package xyz.hynse.bbsdfia; import com.tcoded.folialib.FoliaLib; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.FallingBlock; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityChangeBlockEvent; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.util.Vector; public class Bbsdfia extends JavaPlugin implements Listener { @Override public void onEnable() { super.onEnable(); getServer().getPluginManager().registerEvents(this, this); getServer().getLogger().info("Bbsdfia plugin started"); } @Override public void onDisable() { super.onDisable(); getServer().getLogger().info("Bbsdfia plugin stopped"); } @EventHandler public void onFallingBlockToBlock(EntityChangeBlockEvent e){ if(e.getEntityType() == EntityType.FALLING_BLOCK){ Entity entity = e.getEntity(); Location loc = entity.getLocation(); Vector vel = entity.getVelocity(); Block movingTo = getBlockMovingTo(loc, vel); Location loc2 = new Location(Bukkit.getWorld("world_the_end"), 100, 50, 0); FoliaLib foliaLib = new FoliaLib(this); if(movingTo != null && movingTo.getType() == Material.END_PORTAL){ //Entity Scheduler Task foliaLib.getImpl().runAtLocation(loc, () -> foliaLib.getImpl().runAtLocation(loc2, () -> foliaLib.getImpl().runAtEntity(entity, () -> { //spawn new falling block in the end dimension and have same properties entity type and material same form entity that detect near end portal try { FallingBlock dummy = (FallingBlock) loc2.getWorld().spawnEntity(loc2, EntityType.FALLING_BLOCK); Vector dummyVel = vel.clone(); dummy.setVelocity(dummyVel); //velocity to north dummy.setVelocity(new Vector(0, 1, 0)); //velocity to south dummy.setVelocity(new Vector(0, -1, 0)); //velocity to east dummy.setVelocity(new Vector(1, 0, 0)); //velocity to west dummy.setVelocity(new Vector(-1, 0, 0)); } catch (Exception ex) { getLogger().severe("Error spawning falling block entity: " + ex.getMessage()); ex.printStackTrace(); } }))); } } } Block getBlockMovingTo(Location loc, Vector vel){ double absMax = 0, max = 0; char dir = ' '; Block relative = null; if(Math.abs(vel.getX()) > absMax){ max = vel.getX(); absMax = Math.abs(vel.getX()); dir = 'x'; } if(Math.abs(vel.getY()) > absMax){ max = vel.getY(); absMax = Math.abs(vel.getY()); dir = 'y'; } if(Math.abs(vel.getZ()) > absMax){ max = vel.getZ(); dir = 'z'; } switch (dir) { case 'x' -> relative = loc.getBlock().getRelative((int) Math.signum(max), 0, 0); case 'y' -> relative = loc.getBlock().getRelative(0, (int) Math.signum(max), 0); case 'z' -> relative = loc.getBlock().getRelative(0, 0, (int) Math.signum(max)); } return relative; } }