spawnlocation
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1 changed files with 2 additions and 6 deletions
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@ -42,6 +42,7 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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// Get the entity and its location and velocity
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Entity entity = e.getEntity();
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Location loc = entity.getLocation();
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Location spawnlocation = new Location(Bukkit.getWorld("world_the_end"), 100, 50, 0);
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Vector vel = entity.getVelocity();
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// Get the block that the entity is moving towards
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@ -49,14 +50,9 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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// If the block it's moving towards is an end portal block
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if (movingTo != null && movingTo.getType() == Material.END_PORTAL) {
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// Get the location of the block and center it
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Location spawnLoc = movingTo.getLocation();
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spawnLoc.setX(spawnLoc.getX() + 0.5);
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spawnLoc.setY(spawnLoc.getY() + 0.5);
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spawnLoc.setZ(spawnLoc.getZ() + 0.5);
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// Spawn a new falling block entity at the center of the end portal block
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FallingBlock dummy = Bukkit.getServer().getWorld("world_the_end").spawnFallingBlock(spawnLoc, ((FallingBlock) entity).getBlockData());
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FallingBlock dummy = Bukkit.getServer().getWorld("world_the_end").spawnFallingBlock(spawnlocation, ((FallingBlock) entity).getBlockData());
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// Copy the velocity of the original entity and invert the y component
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Vector dummyVel = vel.clone();
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