From 30edd36b3ae0da3f0d3364dd636cb79e8606ab57 Mon Sep 17 00:00:00 2001 From: MidnightTale Date: Tue, 11 Apr 2023 19:28:12 +0700 Subject: [PATCH] debug --- src/main/java/xyz/hynse/bbsdfia/Bbsdfia.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/main/java/xyz/hynse/bbsdfia/Bbsdfia.java b/src/main/java/xyz/hynse/bbsdfia/Bbsdfia.java index 1d80fcb..e229c26 100644 --- a/src/main/java/xyz/hynse/bbsdfia/Bbsdfia.java +++ b/src/main/java/xyz/hynse/bbsdfia/Bbsdfia.java @@ -54,7 +54,14 @@ public class Bbsdfia extends JavaPlugin implements Listener { // Spawn a new falling block entity in the end Location location = new Location(Bukkit.getWorld("world_the_end"), 100, 50, 0); + System.out.println("Debug location:" + location); + System.out.println("Debug vel:" + vel); + System.out.println("Debug entity:" + entity); + System.out.println("Debug movingTo:" + movingTo); + System.out.println("Debug vel:" + vel); + System.out.println("Debug vel:" + vel); FallingBlock fallingBlock = location.getWorld().spawnFallingBlock(location, Material.STONE.createBlockData()); + System.out.println("Debung falling:" + fallingBlock); // Copy the velocity of the original entity and invert the y component @@ -66,6 +73,7 @@ public class Bbsdfia extends JavaPlugin implements Listener { // Add a constant upward velocity to simulate gravity dummyVel.add(new Vector(0, 0.3, 0)); + System.out.println("Debung dummyVel:" + dummyVel); // Set the velocity of the new entity to the modified velocity fallingBlock.setVelocity(dummyVel);