Atoll/DynamicIsland/audio/AudioProcessor.hpp
zeph c7d470da2f
fix(waveform): legal notices and reformatting
This commit effectively grants [the "Atoll" project](https://github.com/Ebullioscopic/Atoll) permission from [ZephyrCodesStuff](https://github.com/ZephyrCodesStuff) for using, modifying and distributing the source code contained in [`rtaudio`](https://github.com/ZephyrCodesStuff/rtaudio) in compliance with the terms of the GPLv3 license, as an alternative to its original AGPLv3 license for this specific integration.
2026-04-08 15:53:50 +02:00

68 lines
2.3 KiB
C++

/*
* Atoll (DynamicIsland)
* Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
* Modified work Copyright (C) 2026 Atoll Contributors
*
* Real-time audio processor using Accelerate framework for efficient RMS
* and biquad filtering.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This file is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef AUDIOPROCESSOR_HPP
#define AUDIOPROCESSOR_HPP
#include <Accelerate/Accelerate.h>
#include <atomic>
class AudioProcessor {
private:
static constexpr int kBlockSize = 512;
static constexpr int kBands = 4;
static constexpr float kAttack = 0.85f; // fast rise
static constexpr float kRelease = 0.40f; // slower fall — more musical
static constexpr float kGains[kBands] = { 3.5f, 6.0f, 9.0f, 20.0f };
float sampleRate;
int writePos = 0;
float mono[kBlockSize] = {};
float filtered[kBlockSize] = {};
vDSP_biquad_Setup setups[kBands];
alignas( 16 ) float delays[kBands][4] = {};
float envelopes[kBands] = {};
// Lock-free: audio thread writes, render thread reads
// One atomic per band — fits in a cache line
alignas( 64 ) std::atomic< float > bandParams[kBands] = {};
public:
explicit AudioProcessor( float sr = 48000.0f );
~AudioProcessor();
// Called by CoreAudio — must be real-time safe (no alloc, no locks)
void process( const float* __restrict__ buffer, int totalSamples );
// Called by render thread — lock-free read
float getBand( int i ) const;
private:
enum class FilterType { LowPass, BandPass, HighPass };
void processBlock();
void setupBiquad( int idx, FilterType type, float freq, float q );
};
#endif // AUDIOPROCESSOR_HPP