Atoll/DynamicIsland/managers/SystemChangesObserver.swift
2025-10-07 01:53:19 +05:30

396 lines
14 KiB
Swift

//
// SystemChangesObserver.swift
// DynamicIsland
//
// Adapted from TheBoringWorker-HUD ChangesObserver.swift
// Created by GitHub Copilot on 06/09/25.
//
import Cocoa
import Foundation
import Defaults
import CoreAudio
class SystemChangesObserver {
private var oldVolume: Float = 0
private var oldMuted: Bool = false
private var oldBrightness: Float = 0
private weak var coordinator: DynamicIslandViewCoordinator?
// Adaptive polling timer
private var pollingTimer: Timer?
private var currentPollingInterval: TimeInterval = 2.0
// Polling intervals
private let rapidPollingInterval: TimeInterval = 0.05 // Burst mode for 5 seconds after key press
private let fastPollingInterval: TimeInterval = 0.3 // Fast mode when headphones connected
private let normalPollingInterval: TimeInterval = 2.0 // Normal mode when idle
// Activity tracking
private var lastBrightnessChangeTime: Date = Date.distantPast
private var lastVolumeChangeTime: Date = Date.distantPast
private var lastVolumeCheckTime: Date = Date.distantPast
// Headphone detection
private var hasHeadphonesConnected: Bool = false
init(coordinator: DynamicIslandViewCoordinator) {
self.coordinator = coordinator
// Initialize baseline values only once
oldVolume = SystemVolumeManager.getOutputVolume()
oldMuted = SystemVolumeManager.isMuted()
do {
oldBrightness = try SystemDisplayManager.getDisplayBrightness()
} catch {
NSLog("Failed to retrieve initial display brightness: \(error)")
}
// Detect headphones on init
updateHeadphoneStatus()
setupAudioRouteChangeListener()
}
func startObserving() {
guard Defaults[.enableSystemHUD] else { return }
// Start with appropriate polling rate
startPollingTimer(interval: determinePollingInterval())
}
private func determinePollingInterval() -> TimeInterval {
let now = Date()
// Burst mode: Rapid polling within 5 seconds of any key press
if now.timeIntervalSince(lastVolumeChangeTime) < 5.0 ||
now.timeIntervalSince(lastBrightnessChangeTime) < 5.0 {
return rapidPollingInterval
}
// Fast mode: When headphones are connected
if hasHeadphonesConnected {
return fastPollingInterval
}
// Normal mode: Idle state
return normalPollingInterval
}
private func startPollingTimer(interval: TimeInterval) {
// Don't restart if same interval
if pollingTimer != nil && currentPollingInterval == interval {
return
}
currentPollingInterval = interval
pollingTimer?.invalidate()
pollingTimer = Timer.scheduledTimer(withTimeInterval: interval, repeats: true) { [weak self] _ in
guard let self = self, Defaults[.enableSystemHUD] else { return }
// Check if we need to adjust polling rate
let newInterval = self.determinePollingInterval()
if newInterval != self.currentPollingInterval {
self.startPollingTimer(interval: newInterval)
return
}
// Poll volume
self.checkVolumeChanges()
// Poll brightness only within 5 seconds of key press
if Date().timeIntervalSince(self.lastBrightnessChangeTime) < 5.0 {
self.checkBrightnessChanges()
}
}
let mode = interval == rapidPollingInterval ? "BURST (50ms)" :
interval == fastPollingInterval ? "FAST (300ms)" : "NORMAL (2s)"
print("✅ Polling started: \(mode) mode")
}
// MARK: - Headphone Detection
private func setupAudioRouteChangeListener() {
// Listen for default audio device changes
var propertyAddress = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
AudioObjectAddPropertyListener(
AudioObjectID(kAudioObjectSystemObject),
&propertyAddress,
audioDeviceChangeListener,
Unmanaged.passUnretained(self).toOpaque()
)
}
@objc fileprivate func audioRouteChanged() {
updateHeadphoneStatus()
// Adjust polling rate immediately
startPollingTimer(interval: determinePollingInterval())
}
private func updateHeadphoneStatus() {
// Check for headphones/external audio devices
var propertyAddress = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
var deviceID: AudioDeviceID = 0
var propertySize = UInt32(MemoryLayout<AudioDeviceID>.size)
let status = AudioObjectGetPropertyData(
AudioObjectID(kAudioObjectSystemObject),
&propertyAddress,
0,
nil,
&propertySize,
&deviceID
)
guard status == noErr else {
hasHeadphonesConnected = false
return
}
// Check if device is not built-in speakers
var transportType: UInt32 = 0
var transportSize = UInt32(MemoryLayout<UInt32>.size)
var transportAddress = AudioObjectPropertyAddress(
mSelector: kAudioDevicePropertyTransportType,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
let transportStatus = AudioObjectGetPropertyData(
deviceID,
&transportAddress,
0,
nil,
&transportSize,
&transportType
)
// Consider headphones if: Bluetooth, USB, or any non-built-in device
let wasConnected = hasHeadphonesConnected
hasHeadphonesConnected = transportStatus == noErr &&
transportType != kAudioDeviceTransportTypeBuiltIn
if wasConnected != hasHeadphonesConnected {
print(hasHeadphonesConnected ? "🎧 Headphones connected - switching to FAST polling" :
"🔊 Headphones disconnected - switching to NORMAL polling")
}
}
// MARK: - Public Media Key Event Handlers (called from MediaKeyApplication)
func handleVolumeKeyEvent() {
// Mark as user-initiated and trigger burst mode
lastVolumeChangeTime = Date()
// Switch to burst mode immediately
startPollingTimer(interval: rapidPollingInterval)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
self.handleVolumeKeyPress()
}
}
func handleBrightnessKeyEvent() {
// Mark as user-initiated and trigger burst mode
lastBrightnessChangeTime = Date()
// Switch to burst mode immediately
startPollingTimer(interval: rapidPollingInterval)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
self.handleBrightnessKeyPress()
}
}
// MARK: - Key Press Event Handlers
private func handleVolumeKeyPress() {
guard Defaults[.enableVolumeHUD] else { return }
// Mark as user-initiated (don't debounce key presses)
lastVolumeChangeTime = Date()
let newVolume = SystemVolumeManager.getOutputVolume()
let newMuted = SystemVolumeManager.isMuted()
// Always show HUD for key press feedback, even if value doesn't change
print("🔊 Volume key pressed - showing HUD: volume=\(newVolume), muted=\(newMuted)")
if newMuted {
sendVolumeNotification(value: 0.0)
} else {
sendVolumeNotification(value: newVolume)
}
// Update stored values
oldVolume = newVolume
oldMuted = newMuted
}
private func handleBrightnessKeyPress() {
guard Defaults[.enableBrightnessHUD] else { return }
guard NSScreen.screens.count > 0 else { return }
do {
let newBrightness = try SystemDisplayManager.getDisplayBrightness()
// Always show HUD for key press feedback, even if value doesn't change
print("☀️ Brightness key pressed - showing HUD: brightness=\(newBrightness) [BURST MODE]")
sendBrightnessNotification(value: newBrightness)
// Update stored value
oldBrightness = newBrightness
} catch {
// Silently ignore brightness errors to reduce log spam
}
}
// MARK: - Polling Check Methods
private func checkVolumeChanges() {
guard Defaults[.enableVolumeHUD] else { return }
// Throttle AppleScript checks based on current mode
let now = Date()
let minInterval: TimeInterval = currentPollingInterval == rapidPollingInterval ? 0.05 : 0.2
if now.timeIntervalSince(lastVolumeCheckTime) < minInterval {
return
}
lastVolumeCheckTime = now
let newVolume = SystemVolumeManager.getOutputVolume()
let newMuted = SystemVolumeManager.isMuted()
let volumeChanged = !isAlmost(firstNumber: oldVolume, secondNumber: newVolume)
let muteChanged = newMuted != oldMuted
if volumeChanged || muteChanged {
// Don't show HUD if change was just triggered by key press (within 0.1s in burst mode, 0.3s otherwise)
let debounceWindow = currentPollingInterval == rapidPollingInterval ? 0.1 : 0.3
let timeSinceKeyPress = now.timeIntervalSince(lastVolumeChangeTime)
if timeSinceKeyPress > debounceWindow {
let mode = currentPollingInterval == rapidPollingInterval ? "[BURST]" : "[EXTERNAL]"
print("🔊 Volume change detected \(mode): \(oldVolume) → \(newVolume), muted: \(oldMuted) → \(newMuted)")
if newMuted {
sendVolumeNotification(value: 0.0)
} else {
sendVolumeNotification(value: newVolume)
}
}
oldVolume = newVolume
oldMuted = newMuted
}
}
private func checkBrightnessChanges() {
guard Defaults[.enableBrightnessHUD] else { return }
guard NSScreen.screens.count > 0 else { return }
do {
let newBrightness = try SystemDisplayManager.getDisplayBrightness()
let brightnessChanged = !isAlmost(firstNumber: oldBrightness, secondNumber: newBrightness)
if brightnessChanged {
print("☀️ Brightness change detected: \(oldBrightness) → \(newBrightness)")
sendBrightnessNotification(value: newBrightness)
oldBrightness = newBrightness
}
} catch {
// Silently ignore brightness errors to reduce log spam
}
}
private func isAlmost(firstNumber: Float, secondNumber: Float) -> Bool {
// Convert sensitivity setting to a more responsive threshold
// Sensitivity 1-10 scale maps to 0.01-0.10 threshold range
let marginValue = Float(Defaults[.systemHUDSensitivity]) / 100.0
let threshold = max(0.01, marginValue) // Minimum threshold for responsiveness
return abs(firstNumber - secondNumber) <= threshold
}
// MARK: - Internal Notification Methods
private func sendVolumeNotification(value: Float) {
coordinator?.toggleSneakPeek(
status: true,
type: .volume,
value: CGFloat(value),
icon: ""
)
}
private func sendBrightnessNotification(value: Float) {
coordinator?.toggleSneakPeek(
status: true,
type: .brightness,
value: CGFloat(value),
icon: ""
)
}
deinit {
// Remove audio device change listener
var propertyAddress = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
AudioObjectRemovePropertyListener(
AudioObjectID(kAudioObjectSystemObject),
&propertyAddress,
audioDeviceChangeListener,
Unmanaged.passUnretained(self).toOpaque()
)
stopObserving()
}
func stopObserving() {
// Clean up polling timer
pollingTimer?.invalidate()
pollingTimer = nil
print("🎹 Media key detection stopped")
}
}
// MARK: - CoreAudio Callback for Device Changes
private func audioDeviceChangeListener(
_ inObjectID: AudioObjectID,
_ inNumberAddresses: UInt32,
_ inAddresses: UnsafePointer<AudioObjectPropertyAddress>,
_ inClientData: UnsafeMutableRawPointer?
) -> OSStatus {
guard let inClientData = inClientData else { return noErr }
let observer = Unmanaged<SystemChangesObserver>.fromOpaque(inClientData).takeUnretainedValue()
// Handle on main thread
DispatchQueue.main.async {
observer.audioRouteChanged()
}
return noErr
}