check on spawn for fastest detection

This commit is contained in:
MidnightTale 2023-04-12 22:47:49 +07:00
commit 0e49b85358

View file

@ -3,11 +3,11 @@ package xyz.hynse.foliaflow;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.FallingBlock;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.Vector;
@ -40,32 +40,39 @@ public class FoliaFlow extends JavaPlugin implements Listener {
@EventHandler
public void onFallingBlockToBlock(EntityChangeBlockEvent e) {
if (e.getEntityType() == EntityType.FALLING_BLOCK) {
Entity entity = e.getEntity();
Location loc = entity.getLocation();
Vector vel = entity.getVelocity();
Block movingTo = getBlockMovingTo(loc, vel);
public void onEntitySpawn(EntitySpawnEvent event) {
Entity entity = event.getEntity();
if (!(entity instanceof FallingBlock)) {
return;
}
if (entity.getWorld().getEnvironment() != World.Environment.THE_END) {
return;
}
debug("Falling block spawned in the end at location " + entity.getLocation());
Location loc = entity.getLocation();
Vector vel = entity.getVelocity();
Block movingTo = getBlockMovingTo(loc, vel);
if (movingTo != null && movingTo.getType() == Material.END_PORTAL) {
Location spawnLoc = movingTo.getLocation();
spawnLoc.setX(spawnLoc.getX() + 0.5);
spawnLoc.setY(spawnLoc.getY() + 0.5);
spawnLoc.setZ(spawnLoc.getZ() + 0.5);
if (movingTo != null && movingTo.getType() == Material.END_PORTAL) {
Location spawnLoc = movingTo.getLocation();
spawnLoc.setX(spawnLoc.getX() + 0.5);
spawnLoc.setY(spawnLoc.getY() + 0.5);
spawnLoc.setZ(spawnLoc.getZ() + 0.5);
debug("Creating dummy falling block at location " + spawnLoc + " with velocity " + vel);
FallingBlock dummy = loc.getWorld().spawnFallingBlock(spawnLoc, ((FallingBlock) entity).getBlockData());
Vector dummyVel = vel.clone();
dummyVel.setY(-dummyVel.getY());
dummyVel.multiply(new Vector(2, 2, 2));
debug("Creating dummy falling block at location " + spawnLoc + " with velocity " + vel);
FallingBlock dummy = loc.getWorld().spawnFallingBlock(spawnLoc, ((FallingBlock) entity).getBlockData());
Vector dummyVel = vel.clone();
dummyVel.setY(-dummyVel.getY());
dummyVel.multiply(new Vector(2, 2, 2));
dummyVel.add(new Vector(0, -0.2, 0));
dummyVel.add(new Vector(0, -0.2, 0));
dummy.setVelocity(dummyVel);
}
dummy.setVelocity(dummyVel);
entity.remove();
}
}
@EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
Entity entity = event.getEntity();