Atoll/DynamicIsland/components/Focus/DoNotDisturbLiveActivity.swift
2025-12-13 00:54:17 +05:30

415 lines
13 KiB
Swift

//
// DoNotDisturbLiveActivity.swift
// DynamicIsland
//
// Renders the closed-notch Focus indicator with per-mode colours and
// an icon-first layout that collapses gracefully when Focus ends.
//
import AppKit
import Defaults
import SwiftUI
struct DoNotDisturbLiveActivity: View {
@EnvironmentObject var vm: DynamicIslandViewModel
@ObservedObject var manager = DoNotDisturbManager.shared
@Default(.showDoNotDisturbLabel) private var showLabelSetting
@Default(.focusIndicatorNonPersistent) private var focusToastMode
@State private var isExpanded = false
@State private var showInactiveIcon = false
@State private var iconScale: CGFloat = 1.0
@State private var scaleResetTask: Task<Void, Never>?
@State private var collapseTask: Task<Void, Never>?
@State private var cleanupTask: Task<Void, Never>?
@State private var labelIntrinsicWidth: CGFloat = 0
var body: some View {
HStack(spacing: 0) {
iconWing
.frame(width: iconWingWidth, height: wingHeight)
Rectangle()
.fill(Color.black)
.frame(width: centerSegmentWidth)
labelWing
.frame(width: labelWingWidth, height: wingHeight)
}
.frame(width: notchEnvelopeWidth, height: vm.effectiveClosedNotchHeight)
.accessibilityElement(children: .ignore)
.accessibilityLabel(accessibilityDescription)
.onAppear(perform: handleInitialState)
.onChange(of: manager.isDoNotDisturbActive, handleFocusStateChange)
.onDisappear(perform: cancelPendingTasks)
}
// MARK: - Layout helpers
private var collapsedNotchWidth: CGFloat {
let width = currentClosedNotchWidth
let scale = (resolvedScreen?.backingScaleFactor).flatMap { $0 > 0 ? $0 : nil }
?? NSScreen.main?.backingScaleFactor
?? 2
let aligned = (width * scale).rounded(.down) / scale
return max(0, aligned)
}
private var currentClosedNotchWidth: CGFloat {
if vm.notchState == .closed, vm.notchSize.width > 0 {
return vm.notchSize.width
}
return vm.closedNotchSize.width
}
private var resolvedScreen: NSScreen? {
if let name = vm.screen,
let match = NSScreen.screens.first(where: { $0.localizedName == name }) {
return match
}
return NSScreen.main
}
private var wingHeight: CGFloat {
max(vm.effectiveClosedNotchHeight - 10, 20)
}
private var iconWingWidth: CGFloat {
(isExpanded || showInactiveIcon) ? minimalWingWidth : 0
}
private var labelWingWidth: CGFloat {
guard shouldShowLabel else {
return focusToastMode ? 0 : ((isExpanded || showInactiveIcon) ? minimalWingWidth : 0)
}
if focusToastMode {
return max(labelIntrinsicWidth + 26, minimalWingWidth)
}
return max(desiredLabelWidth, minimalWingWidth)
}
private var notchEnvelopeWidth: CGFloat {
centerSegmentWidth + iconWingWidth + labelWingWidth
}
private var minimalWingWidth: CGFloat {
max(vm.effectiveClosedNotchHeight - 12, 24)
}
private var closedNotchContentInset: CGFloat {
cornerRadiusInsets.closed.top + cornerRadiusInsets.closed.bottom
}
private var collapsedToastBaseWidth: CGFloat {
max(0, collapsedNotchWidth - closedNotchContentInset)
}
private var centerSegmentWidth: CGFloat {
if focusToastMode && iconWingWidth == 0 && labelWingWidth == 0 {
return collapsedToastBaseWidth
}
return collapsedNotchWidth
}
private var desiredLabelWidth: CGFloat {
let measuredWidth = labelIntrinsicWidth + 8 // horizontal padding inside the label
let fallbackWidth = max(collapsedNotchWidth * 0.52, 136)
var width = max(measuredWidth, fallbackWidth)
if focusMode == .doNotDisturb && shouldShowLabel {
width = max(width, 164)
}
return width
}
private var shouldShowLabel: Bool {
focusToastMode ? (isExpanded && !labelText.isEmpty) : (showLabelSetting && isExpanded && !labelText.isEmpty)
}
// MARK: - Focus metadata
private var focusMode: FocusModeType {
FocusModeType.resolve(
identifier: manager.currentFocusModeIdentifier,
name: manager.currentFocusModeName
)
}
private var activeAccentColor: Color {
focusMode.accentColor
}
private var labelText: String {
if focusToastMode {
return manager.isDoNotDisturbActive ? "On" : "Off"
}
let trimmed = manager.currentFocusModeName.trimmingCharacters(in: .whitespacesAndNewlines)
if showLabelSetting {
if !trimmed.isEmpty {
return trimmed
} else if focusMode == .doNotDisturb {
return "Do Not Disturb"
} else {
let fallback = focusMode.displayName
return fallback.isEmpty ? "Focus" : fallback
}
}
return ""
}
private var accessibilityDescription: String {
if manager.isDoNotDisturbActive {
return "Focus active: \(labelText)"
} else {
return "Focus inactive"
}
}
private var currentIcon: Image {
if manager.isDoNotDisturbActive {
return focusMode.resolvedActiveIcon(usePrivateSymbol: true)
} else if showInactiveIcon {
return inactiveIconMatchingActiveStyle
} else {
return focusMode.resolvedActiveIcon(usePrivateSymbol: true)
}
}
private var inactiveIconMatchingActiveStyle: Image {
if focusMode == .work {
return focusMode.resolvedActiveIcon(usePrivateSymbol: true).renderingMode(.template)
}
if focusMode == .gaming,
SymbolAvailabilityCache.shared.isSymbolAvailable("rocket.circle.fill") {
return Image(systemName: "rocket.circle.fill")
}
if let internalName = focusMode.internalSymbolName {
if let outlineName = outlineVariant(for: internalName),
SymbolAvailabilityCache.shared.isSymbolAvailable(outlineName),
let outlinedImage = Image(internalSystemName: outlineName) {
return outlinedImage.renderingMode(.template)
}
if let filledImage = Image(internalSystemName: internalName) {
return filledImage.renderingMode(.template)
}
}
return Image(systemName: focusMode.inactiveSymbol)
}
private func outlineVariant(for internalName: String) -> String? {
guard internalName.hasSuffix(".fill") else { return nil }
let trimmed = String(internalName.dropLast(5))
return trimmed.isEmpty ? nil : trimmed
}
private var currentIconColor: Color {
if manager.isDoNotDisturbActive {
return activeAccentColor
} else if showInactiveIcon {
return .white
} else {
return activeAccentColor
}
}
// MARK: - Subviews
private var iconWing: some View {
Color.clear
.overlay(alignment: .center) {
if iconWingWidth > 0 {
currentIcon
.font(.system(size: 13, weight: .semibold))
.foregroundColor(currentIconColor)
.contentTransition(.opacity)
.scaleEffect(iconScale)
.animation(.none, value: iconScale)
}
}
.animation(.smooth(duration: 0.3), value: iconWingWidth)
}
private var labelWing: some View {
Color.clear
.overlay(alignment: .trailing) {
if shouldShowLabel {
Text(labelText)
.font(.system(size: 12, weight: .semibold, design: .rounded))
.foregroundColor(labelColor)
.lineLimit(1)
.minimumScaleFactor(0.8)
.contentTransition(.opacity)
.background(
GeometryReader { proxy in
Color.clear
.preference(key: FocusLabelWidthPreferenceKey.self, value: proxy.size.width)
}
)
.padding(.horizontal, 4)
}
}
.animation(.smooth(duration: 0.3), value: shouldShowLabel)
.onPreferenceChange(FocusLabelWidthPreferenceKey.self) { value in
labelIntrinsicWidth = value
}
}
private var labelColor: Color {
if focusToastMode {
return manager.isDoNotDisturbActive ? activeAccentColor : .white
}
return activeAccentColor
}
// MARK: - State transitions
private func handleInitialState() {
if manager.isDoNotDisturbActive {
withAnimation(.spring(response: 0.35, dampingFraction: 0.85)) {
isExpanded = true
}
if focusToastMode {
scheduleTransientCollapse()
}
}
}
private func handleFocusStateChange(_ oldValue: Bool, _ isActive: Bool) {
cancelPendingTasks()
if isActive {
withAnimation(.smooth(duration: 0.2)) {
showInactiveIcon = false
}
withAnimation(.spring(response: 0.35, dampingFraction: 0.85)) {
iconScale = 1.0
isExpanded = true
}
if focusToastMode {
scheduleTransientCollapse()
}
} else {
triggerInactiveAnimation()
}
}
private func triggerInactiveAnimation() {
withAnimation(.spring(response: 0.3, dampingFraction: 0.9)) {
isExpanded = true
}
withAnimation(.smooth(duration: 0.2)) {
showInactiveIcon = true
}
if focusToastMode {
iconScale = 1.0
scaleResetTask?.cancel()
} else {
withAnimation(.interpolatingSpring(stiffness: 220, damping: 12)) {
iconScale = 1.2
}
scaleResetTask?.cancel()
scaleResetTask = Task { @MainActor in
try? await Task.sleep(for: .milliseconds(450))
withAnimation(.interpolatingSpring(stiffness: 180, damping: 18)) {
iconScale = 1.0
}
withAnimation(.smooth(duration: 0.2)) {
showInactiveIcon = false
}
}
}
collapseTask?.cancel()
collapseTask = Task { @MainActor in
try? await Task.sleep(for: .milliseconds(focusToastMode ? 900 : 320))
withAnimation(.smooth(duration: 0.32)) {
isExpanded = false
if focusToastMode {
showInactiveIcon = false
}
}
}
cleanupTask?.cancel()
guard !focusToastMode else { return }
cleanupTask = Task { @MainActor in
try? await Task.sleep(for: .milliseconds(650))
withAnimation(.smooth(duration: 0.2)) {
showInactiveIcon = false
}
}
}
private func scheduleTransientCollapse() {
collapseTask?.cancel()
cleanupTask?.cancel()
collapseTask = Task { @MainActor in
try? await Task.sleep(for: .milliseconds(1150))
withAnimation(.smooth(duration: 0.32)) {
isExpanded = false
showInactiveIcon = false
}
}
}
private func cancelPendingTasks() {
scaleResetTask?.cancel()
collapseTask?.cancel()
cleanupTask?.cancel()
scaleResetTask = nil
collapseTask = nil
cleanupTask = nil
}
}
#Preview {
DoNotDisturbLiveActivity()
.environmentObject(DynamicIslandViewModel())
.frame(width: 320, height: 54)
.background(Color.black)
}
private struct FocusLabelWidthPreferenceKey: PreferenceKey {
static var defaultValue: CGFloat = 0
static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) {
value = max(value, nextValue())
}
}
private final class SymbolAvailabilityCache {
static let shared = SymbolAvailabilityCache()
private var cache: [String: Bool] = [:]
private let lock = NSLock()
func isSymbolAvailable(_ name: String) -> Bool {
lock.lock()
if let cached = cache[name] {
lock.unlock()
return cached
}
lock.unlock()
#if canImport(AppKit)
let available = NSImage(systemSymbolName: name, accessibilityDescription: nil) != nil
#else
let available = false
#endif
lock.lock()
cache[name] = available
lock.unlock()
return available
}
}