onEntitySpawn

This commit is contained in:
MidnightTale 2023-04-12 14:52:35 +07:00
commit 279aaa0b6d

View file

@ -1,6 +1,5 @@
package xyz.hynse.bbsdfia;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
@ -8,17 +7,16 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.Vector;
import org.bukkit.event.entity.EntitySpawnEvent;
public class Bbsdfia extends JavaPlugin implements Listener {
private int counter = 0;
private Material detectedMaterial = null;
@Override
public void onEnable() {
super.onEnable();
@ -57,19 +55,14 @@ public class Bbsdfia extends JavaPlugin implements Listener {
}
}
}
@EventHandler
public void onFallingBlockLand(EntityChangeBlockEvent event) {
// Check if the entity is a falling block and has landed in the End dimension
public void onEntitySpawn(EntitySpawnEvent event) {
Entity entity = event.getEntity();
if (entity instanceof FallingBlock && entity.getWorld().getEnvironment() == World.Environment.THE_END) {
// Spawn a new falling block entity with velocity to the north and upward
World world = entity.getWorld();
Location location = entity.getLocation();
Material material = ((FallingBlock) entity).getBlockData().getMaterial();
World worldend = Bukkit.getWorld("world_the_end");
Location locationblock = new Location(worldend, 100, 49, 0);
Block block = locationblock.getBlock();
byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0];
Vector velocity = switch (counter % 4) {
case 0 -> new Vector(0, 0.5, -1);
case 1 -> new Vector(-1, 0.5, 0);
@ -77,17 +70,15 @@ public class Bbsdfia extends JavaPlugin implements Listener {
default -> new Vector(1, 0.5, 0);
};
counter++;
Material material = ((FallingBlock) entity).getBlockData().getMaterial();
byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0];
FallingBlock newFallingBlock = world.spawnFallingBlock(location, material, data);
newFallingBlock.setVelocity(velocity);
// Remove the original block
block.setType(Material.AIR);
entity.remove();
}
}
Block getBlockMovingTo(Location loc, Vector vel){
double absMax = 0, max = 0;
char dir = ' ';