mirror of
https://github.com/FBukovina/Atoll.git
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59 lines
2 KiB
Swift
59 lines
2 KiB
Swift
/*
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* Atoll (DynamicIsland)
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* Copyright (C) 2024-2026 Atoll Contributors
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*
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* Originally from boring.notch project
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* Modified and adapted for Atoll (DynamicIsland)
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* See NOTICE for details.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import SwiftUI
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struct BottomRoundedRectangle: Shape {
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var radius: CGFloat
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func path(in rect: CGRect) -> Path {
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var path = Path()
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// Top left corner
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path.move(to: CGPoint(x: rect.minX, y: rect.minY))
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// Top right corner
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path.addLine(to: CGPoint(x: rect.maxX, y: rect.minY))
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// Bottom right corner (rounded)
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path.addLine(to: CGPoint(x: rect.maxX, y: rect.maxY - radius))
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path.addArc(center: CGPoint(x: rect.maxX - radius, y: rect.maxY - radius),
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radius: radius,
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startAngle: Angle(degrees: 0),
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endAngle: Angle(degrees: 90),
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clockwise: false)
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// Bottom left corner (rounded)
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path.addLine(to: CGPoint(x: rect.minX + radius, y: rect.maxY))
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path.addArc(center: CGPoint(x: rect.minX + radius, y: rect.maxY - radius),
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radius: radius,
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startAngle: Angle(degrees: 90),
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endAngle: Angle(degrees: 180),
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clockwise: false)
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// Back to top left to close the path
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path.closeSubpath()
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return path
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}
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}
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