onEntitySpawn
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8efc7bdc42
commit
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1 changed files with 7 additions and 16 deletions
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@ -1,6 +1,5 @@
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package xyz.hynse.bbsdfia;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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@ -8,17 +7,16 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.Item;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.util.Vector;
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import org.bukkit.event.entity.EntitySpawnEvent;
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public class Bbsdfia extends JavaPlugin implements Listener {
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private int counter = 0;
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private Material detectedMaterial = null;
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@Override
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public void onEnable() {
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super.onEnable();
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@ -57,19 +55,14 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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}
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}
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}
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@EventHandler
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public void onFallingBlockLand(EntityChangeBlockEvent event) {
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// Check if the entity is a falling block and has landed in the End dimension
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public void onEntitySpawn(EntitySpawnEvent event) {
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Entity entity = event.getEntity();
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if (entity instanceof FallingBlock && entity.getWorld().getEnvironment() == World.Environment.THE_END) {
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// Spawn a new falling block entity with velocity to the north and upward
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World world = entity.getWorld();
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Location location = entity.getLocation();
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Material material = ((FallingBlock) entity).getBlockData().getMaterial();
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World worldend = Bukkit.getWorld("world_the_end");
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Location locationblock = new Location(worldend, 100, 49, 0);
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Block block = locationblock.getBlock();
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byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0];
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Vector velocity = switch (counter % 4) {
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case 0 -> new Vector(0, 0.5, -1);
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case 1 -> new Vector(-1, 0.5, 0);
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@ -77,17 +70,15 @@ public class Bbsdfia extends JavaPlugin implements Listener {
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default -> new Vector(1, 0.5, 0);
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};
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counter++;
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Material material = ((FallingBlock) entity).getBlockData().getMaterial();
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byte data = ((FallingBlock) entity).getBlockData().getAsString().getBytes()[0];
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FallingBlock newFallingBlock = world.spawnFallingBlock(location, material, data);
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newFallingBlock.setVelocity(velocity);
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// Remove the original block
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block.setType(Material.AIR);
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entity.remove();
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}
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}
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Block getBlockMovingTo(Location loc, Vector vel){
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double absMax = 0, max = 0;
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char dir = ' ';
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