Atoll/DynamicIsland/managers/ScreenRecordingManager.swift
Hariharan Mudaliar 6eba9eff0b Janky animation
2025-10-03 11:52:18 +05:30

329 lines
No EOL
12 KiB
Swift

//
// ScreenRecordingManager.swift
// DynamicIsland
//
// Created for screen recording detection feature
// Monitors system for active screen recording and provides real-time status updates
import Foundation
import Combine
import ScreenCaptureKit
import AppKit
import Defaults
import SwiftUI
@MainActor
class ScreenRecordingManager: ObservableObject {
static let shared = ScreenRecordingManager()
// MARK: - Coordinator
private let coordinator = DynamicIslandViewCoordinator.shared
// MARK: - Published Properties
@Published var isRecording: Bool = false
@Published var isMonitoring: Bool = false
@Published var recordingDuration: TimeInterval = 0
@Published var isRecorderIdle: Bool = true
@Published var lastUpdated: Date = .distantPast
// MARK: - Private Properties
private var monitoringTimer: Timer?
private var lastScreensHaveSeparateSpaces: Bool = false
private var cancellables = Set<AnyCancellable>()
private var recordingStartTime: Date?
private var durationTimer: Timer?
private var debounceIdleTask: Task<Void, Never>?
// MARK: - Configuration
private let monitoringInterval: TimeInterval = 1.0 // Check every second
private let debounceDelay: TimeInterval = 0.5 // Debounce rapid changes
// MARK: - Initialization
private init() {
setupInitialState()
}
deinit {
Task { @MainActor in
stopMonitoring()
debounceIdleTask?.cancel()
}
}
// MARK: - Public Methods
/// Start monitoring for screen recording activity
func startMonitoring() {
guard !isMonitoring else {
print("ScreenRecordingManager: Already monitoring, skipping start")
return
}
isMonitoring = true
lastScreensHaveSeparateSpaces = NSScreen.screensHaveSeparateSpaces
print("ScreenRecordingManager: 🟢 Starting monitoring...")
print("ScreenRecordingManager: Initial screensHaveSeparateSpaces = \(lastScreensHaveSeparateSpaces)")
// Start timer-based monitoring
monitoringTimer = Timer.scheduledTimer(withTimeInterval: monitoringInterval, repeats: true) { [weak self] _ in
Task { @MainActor in
await self?.checkRecordingStatus()
}
}
print("ScreenRecordingManager: ✅ Started monitoring with \(monitoringInterval)s interval")
}
/// Stop monitoring for screen recording activity
func stopMonitoring() {
guard isMonitoring else {
print("ScreenRecordingManager: Not monitoring, skipping stop")
return
}
print("ScreenRecordingManager: 🛑 Stopping monitoring...")
isMonitoring = false
monitoringTimer?.invalidate()
monitoringTimer = nil
// Stop duration tracking
stopDurationTracking()
// Reset recording state when stopping
if isRecording {
print("ScreenRecordingManager: Resetting isRecording from true to false")
}
isRecording = false
print("ScreenRecordingManager: ✅ Stopped monitoring")
}
/// Toggle monitoring state
func toggleMonitoring() {
if isMonitoring {
stopMonitoring()
} else {
startMonitoring()
}
}
// MARK: - Private Methods
private func setupInitialState() {
lastScreensHaveSeparateSpaces = NSScreen.screensHaveSeparateSpaces
}
/// Check current recording status using multiple detection methods
private func checkRecordingStatus() async {
let currentRecordingState = await detectScreenRecording()
// Debug: Always log current check
print("ScreenRecordingManager: 🔍 Checking... current=\(isRecording), detected=\(currentRecordingState)")
// Debounce changes to avoid flickering
if currentRecordingState != isRecording {
print("ScreenRecordingManager: 🔄 State change detected (\(isRecording) -> \(currentRecordingState)), debouncing...")
// Add a small delay to confirm the state change
try? await Task.sleep(nanoseconds: UInt64(debounceDelay * 1_000_000_000))
// Double-check the state after debounce
let confirmedState = await detectScreenRecording()
print("ScreenRecordingManager: 🔍 After debounce: confirmed=\(confirmedState), original=\(currentRecordingState)")
if confirmedState == currentRecordingState {
if confirmedState && !isRecording {
// Started recording
lastUpdated = Date()
startDurationTracking()
updateIdleState(recording: true)
// Trigger expanding view like music activity
coordinator.toggleExpandingView(status: true, type: .recording)
withAnimation(.smooth) {
isRecording = confirmedState
}
} else if !confirmedState && isRecording {
// Stopped recording - let expanding view auto-collapse naturally (like music)
lastUpdated = Date()
stopDurationTracking()
updateIdleState(recording: false)
withAnimation(.smooth) {
isRecording = confirmedState
}
} else {
isRecording = confirmedState
}
print("ScreenRecordingManager: ✅ Recording state changed to \(confirmedState)")
} else {
print("ScreenRecordingManager: ❌ State not confirmed, keeping \(isRecording)")
}
}
}
/// Detect screen recording using hybrid approach
private func detectScreenRecording() async -> Bool {
print("ScreenRecordingManager: 🔎 Starting detection...")
// Method 1: NSScreen.screensHaveSeparateSpaces detection
let screensHaveSeparateSpaces = NSScreen.screensHaveSeparateSpaces
let screenSpacesChanged = screensHaveSeparateSpaces != lastScreensHaveSeparateSpaces
print("ScreenRecordingManager: Method 1 - screensHaveSeparateSpaces: \(screensHaveSeparateSpaces), last: \(lastScreensHaveSeparateSpaces), changed: \(screenSpacesChanged)")
// Update last known state
lastScreensHaveSeparateSpaces = screensHaveSeparateSpaces
// Method 2: ScreenCaptureKit detection (if available)
let screencaptureKitDetection = await detectWithScreenCaptureKit()
print("ScreenRecordingManager: Method 2 - ScreenCaptureKit: \(screencaptureKitDetection)")
// Method 3: Process-based detection for common recording apps
let processBasedDetection = detectRecordingProcesses()
print("ScreenRecordingManager: Method 3 - Process detection: \(processBasedDetection)")
// Combine detection methods (any positive result indicates recording)
let isCurrentlyRecording = screenSpacesChanged || screencaptureKitDetection || processBasedDetection
print("ScreenRecordingManager: 🎯 Final result: \(isCurrentlyRecording) (spaces:\(screenSpacesChanged) || kit:\(screencaptureKitDetection) || process:\(processBasedDetection))")
return isCurrentlyRecording
}
/// Detect recording using ScreenCaptureKit (requires macOS 12.3+)
private func detectWithScreenCaptureKit() async -> Bool {
guard #available(macOS 12.3, *) else { return false }
do {
// Check if there are any active capture sessions
let content = try await SCShareableContent.excludingDesktopWindows(false, onScreenWindowsOnly: true)
// If we can successfully get content and there are running applications with capture capabilities,
// it might indicate active screen capture
let runningApps = content.applications.filter { $0.applicationName.lowercased().contains("screen") ||
$0.applicationName.lowercased().contains("record") ||
$0.applicationName.lowercased().contains("capture") }
return !runningApps.isEmpty
} catch {
// If ScreenCaptureKit fails, fall back to other detection methods
return false
}
}
/// Detect recording by checking for known recording processes
private func detectRecordingProcesses() -> Bool {
let recordingProcessNames = [
"QuickTime Player",
"ScreenSearch",
"OBS",
"Camtasia",
"ScreenFlow",
"CleanMyMac",
"Screenshot",
"screencapture"
]
let runningApps = NSWorkspace.shared.runningApplications
print("ScreenRecordingManager: Checking \(runningApps.count) running apps for recording processes...")
for app in runningApps {
if let appName = app.localizedName {
for processName in recordingProcessNames {
if appName.lowercased().contains(processName.lowercased()) {
print("ScreenRecordingManager: 🎬 Found recording app: \(appName)")
return true
}
}
}
}
print("ScreenRecordingManager: No recording processes found")
return false
}
/// Start tracking recording duration
private func startDurationTracking() {
recordingStartTime = Date()
recordingDuration = 0
durationTimer = Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { [weak self] _ in
Task { @MainActor in
self?.updateDuration()
}
}
print("ScreenRecordingManager: ⏱️ Started duration tracking")
}
/// Stop tracking recording duration
private func stopDurationTracking() {
durationTimer?.invalidate()
durationTimer = nil
recordingStartTime = nil
// Keep the last duration for a moment before resetting
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { [weak self] in
self?.recordingDuration = 0
}
print("ScreenRecordingManager: ⏹️ Stopped duration tracking")
}
/// Update the current recording duration
private func updateDuration() {
guard let startTime = recordingStartTime else { return }
recordingDuration = Date().timeIntervalSince(startTime)
}
/// Copy EXACT music idle state logic
private func updateIdleState(recording: Bool) {
if recording {
isRecorderIdle = false
debounceIdleTask?.cancel()
} else {
debounceIdleTask?.cancel()
debounceIdleTask = Task { [weak self] in
try? await Task.sleep(for: .seconds(Defaults[.waitInterval]))
guard let self = self, !Task.isCancelled else { return }
await MainActor.run {
if self.lastUpdated.timeIntervalSinceNow < -Defaults[.waitInterval] {
withAnimation {
self.isRecorderIdle = !self.isRecording
}
}
}
}
}
}
}
// MARK: - Extensions
extension ScreenRecordingManager {
/// Get current recording status without async
var currentRecordingStatus: Bool {
return isRecording
}
/// Check if monitoring is available (for settings UI)
var isMonitoringAvailable: Bool {
return true // Basic monitoring is always available
}
/// Get current monitoring interval for debugging
var currentMonitoringInterval: TimeInterval {
return monitoringInterval
}
/// Get formatted recording duration string
var formattedDuration: String {
let totalSeconds = Int(recordingDuration)
let minutes = totalSeconds / 60
let seconds = totalSeconds % 60
return String(format: "%d:%02d", minutes, seconds)
}
}