PhysicsEvent
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bedf910423
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1 changed files with 17 additions and 32 deletions
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@ -9,6 +9,7 @@ import org.bukkit.entity.EntityType;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.util.Vector;
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@ -53,41 +54,25 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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}
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}
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@EventHandler
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public void onEntityChangeBlock(EntityChangeBlockEvent event) {
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if (event.getEntity() instanceof FallingBlock fallingBlock) {
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if (fallingBlock.getWorld().getEnvironment() == World.Environment.THE_END && event.getTo() != Material.AIR) {
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Location blockLocation = fallingBlock.getLocation();
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if (isInCube(blockLocation, 101, 49, 1, 99, 51, -1)) {
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if (fallingBlock.getFallDistance() > 0) {
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Vector velocity;
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if (fallingBlock.getVelocity().getX() == 0 && fallingBlock.getVelocity().getZ() == 0) {
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velocity = new Vector(-1, 0, 0);
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} else if (fallingBlock.getVelocity().getX() < 0 && fallingBlock.getVelocity().getZ() == 0) {
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velocity = new Vector(0, 0, -1);
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} else if (fallingBlock.getVelocity().getX() < 0 && fallingBlock.getVelocity().getZ() < 0) {
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velocity = new Vector(1, 0, 0);
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} else {
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velocity = new Vector(0, 0, 1);
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}
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fallingBlock.setVelocity(velocity.multiply(0.5));
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}
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}
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public void onBlockPhysics(BlockPhysicsEvent event) {
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Block block = event.getBlock();
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World world = block.getWorld();
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if (world.getEnvironment() == World.Environment.THE_END &&
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block.getType().hasGravity() &&
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block.getX() >= 101 && block.getX() <= 99 &&
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block.getY() >= 49 && block.getY() <= 51 &&
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block.getZ() >= -1 && block.getZ() <= 1) {
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// Turn the block into a falling block
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block.setType(Material.AIR);
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Location location = block.getLocation().add(0.5, 0.5, 0.5);
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FallingBlock fallingBlock = world.spawnFallingBlock(location, block.getBlockData());
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// Set the velocity of the falling block
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Vector velocity = new Vector(0, -0.5, 1);
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fallingBlock.setVelocity(velocity);
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}
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}
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}
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private boolean isInCube(Location location, int x1, int y1, int z1, int x2, int y2, int z2) {
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int minX = Math.min(x1, x2);
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int minY = Math.min(y1, y2);
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int minZ = Math.min(z1, z2);
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int maxX = Math.max(x1, x2);
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int maxY = Math.max(y1, y2);
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int maxZ = Math.max(z1, z2);
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return location.getBlockX() >= minX && location.getBlockX() <= maxX
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&& location.getBlockY() >= minY && location.getBlockY() <= maxY
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&& location.getBlockZ() >= minZ && location.getBlockZ() <= maxZ;
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}
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Block getBlockMovingTo(Location loc, Vector vel){
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double absMax = 0, max = 0;
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