This commit is contained in:
MidnightTale 2023-04-12 23:02:22 +07:00
commit ae48f26ba8

View file

@ -82,38 +82,24 @@ public class FoliaFlow extends JavaPlugin implements Listener {
@EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
Entity entity = event.getEntity();
if (!(entity instanceof FallingBlock)) {
return;
}
if (entity.getWorld().getEnvironment() != World.Environment.THE_END) {
return;
}
Location blockLoc = event.getBlock().getLocation();
if (movingBlocks.contains(blockLoc)) {
return;
}
debug("EntityChangeBlock event received for falling block at location " + entity.getLocation());
entity.remove();
movingBlocks.add(blockLoc);
Location block = new Location(Bukkit.getWorld("world_the_end"), 100, 49, 0);
block.getBlock().setType(Material.AIR);
World world = entity.getWorld();
Location location = entity.getLocation();
byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0];
Material material = ((FallingBlock) entity).getBlockData().getMaterial();
public void onFallingBlockSpawn(EntitySpawnEvent e) {
if (e.getEntityType() == EntityType.FALLING_BLOCK && e.getEntity().getWorld().getEnvironment() == World.Environment.THE_END) {
Entity entity = e.getEntity();
Location loc = entity.getLocation();
debug("Falling block spawned at location " + loc);
// Set the initial velocity of the falling block
int index = counter % 4;
Vector velocity = velocities[index];
counter ++;
debug("Spawning new falling block of material " + material + " at location " + location + " with velocity " + velocity.toString());
FallingBlock newFallingBlock = world.spawnFallingBlock(location, material, data);
newFallingBlock.setVelocity(velocity);
Vector velocity = velocities[index];
entity.setVelocity(velocity);
// Remove the block from the movingBlocks set after a delay, to prevent it from being immediately moved again
getServer().getScheduler().runTaskLater(this, () -> movingBlocks.remove(blockLoc), 20L);
getServer().getScheduler().runTaskLater(this, () -> movingBlocks.remove(loc.getBlock().getLocation()), 20L);
}
}
Block getBlockMovingTo(Location loc, Vector vel) {