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54 lines
1.5 KiB
Swift
54 lines
1.5 KiB
Swift
import SwiftUI
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final class LockScreenLiveActivityOverlayModel: ObservableObject {
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@Published var scale: CGFloat = 0.6
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@Published var opacity: Double = 0
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}
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struct LockScreenLiveActivityOverlay: View {
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@ObservedObject var model: LockScreenLiveActivityOverlayModel
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@ObservedObject var animator: LockIconAnimator
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let notchSize: CGSize
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private var indicatorSize: CGFloat {
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max(0, notchSize.height - 12)
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}
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private var horizontalPadding: CGFloat {
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cornerRadiusInsets.closed.bottom
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}
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private var totalWidth: CGFloat {
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notchSize.width + (indicatorSize * 2) + (horizontalPadding * 2)
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}
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var body: some View {
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HStack(spacing: 0) {
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Color.clear
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.overlay(alignment: .leading) {
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LockIconProgressView(progress: animator.progress)
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.frame(width: indicatorSize, height: indicatorSize)
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}
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.frame(width: indicatorSize, height: notchSize.height)
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Rectangle()
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.fill(.black)
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.frame(width: notchSize.width, height: notchSize.height)
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Color.clear
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.frame(width: indicatorSize, height: notchSize.height)
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}
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.frame(width: notchSize.width + (indicatorSize * 2), height: notchSize.height)
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.padding(.horizontal, horizontalPadding)
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.background(Color.black)
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.clipShape(
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NotchShape(
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topCornerRadius: cornerRadiusInsets.closed.top,
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bottomCornerRadius: cornerRadiusInsets.closed.bottom
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)
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)
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.frame(width: totalWidth, height: notchSize.height)
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.scaleEffect(x: model.scale, y: 1, anchor: .center)
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.opacity(model.opacity)
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}
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}
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