package xyz.hynse.bbsdfia; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.FallingBlock; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityChangeBlockEvent; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.util.Vector; public class Bbsdfia extends JavaPlugin implements Listener { private final Vector velocity1 = new Vector(0, 0.5, -1); private final Vector velocity2 = new Vector(-1, 0.5, 0); private final Vector velocity3 = new Vector(0, 0.5, 1); private final Vector velocity4 = new Vector(1, 0.5, 0); private final Vector[] velocities = { velocity1, velocity2, velocity3, velocity4 }; private int counter = 0; @Override public void onEnable() { super.onEnable(); getServer().getPluginManager().registerEvents(this, this); getServer().getLogger().info("Bbsdfia plugin started"); } @Override public void onDisable() { super.onDisable(); getServer().getLogger().info("Bbsdfia plugin stopped"); } @EventHandler public void onFallingBlockToBlock(EntityChangeBlockEvent e){ if(e.getEntityType() == EntityType.FALLING_BLOCK){ Entity entity = e.getEntity(); Location loc = entity.getLocation(); Vector vel = entity.getVelocity(); Block movingTo = getBlockMovingTo(loc, vel); if(movingTo != null && movingTo.getType() == Material.END_PORTAL){ Location spawnLoc = movingTo.getLocation(); spawnLoc.setX(spawnLoc.getX()+0.5); spawnLoc.setY(spawnLoc.getY()+0.5); spawnLoc.setZ(spawnLoc.getZ()+0.5); FallingBlock dummy = loc.getWorld().spawnFallingBlock(spawnLoc, ((FallingBlock) entity).getBlockData()); Vector dummyVel = vel.clone(); dummyVel.setY(-dummyVel.getY()); dummyVel.multiply(new Vector(2, 2, 2)); dummyVel.add(new Vector(0, -0.2, 0)); dummy.setVelocity(dummyVel); } } } @EventHandler public void onEntityChangeBlock(EntityChangeBlockEvent event) { Entity entity = event.getEntity(); if (!(entity instanceof FallingBlock)) { entity.remove(); return; } if (entity.getWorld().getEnvironment() != World.Environment.THE_END) { entity.remove(); return; } // Spawn a new falling block entity with velocity World world = entity.getWorld(); Location location = entity.getLocation(); byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0]; Material material = ((FallingBlock) entity).getBlockData().getMaterial(); int index = counter % 4; Vector velocity = velocities[index]; counter++; FallingBlock newFallingBlock = world.spawnFallingBlock(location, material, data); newFallingBlock.setVelocity(velocity); entity.remove(); } Block getBlockMovingTo(Location loc, Vector vel){ double absMax = 0, max = 0; char dir = ' '; Block relative = null; if(Math.abs(vel.getX()) > absMax){ max = vel.getX(); absMax = Math.abs(vel.getX()); dir = 'x'; } if(Math.abs(vel.getY()) > absMax){ max = vel.getY(); absMax = Math.abs(vel.getY()); dir = 'y'; } if(Math.abs(vel.getZ()) > absMax){ max = vel.getZ(); dir = 'z'; } switch (dir) { case 'x' -> relative = loc.getBlock().getRelative((int) Math.signum(max), 0, 0); case 'y' -> relative = loc.getBlock().getRelative(0, (int) Math.signum(max), 0); case 'z' -> relative = loc.getBlock().getRelative(0, 0, (int) Math.signum(max)); } return relative; } }