make Revival Inc. PRESS START a real link to the game
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7 changed files with 44 additions and 23 deletions
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@ -33,9 +33,9 @@ more.
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frosted-glass panels (subtle gradients + `backdrop-filter` blur), reorganised into
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hero / quick-tile / section cards.
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- **Asset-free feature windows** — the two feature panels (Revival Inc. / RustyWolf) are
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hand-built CSS mock windows instead of screenshots: a little necromancy game scene with a
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blinking "PRESS START", and a little browser window with tabs in the title bar, a toolbar
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and a start page.
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hand-built CSS mock windows instead of screenshots: a little necromancy game scene whose
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blinking "PRESS START" launches the game, and a little browser window with tabs in the
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title bar, a toolbar and a start page.
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- **Draggable desktop icons** — free placement that snaps to a measured grid, one icon per
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cell, with a follow-the-cursor drag ghost. Icons shrink on cramped viewports so they never
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collide.
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@ -77,7 +77,7 @@ more.
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- **Fonts:** the web theme uses the system sans stack; Monocraft (self-hosted in `public/`) is
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used by the desktop theme's SMP menu and the in-desktop terminal.
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- **Images:** `next/image`
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- **Version:** `2.2.12` (see `package.json`)
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- **Version:** `2.2.13` (see `package.json`)
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- **Dependencies:** `npm audit` reports **0 vulnerabilities**. `next` is kept at a patched
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release (`>=16.3.6`) for the `next/og` RCE, and `brace-expansion` is force-upgraded via
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`overrides`. `braces` (a transitive ESLint/`fast-glob` dependency) has **no upstream fix**,
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