mirror of
https://github.com/FBukovina/Atoll.git
synced 2026-10-27 23:24:32 +00:00
280 lines
9.6 KiB
Swift
280 lines
9.6 KiB
Swift
/*
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* Atoll (DynamicIsland)
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* Copyright (C) 2024-2026 Atoll Contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import Foundation
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import Combine
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import AppKit
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import Defaults
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import SwiftUI
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import AVFoundation
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enum LockScreenAnimationTimings {
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static let lockExpand: TimeInterval = 0.45
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static let unlockCollapse: TimeInterval = 0.82
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}
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@MainActor
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class LockScreenManager: ObservableObject {
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static let shared = LockScreenManager()
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// MARK: - Coordinator
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private let coordinator = DynamicIslandViewCoordinator.shared
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private weak var viewModel: DynamicIslandViewModel?
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// MARK: - Published Properties
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@Published var isLocked: Bool = false
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@Published var isLockIdle: Bool = true
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@Published var lastUpdated: Date = .distantPast
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// MARK: - Private Properties
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private var debounceIdleTask: Task<Void, Never>?
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private var collapseTask: Task<Void, Never>?
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// MARK: - Helpers
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private func timestamp() -> String {
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let formatter = DateFormatter()
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formatter.dateFormat = "HH:mm:ss.SSS"
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return formatter.string(from: Date())
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}
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// MARK: - Initialization
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private init() {
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setupObservers()
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print("LockScreenManager: 🔒 Initialized")
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}
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deinit {
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DistributedNotificationCenter.default().removeObserver(self)
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debounceIdleTask?.cancel()
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collapseTask?.cancel()
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}
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// MARK: - Setup
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private func setupObservers() {
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// Observe screen locked event
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DistributedNotificationCenter.default().addObserver(
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self,
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selector: #selector(screenLocked),
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name: .init("com.apple.screenIsLocked"),
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object: nil
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)
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// Observe screen unlocked event
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DistributedNotificationCenter.default().addObserver(
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self,
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selector: #selector(screenUnlocked),
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name: .init("com.apple.screenIsUnlocked"),
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object: nil
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)
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print("LockScreenManager: ✅ Observers registered for lock/unlock events")
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}
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// MARK: - Event Handlers
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@objc private func screenLocked() {
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guard !isLocked else {
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print("[\(timestamp())] LockScreenManager: 🔁 Duplicate LOCK event ignored")
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return
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}
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print("[\(timestamp())] LockScreenManager: 🔒 Screen LOCKED event received")
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Logger.log("LockScreenManager: Screen locked", category: .lifecycle)
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LockSoundPlayer.shared.playLockChime()
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LockScreenDisplayContextProvider.shared.refresh(reason: "screen-locked")
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// Update state SYNCHRONOUSLY without Task/await to avoid any delay
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lastUpdated = Date()
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updateIdleState(locked: true)
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// Set locked state immediately without animation wrapper
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isLocked = true
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collapseTask?.cancel()
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viewModel?.closeForLockScreen()
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if coordinator.expandingView.show {
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let currentType = coordinator.expandingView.type
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coordinator.toggleExpandingView(status: false, type: currentType)
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}
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if coordinator.sneakPeek.show {
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coordinator.toggleSneakPeek(status: false, type: coordinator.sneakPeek.type)
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}
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// Show panel FIRST (creates and shows window on lock screen)
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print("[\(timestamp())] LockScreenManager: 🎵 Showing lock screen panel")
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LockScreenPanelManager.shared.showPanel()
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LockScreenLiveActivityWindowManager.shared.showLocked()
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LockScreenWeatherManager.shared.showWeatherWidget()
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LockScreenTimerWidgetManager.shared.handleLockStateChange(isLocked: true)
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TimerControlWindowManager.shared.hide(animated: false)
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// THEN trigger lock icon in Atoll (only if enabled in settings)
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if Defaults[.enableLockScreenLiveActivity] {
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print("[\(timestamp())] LockScreenManager: 🔴 Starting lock icon live activity")
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coordinator.toggleExpandingView(status: true, type: .lockScreen)
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} else {
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print("[\(timestamp())] LockScreenManager: ⏭️ Lock icon disabled in settings")
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}
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print("[\(timestamp())] LockScreenManager: ✅ Lock screen activated")
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}
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@objc private func screenUnlocked() {
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guard isLocked else {
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print("[\(timestamp())] LockScreenManager: 🔁 Unlock event ignored (already unlocked)")
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return
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}
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print("[\(timestamp())] LockScreenManager: 🔓 Screen UNLOCKED event received")
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Logger.log("LockScreenManager: Screen unlocked", category: .lifecycle)
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LockSoundPlayer.shared.playUnlockChime()
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LockScreenDisplayContextProvider.shared.refresh(reason: "screen-unlocked")
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lastUpdated = Date()
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updateIdleState(locked: false)
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isLocked = false
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// Hide panel window immediately and synchronously
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print("[\(timestamp())] LockScreenManager: 🚪 Hiding panel window")
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LockScreenPanelManager.shared.hidePanel()
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LockScreenLiveActivityWindowManager.shared.showUnlockAndScheduleHide()
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LockScreenWeatherManager.shared.hideWeatherWidget()
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LockScreenTimerWidgetManager.shared.handleLockStateChange(isLocked: false)
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// Update state immediately
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if Defaults[.enableLockScreenLiveActivity] {
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collapseTask?.cancel()
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collapseTask = Task { [weak self] in
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try? await Task.sleep(for: .seconds(LockScreenAnimationTimings.unlockCollapse))
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guard let self = self, !Task.isCancelled else { return }
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await MainActor.run {
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self.coordinator.toggleExpandingView(status: false, type: .lockScreen)
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}
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}
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}
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print("[\(self.timestamp())] LockScreenManager: ✅ Lock screen deactivated")
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}
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// MARK: - Idle State Management
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/// Copy EXACT logic from ScreenRecordingManager
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private func updateIdleState(locked: Bool) {
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if locked {
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isLockIdle = false
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debounceIdleTask?.cancel()
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} else {
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debounceIdleTask?.cancel()
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debounceIdleTask = Task { [weak self] in
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let configuredInterval = max(Defaults[.waitInterval], 0)
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let idleDelay = min(max(configuredInterval, 0.2), LockScreenAnimationTimings.unlockCollapse)
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try? await Task.sleep(for: .seconds(idleDelay))
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guard let self = self, !Task.isCancelled else { return }
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await MainActor.run {
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if self.lastUpdated.timeIntervalSinceNow < -idleDelay {
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withAnimation(.smooth(duration: 0.3)) {
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self.isLockIdle = !self.isLocked
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}
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}
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}
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}
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}
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}
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}
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// MARK: - Extensions
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extension LockScreenManager {
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func configure(viewModel: DynamicIslandViewModel) {
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self.viewModel = viewModel
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}
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/// Get current lock status without async
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var currentLockStatus: Bool {
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return isLocked
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}
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/// Check if monitoring is available (for settings UI)
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var isMonitoringAvailable: Bool {
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return true // Always available on macOS
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}
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}
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// MARK: - Lock Sound Playback
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@MainActor
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final class LockSoundPlayer {
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static let shared = LockSoundPlayer()
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private let throttleInterval: TimeInterval = 0.25
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private var players: [SoundType: AVAudioPlayer] = [:]
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private var lastPlaybackDates: [SoundType: Date] = [:]
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private init() {}
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func playLockChime() {
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play(.lock)
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}
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func playUnlockChime() {
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play(.unlock)
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}
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private func play(_ type: SoundType) {
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guard Defaults[.enableLockSounds] else { return }
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guard shouldPlay(type) else { return }
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guard let player = resolvePlayer(for: type) else { return }
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player.currentTime = 0
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player.play()
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lastPlaybackDates[type] = Date()
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}
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private func shouldPlay(_ type: SoundType) -> Bool {
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guard let last = lastPlaybackDates[type] else { return true }
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return Date().timeIntervalSince(last) >= throttleInterval
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}
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private func resolvePlayer(for type: SoundType) -> AVAudioPlayer? {
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if let cached = players[type] {
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return cached
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}
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guard let url = Bundle.main.url(forResource: type.resourceName, withExtension: "mp3") else {
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Logger.log("Missing \(type.resourceName).mp3 in bundle", category: .warning)
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return nil
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}
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do {
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let player = try AVAudioPlayer(contentsOf: url)
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player.prepareToPlay()
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players[type] = player
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return player
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} catch {
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Logger.log("Failed to initialize lock sound player for \(type.resourceName): \(error.localizedDescription)", category: .error)
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return nil
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}
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}
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private enum SoundType: String {
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case lock
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case unlock
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var resourceName: String { rawValue }
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}
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}
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