Atoll/DynamicIsland/components/HoverButton.swift
Hariharan Mudaliar 4aa481ecb1 Add animations
2025-11-18 02:28:03 +05:30

72 lines
2.1 KiB
Swift

//
// HoverButton.swift
// DynamicIsland
//
// Created by Kraigo on 04.09.2024.
//
import SwiftUI
struct HoverButton: View {
var icon: String
var iconColor: Color = .white;
var scale: Image.Scale = .medium
var pressEffect: PressEffect? = nil
var action: () -> Void
var contentTransition: ContentTransition = .symbolEffect;
@State private var isHovering = false
@State private var pressOffset: CGFloat = 0
var body: some View {
let size = CGFloat(scale == .large ? 40 : 30)
Button(action: {
triggerPressEffect()
action()
}) {
Rectangle()
.fill(.clear)
.contentShape(Rectangle())
.frame(width: size, height: size)
.overlay {
Capsule()
.fill(isHovering ? Color.gray.opacity(0.2) : .clear)
.frame(width: size, height: size)
.overlay {
Image(systemName: icon)
.foregroundColor(iconColor)
.contentTransition(contentTransition)
.font(scale == .large ? .largeTitle : .body)
}
}
}
.buttonStyle(PlainButtonStyle())
.offset(x: pressOffset)
.onHover { hovering in
withAnimation(.smooth(duration: 0.3)) {
isHovering = hovering
}
}
}
private func triggerPressEffect() {
guard let pressEffect else { return }
switch pressEffect {
case .nudge(let amount):
withAnimation(.spring(response: 0.2, dampingFraction: 0.55)) {
pressOffset = amount
}
DispatchQueue.main.asyncAfter(deadline: .now() + 0.16) {
withAnimation(.spring(response: 0.28, dampingFraction: 0.72)) {
pressOffset = 0
}
}
}
}
enum PressEffect {
case nudge(CGFloat)
}
}