THE PROGRESS YA
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297d70e907
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1 changed files with 27 additions and 6 deletions
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@ -55,18 +55,39 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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@EventHandler
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@EventHandler
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public void onEntityChangeBlock(EntityChangeBlockEvent event) {
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public void onEntityChangeBlock(EntityChangeBlockEvent event) {
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if (event.getEntity() instanceof FallingBlock fallingBlock) {
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if (event.getEntity() instanceof FallingBlock fallingBlock) {
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if (fallingBlock.getWorld().getEnvironment() == World.Environment.THE_END) {
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if (fallingBlock.getWorld().getEnvironment() == World.Environment.THE_END && event.getTo() != Material.AIR) {
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Location blockLocation = fallingBlock.getLocation();
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Location blockLocation = fallingBlock.getLocation();
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blockLocation.setY(blockLocation.getY() + 1);
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if (isInCube(blockLocation, 101, 49, 1, 99, 51, -1)) {
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if (blockLocation.getBlock().getType() == Material.AIR) {
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if (fallingBlock.getFallDistance() > 0) {
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Vector velocity = fallingBlock.getVelocity();
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Vector velocity;
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velocity.setY(5);
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if (fallingBlock.getVelocity().getX() == 0 && fallingBlock.getVelocity().getZ() == 0) {
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fallingBlock.setVelocity(velocity);
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velocity = new Vector(-1, 0, 0);
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} else if (fallingBlock.getVelocity().getX() < 0 && fallingBlock.getVelocity().getZ() == 0) {
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velocity = new Vector(0, 0, -1);
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} else if (fallingBlock.getVelocity().getX() < 0 && fallingBlock.getVelocity().getZ() < 0) {
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velocity = new Vector(1, 0, 0);
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} else {
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velocity = new Vector(0, 0, 1);
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}
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fallingBlock.setVelocity(velocity.multiply(0.5));
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}
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}
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}
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}
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}
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}
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}
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}
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}
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private boolean isInCube(Location location, int x1, int y1, int z1, int x2, int y2, int z2) {
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int minX = Math.min(x1, x2);
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int minY = Math.min(y1, y2);
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int minZ = Math.min(z1, z2);
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int maxX = Math.max(x1, x2);
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int maxY = Math.max(y1, y2);
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int maxZ = Math.max(z1, z2);
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return location.getBlockX() >= minX && location.getBlockX() <= maxX
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&& location.getBlockY() >= minY && location.getBlockY() <= maxY
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&& location.getBlockZ() >= minZ && location.getBlockZ() <= maxZ;
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}
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Block getBlockMovingTo(Location loc, Vector vel){
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Block getBlockMovingTo(Location loc, Vector vel){
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double absMax = 0, max = 0;
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double absMax = 0, max = 0;
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