS START a real link to the game

This commit is contained in:
dvorakmortonxd 2026-10-05 14:10:07 +02:00
commit 5b93f59750
7 changed files with 44 additions and 23 deletions

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@ -34,7 +34,7 @@ When in doubt, prefer updating. A stale README **or** agents.md is treated as a
## Bump the version on EVERY prompt — also do this every time
Another standing requirement: increment the **patch** version (`x.x.+1`, so
`2.2.11` → `2.2.12` → …) as part of every task, even the small ones. Keep all of
`2.2.12` → `2.2.13` → …) as part of every task, even the small ones. Keep all of
these in sync:
- `package.json` → `"version"`
@ -56,7 +56,7 @@ frosted-glass **web** site, and an alternate KDE/Plasma **desktop simulation**
utilities in the components (Tailwind is present via PostCSS but the look is
hand-written CSS).
- Path alias: `@/*` → `src/*`.
- Version: `2.2.12` (see `package.json`).
- Version: `2.2.13` (see `package.json`).
### Scripts
```bash
@ -163,8 +163,11 @@ Themes: `web` = default frosted-glass website (sidebar + content, light/dark),
component) — a decorative, **asset-free CSS mock-up** rather than a screenshot:
Revival Inc. is a little necromancy game scene (night sky, moon, tombstones,
blinking "PRESS START") and RustyWolf is a little browser window (tabs in the
title bar, toolbar, address bar, start page). Both are `aria-hidden` and purely
presentational; the real copy stays in the `.web-feature-text` paragraph below.
title bar, toolbar, address bar, start page). The browser window is `aria-hidden`
and purely presentational; in the game window the decorative scene is
`aria-hidden` but "PRESS START" is a **real link** to the game
(`https://dvorakmortonxd.dev/revival-inc`). The real copy stays in the
`.web-feature-text` paragraph below.
The old raster feature shots (`.web-shot` + `next/image`) were removed from the
web theme only — `revivalinc.webp` / `RustyWolfPreview.webp` are still used by
the desktop theme and the projects gallery, so the files stay. The old stacked